and will solve some cross-referencing problems, like SDL_init called from static constructors.
32 lines
974 B
Makefile
32 lines
974 B
Makefile
LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := application
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APP_SUBDIRS := $(patsubst $(LOCAL_PATH)/%, %, $(shell find $(LOCAL_PATH)/src -type d))
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# Add more subdirs here, like src/subdir1 src/subdir2
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LOCAL_CFLAGS := -DSDL_JAVA_PACKAGE_PATH=$(SDL_JAVA_PACKAGE_PATH) \
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-DSDL_CURDIR_PATH=\"$(SDL_CURDIR_PATH)\" \
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$(foreach D, $(APP_SUBDIRS), -I$(LOCAL_PATH)/$(D)) \
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-I$(LOCAL_PATH)/../sdl/include \
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-I$(LOCAL_PATH)/../sdl_mixer \
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-I$(LOCAL_PATH)/../stlport/stlport \
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#Change C++ file extension as appropriate
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LOCAL_CPP_EXTENSION := .cpp
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LOCAL_SRC_FILES := $(foreach F, $(APP_SUBDIRS), $(addprefix $(F)/,$(notdir $(wildcard $(LOCAL_PATH)/$(F)/*.cpp))))
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# Uncomment to also add C sources
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LOCAL_SRC_FILES += $(foreach F, $(APP_SUBDIRS), $(addprefix $(F)/,$(notdir $(wildcard $(LOCAL_PATH)/$(F)/*.c))))
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LOCAL_SHARED_LIBRARIES := sdl sdl_mixer tremor stlport
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LOCAL_LDLIBS := -lGLESv1_CM -ldl -llog
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include $(BUILD_SHARED_LIBRARY)
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