Files
commandergenius/project/jni/sdl_mixer/music.c

1357 lines
29 KiB
C

/*
SDL_mixer: An audio mixer library based on the SDL library
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
/* $Id: music.c 5247 2009-11-14 20:44:30Z slouken $ */
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <assert.h>
#include "SDL_endian.h"
#include "SDL_audio.h"
#include "SDL_timer.h"
#include "SDL_mixer.h"
#ifdef CMD_MUSIC
#include "music_cmd.h"
#endif
#ifdef WAV_MUSIC
#include "wavestream.h"
#endif
#ifdef MOD_MUSIC
#include "music_mod.h"
#endif
#ifdef MID_MUSIC
# ifdef USE_TIMIDITY_MIDI
# include "timidity.h"
# endif
# ifdef USE_NATIVE_MIDI
# include "native_midi.h"
# endif
# if defined(USE_TIMIDITY_MIDI) && defined(USE_NATIVE_MIDI)
# define MIDI_ELSE else
# else
# define MIDI_ELSE
# endif
#endif
#ifdef OGG_MUSIC
#include "music_ogg.h"
#endif
#ifdef MP3_MUSIC
#include "dynamic_mp3.h"
#endif
#ifdef MP3_MAD_MUSIC
#include "music_mad.h"
#endif
#ifdef FLAC_MUSIC
#include "music_flac.h"
#endif
#if defined(MP3_MUSIC) || defined(MP3_MAD_MUSIC)
static SDL_AudioSpec used_mixer;
#endif
int volatile music_active = 1;
static int volatile music_stopped = 0;
static int music_loops = 0;
static char *music_cmd = NULL;
static Mix_Music * volatile music_playing = NULL;
static int music_volume = MIX_MAX_VOLUME;
struct _Mix_Music {
Mix_MusicType type;
union {
#ifdef CMD_MUSIC
MusicCMD *cmd;
#endif
#ifdef WAV_MUSIC
WAVStream *wave;
#endif
#ifdef MOD_MUSIC
struct MODULE *module;
#endif
#ifdef MID_MUSIC
#ifdef USE_TIMIDITY_MIDI
MidiSong *midi;
#endif
#ifdef USE_NATIVE_MIDI
NativeMidiSong *nativemidi;
#endif
#endif
#ifdef OGG_MUSIC
OGG_music *ogg;
#endif
#ifdef MP3_MUSIC
SMPEG *mp3;
#endif
#ifdef MP3_MAD_MUSIC
mad_data *mp3_mad;
#endif
#ifdef FLAC_MUSIC
FLAC_music *flac;
#endif
} data;
Mix_Fading fading;
int fade_step;
int fade_steps;
int error;
};
#ifdef MID_MUSIC
#ifdef USE_TIMIDITY_MIDI
static int timidity_ok;
static int samplesize;
#endif
#ifdef USE_NATIVE_MIDI
static int native_midi_ok;
#endif
#endif
/* Used to calculate fading steps */
static int ms_per_step;
/* rcg06042009 report available decoders at runtime. */
static const char **music_decoders = NULL;
static int num_decoders = 0;
int Mix_GetNumMusicDecoders(void)
{
return(num_decoders);
}
const char *Mix_GetMusicDecoder(int index)
{
if ((index < 0) || (index >= num_decoders)) {
return NULL;
}
return(music_decoders[index]);
}
static void add_music_decoder(const char *decoder)
{
void *ptr = realloc(music_decoders, (num_decoders + 1) * sizeof (const char **));
if (ptr == NULL) {
return; /* oh well, go on without it. */
}
music_decoders = (const char **) ptr;
music_decoders[num_decoders++] = decoder;
}
/* Local low-level functions prototypes */
static void music_internal_initialize_volume(void);
static void music_internal_volume(int volume);
static int music_internal_play(Mix_Music *music, double position);
static int music_internal_position(double position);
static int music_internal_playing();
static void music_internal_halt(void);
/* Support for hooking when the music has finished */
static void (*music_finished_hook)(void) = NULL;
