that fixes dependencies and subtle bugs caused by multiple jobs in make when static lib not yet created but already linked to.
28 lines
833 B
INI
28 lines
833 B
INI
# The application settings for Android libSDL port
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AppSettingVersion=10
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LibSdlVersion=1.2
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AppName="TeeWorlds"
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AppFullName=com.teeworlds
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ScreenOrientation=h
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AppDataDownloadUrl="Game data is 8 Mb|http://sourceforge.net/projects/libsdl-android/files/TeeWorlds/teeworlds.zip/download"
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SdlVideoResize=n
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NeedDepthBuffer=n
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AppUsesMouse=y
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AppNeedsArrowKeys=y
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AppUsesJoystick=n
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AppUsesMultitouch=n
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NonBlockingSwapBuffers=n
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RedefinedKeys="SPACE RETURN LEFT RIGHT LSHIFT ESCAPE RSHIFT LSHIFT"
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AppTouchscreenKeyboardKeysAmount=6
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AppTouchscreenKeyboardKeysAmountAutoFire=0
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MultiABI=y
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AppVersionCode=5202
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AppVersionName="0.5.2.02"
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CompiledLibraries="sdl_image freetype"
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CustomBuildScript=n
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AppCflags='-O2'
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AppLdflags=''
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AppSubdirsBuild=''
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AppUseCrystaXToolchain=n
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ReadmeText='^You may press "Home" now - the data will be downloaded in background'
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