96 lines
2.5 KiB
C++
96 lines
2.5 KiB
C++
/***************************************************************************
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* Copyright (C) 2009 by Andrey Afletdinov <fheroes2@gmail.com> *
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* *
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* Part of the Free Heroes2 Engine: *
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* http://sourceforge.net/projects/fheroes2 *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef SDLTHREAD_H
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#define SDLTHREAD_H
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#include <sys/time.h>
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#include "SDL_thread.h"
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#include "types.h"
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namespace SDL
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{
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class Thread
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{
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public:
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Thread();
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~Thread();
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void Create(int (*)(void *), void *param = NULL);
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int Wait(void);
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void Kill(void);
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bool IsRun(void) const;
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u32 GetID(void) const;
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private:
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SDL_Thread *thread;
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};
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class Mutex
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{
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public:
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Mutex();
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~Mutex();
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bool Lock(void) const;
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bool Unlock(void) const;
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private:
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SDL_mutex *mutex;
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};
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class Timer
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{
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public:
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Timer();
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bool IsValid(void) const;
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static void Run(Timer &, u32, u32 (*)(u32, void *), void *param = NULL);
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static void Remove(Timer &);
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private:
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SDL_TimerID id;
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};
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class Time
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{
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public:
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Time();
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void Start(void);
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void Stop(void);
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u32 Get(void) const;
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void Print(const char* header = NULL) const;
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private:
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u32 tick1;
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u32 tick2;
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};
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}
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#endif
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