void Mix_HookMusicFinished(void (*music_finished)(void))
{
SDL_LockAudio();
music_finished_hook = music_finished;
SDL_UnlockAudio();
}
/* If music isn't playing, halt it if no looping is required, restart it */
/* otherwhise. NOP if the music is playing */
static int music_halt_or_loop (void)
{
/* Restart music if it has to loop */
if (!music_internal_playing())
{
/* Restart music if it has to loop at a high level */
if (music_loops && --music_loops)
{
Mix_Fading current_fade = music_playing->fading;
music_internal_play(music_playing, 0.0);
music_playing->fading = current_fade;
}
else
{
music_internal_halt();
if (music_finished_hook)
music_finished_hook();
return 0;
}
}
return 1;
}
/* Mixing function */
void music_mixer(void *udata, Uint8 *stream, int len)
{
int left = 0;
if ( music_playing && music_active ) {
/* Handle fading */
if ( music_playing->fading != MIX_NO_FADING ) {
if ( music_playing->fade_step++ < music_playing->fade_steps ) {
int volume;
int fade_step = music_playing->fade_step;
int fade_steps = music_playing->fade_steps;
if ( music_playing->fading == MIX_FADING_OUT ) {
volume = (music_volume * (fade_steps-fade_step)) / fade_steps;
} else { /* Fading in */
volume = (music_volume * fade_step) / fade_steps;
}
music_internal_volume(volume);
} else {
if ( music_playing->fading == MIX_FADING_OUT ) {
music_internal_halt();
if ( music_finished_hook ) {
music_finished_hook();
}
return;
}
music_playing->fading = MIX_NO_FADING;
}
}
if (music_halt_or_loop() == 0)
return;
switch (music_playing->type) {
#ifdef CMD_MUSIC
case MUS_CMD:
/* The playing is done externally */
break;
#endif
#ifdef WAV_MUSIC
case MUS_WAV:
left = WAVStream_PlaySome(stream, len);
break;
#endif
#ifdef MOD_MUSIC
case MUS_MOD:
left = MOD_playAudio(music_playing->data.module, stream, len);
break;
#endif
#ifdef MID_MUSIC
#ifdef USE_TIMIDITY_MIDI
case MUS_MID:
if ( timidity_ok ) {
int samples = len / samplesize;
Timidity_PlaySome(stream, samples);
}
break;
#endif
#endif
#ifdef OGG_MUSIC
case MUS_OGG:
left = OGG_playAudio(music_playing->data.ogg, stream, len);
break;
#endif
#ifdef FLAC_MUSIC
case MUS_FLAC:
left = FLAC_playAudio(music_playing->data.flac, stream, len);
break;
#endif
#ifdef MP3_MUSIC
case MUS_MP3:
left = (len - smpeg.SMPEG_playAudio(music_playing->data.mp3, stream, len));
break;
#endif
#ifdef MP3_MAD_MUSIC
case MUS_MP3_MAD:
left = mad_getSamples(music_playing->data.mp3_mad, stream, len);
break;
#endif
default:
/* Unknown music type?? */
break;
}
}
/* Handle seamless music looping */
if (left > 0 && left < len && music_halt_or_loop()) {
music_mixer(udata, stream+(len-left), left);
}
}
/* Initialize the music players with a certain desired audio format */
int open_music(SDL_AudioSpec *mixer)
{
#ifdef WAV_MUSIC
if ( WAVStream_Init(mixer) == 0 ) {
add_music_decoder("WAVE");
}
#endif
#ifdef MOD_MUSIC
if ( MOD_init(mixer) == 0 ) {
add_music_decoder("MIKMOD");
}
#endif
#ifdef MID_MUSIC
#ifdef USE_TIMIDITY_MIDI
samplesize = mixer->size / mixer->samples;
if ( Timidity_Init(mixer->freq, mixer->format,
mixer->channels, mixer->samples) == 0 ) {
timidity_ok = 1;
