35 lines
1.3 KiB
Plaintext
35 lines
1.3 KiB
Plaintext
Requested features, might never get implemented
|
|
===============================================
|
|
|
|
- Select between normal mouse input and magnifying glass/relative input automatically, based on screen size.
|
|
|
|
- Show/hide screen controls with longpress on Text Edit button.
|
|
|
|
- Floating on-screen joystick - initially invisible, it appears when you touch the screen,
|
|
centered on your finger, then it slides with your finger if you bump the joystick edge.
|
|
|
|
- Export phone vibrator to SDL - interface is available in SDL 1.3.
|
|
|
|
- Control screen brightness with SDL_SetGamma().
|
|
|
|
- Zoom in-out whole screen in SW mode with some SDL key or gesture, as in AndroidVNC.
|
|
|
|
- Support of libjnigraphics (it will disable on-screen keyboard, only SW SDL screen surface supported).
|
|
This is not relevant already, as every device around is fast enough with GL.
|
|
|
|
TODO, which will get actually done
|
|
==================================
|
|
|
|
- TeeWorlds: fix Ouya bugs (whole-screen shrink, remove controls from settings), submit to Ouya store.
|
|
|
|
- UQM: On-screen buttons are re-appearing when using gamepad and switching between game screens.
|
|
|
|
- UQM: Redesign gamepad controls.
|
|
|
|
- UQM: Arrow keys do not steer the ship.
|
|
|
|
- OpenArena: move 3-rd person camera to the side, above shoulder.
|
|
|
|
- SuperTux: Update, enable OpenGL renderer, add touchscreen jump helper.
|
|
|
|
- UfoAI: huge huge update. |