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commandergenius/project/jni/application/fheroes2/src/engine/thread.h
2010-11-12 17:37:35 +02:00

96 lines
2.5 KiB
C++

/***************************************************************************
* Copyright (C) 2009 by Andrey Afletdinov <fheroes2@gmail.com> *
* *
* Part of the Free Heroes2 Engine: *
* http://sourceforge.net/projects/fheroes2 *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef SDLTHREAD_H
#define SDLTHREAD_H
#include <sys/time.h>
#include "SDL_thread.h"
#include "types.h"
namespace SDL
{
class Thread
{
public:
Thread();
~Thread();
void Create(int (*)(void *), void *param = NULL);
int Wait(void);
void Kill(void);
bool IsRun(void) const;
u32 GetID(void) const;
private:
SDL_Thread *thread;
};
class Mutex
{
public:
Mutex();
~Mutex();
bool Lock(void) const;
bool Unlock(void) const;
private:
SDL_mutex *mutex;
};
class Timer
{
public:
Timer();
bool IsValid(void) const;
static void Run(Timer &, u32, u32 (*)(u32, void *), void *param = NULL);
static void Remove(Timer &);
private:
SDL_TimerID id;
};
class Time
{
public:
Time();
void Start(void);
void Stop(void);
u32 Get(void) const;
void Print(const char* header = NULL) const;
private:
u32 tick1;
u32 tick2;
};
}
#endif