add_music_decoder("TIMIDITY");
} else {
timidity_ok = 0;
}
#endif
#ifdef USE_NATIVE_MIDI
#ifdef USE_TIMIDITY_MIDI
native_midi_ok = !timidity_ok;
if ( !native_midi_ok ) {
native_midi_ok = (getenv("SDL_NATIVE_MUSIC") != NULL);
}
if ( native_midi_ok )
#endif
native_midi_ok = native_midi_detect();
if ( native_midi_ok )
add_music_decoder("NATIVEMIDI");
#endif
#endif
#ifdef OGG_MUSIC
if ( OGG_init(mixer) == 0 ) {
add_music_decoder("OGG");
}
#endif
#ifdef FLAC_MUSIC
if ( FLAC_init(mixer) == 0 ) {
add_music_decoder("FLAC");
}
#endif
#if defined(MP3_MUSIC) || defined(MP3_MAD_MUSIC)
/* Keep a copy of the mixer */
used_mixer = *mixer;
add_music_decoder("MP3");
#endif
music_playing = NULL;
music_stopped = 0;
Mix_VolumeMusic(SDL_MIX_MAXVOLUME);
/* Calculate the number of ms for each callback */
ms_per_step = (int) (((float)mixer->samples * 1000.0) / mixer->freq);
return(0);
}
/* Portable case-insensitive string compare function */
int MIX_string_equals(const char *str1, const char *str2)
{
while ( *str1 && *str2 ) {
if ( toupper((unsigned char)*str1) !=
toupper((unsigned char)*str2) )
break;
++str1;
++str2;
}
return (!*str1 && !*str2);
}
/* Load a music file */
Mix_Music *Mix_LoadMUS(const char *file)
{
FILE *fp;
char *ext;
Uint8 magic[5], moremagic[9];
Mix_Music *music;
/* Figure out what kind of file this is */
fp = fopen(file, "rb");
if ( (fp == NULL) || !fread(magic, 4, 1, fp) ) {
if ( fp != NULL ) {
fclose(fp);
}
Mix_SetError("Couldn't read from '%s'", file);
return(NULL);
}
if (!fread(moremagic, 8, 1, fp)) {
Mix_SetError("Couldn't read from '%s'", file);
return(NULL);
}
magic[4] = '\0';
moremagic[8] = '\0';
fclose(fp);
/* Figure out the file extension, so we can determine the type */
ext = strrchr(file, '.');
if ( ext ) ++ext; /* skip the dot in the extension */
/* Allocate memory for the music structure */
music = (Mix_Music *)malloc(sizeof(Mix_Music));
if ( music == NULL ) {
Mix_SetError("Out of memory");
return(NULL);
}
music->error = 0;
#ifdef CMD_MUSIC
if ( music_cmd ) {
music->type = MUS_CMD;
music->data.cmd = MusicCMD_LoadSong(music_cmd, file);
if ( music->data.cmd == NULL ) {
music->error = 1;
}
} else
#endif
#ifdef WAV_MUSIC
/* WAVE files have the magic four bytes "RIFF"
AIFF files have the magic 12 bytes "FORM" XXXX "AIFF"
*/
if ( (ext && MIX_string_equals(ext, "WAV")) ||
((strcmp((char *)magic, "RIFF") == 0) && (strcmp((char *)(moremagic+4), "WAVE") == 0)) ||
(strcmp((char *)magic, "FORM") == 0) ) {
music->type = MUS_WAV;
music->data.wave = WAVStream_LoadSong(file, (char *)magic);
if ( music->data.wave == NULL ) {
Mix_SetError("Unable to load WAV file");
music->error = 1;
}
} else
#endif
#ifdef MID_MUSIC
/* MIDI files have the magic four bytes "MThd" */
if ( (ext && MIX_string_equals(ext, "MID")) ||
(ext && MIX_string_equals(ext, "MIDI")) ||
strcmp((char *)magic, "MThd") == 0 ||
( strcmp((char *)magic, "RIFF") == 0 &&
strcmp((char *)(moremagic+4), "RMID") == 0 ) ) {
music->type = MUS_MID;
#ifdef USE_NATIVE_MIDI
if ( native_midi_ok ) {
music->data.nativemidi = native_midi_loadsong(file);
if ( music->data.nativemidi == NULL ) {
Mix_SetError("%s", native_midi_error());
music->error = 1;
}
} MIDI_ELSE
#endif
#ifdef USE_TIMIDITY_MIDI
if ( timidity_ok ) {
music->data.midi = Timidity_LoadSong(file);
if ( music->data.midi == NULL ) {
Mix_SetError("%s", Timidity_Error());
music->error = 1;
}
} else {
Mix_SetError("%s", Timidity_Error());
music->error = 1;
}
#endif
} else
#endif
#ifdef OGG_MUSIC
/* Ogg Vorbis files have the magic four bytes "OggS" */
if ( (ext && MIX_string_equals(ext, "OGG")) ||
strcmp((char *)magic, "OggS") == 0 ) {
music->type = MUS_OGG;
music->data.ogg = OGG_new(file);
if ( music->data.ogg == NULL ) {
music->error = 1;
}
} else
#endif
#ifdef FLAC_MUSIC
/* FLAC files have the magic four bytes "fLaC" */
if ( (ext && MIX_string_equals(ext, "FLAC")) ||
strcmp((char *)magic, "fLaC") == 0 ) {
music->type = MUS_FLAC;
music->data.flac = FLAC_new(file);
if ( music->data.flac == NULL ) {
music->error = 1;
}
} else
#endif
#ifdef MP3_MUSIC
if ( (ext && MIX_string_equals(ext, "MPG")) ||
(ext && MIX_string_equals(ext, "MP3")) ||
(ext && MIX_string_equals(ext, "MPEG")) ||
(magic[0] == 0xFF && (magic[1] & 0xF0) == 0xF0) ||
(strncmp((char *)magic, "ID3", 3) == 0) ) {
if ( Mix_Init(MIX_INIT_MP3) ) {
SMPEG_Info info;
music->type = MUS_MP3;
music->data.mp3 = smpeg.SMPEG_new(file, &info, 0);
if ( !info.has_audio ) {
Mix_SetError("MPEG file does not have any audio stream.");
music->error = 1;
} else {
smpeg.SMPEG_actualSpec(music->data.mp3, &used_mixer);
}
} else {
music->error = 1;
}
} else
#endif
#ifdef MP3_MAD_MUSIC
if ( (ext && MIX_string_equals(ext, "MPG")) ||
(ext && MIX_string_equals(ext, "MP3")) ||
(ext && MIX_string_equals(ext, "MPEG")) ||
(ext && MIX_string_equals(ext, "MAD")) ||
(magic[0] == 0xFF && (magic[1] & 0xF0) == 0xF0) ||
(strncmp((char *)magic, "ID3", 3) == 0) ) {
music->type = MUS_MP3_MAD;
music->data.mp3_mad = mad_openFile(file, &used_mixer);
if (music->data.mp3_mad == 0) {
Mix_SetError("Could not initialize MPEG stream.");
music->error = 1;
}
} else
#endif
#ifdef MOD_MUSIC
if ( 1 ) {
music->type = MUS_MOD;
music->data.module = MOD_new(file);
if ( music->data.module == NULL ) {
music->error = 1;
}
} else
#endif
{
Mix_SetError("Unrecognized music format");
music->error = 1;
}
if ( music->error ) {
free(music);
music = NULL;
}
return(music);
}
/* Free a music chunk previously loaded */
void Mix_FreeMusic(Mix_Music *music)
{
if ( music ) {
/* Stop the music if it's currently playing */
SDL_LockAudio();
if ( music == music_playing ) {
/* Wait for any fade out to finish */
while ( music->fading == MIX_FADING_OUT ) {
SDL_UnlockAudio();
SDL_Delay(100);
SDL_LockAudio();
}
if ( music == music_playing ) {
music_internal_halt();
}
}
SDL_UnlockAudio();
switch (music->type) {
#ifdef CMD_MUSIC
case MUS_CMD:
MusicCMD_FreeSong(music->data.cmd);
break;
#endif
#ifdef WAV_MUSIC
case MUS_WAV:
WAVStream_FreeSong(music->data.wave);
break;
#endif
#ifdef MOD_MUSIC
case MUS_MOD:
MOD_delete(music->data.module);
break;
#endif
#ifdef MID_MUSIC
case MUS_MID:
#ifdef USE_NATIVE_MIDI
if ( native_midi_ok ) {
native_midi_freesong(music->data.nativemidi);
} MIDI_ELSE
#endif
#ifdef USE_TIMIDITY_MIDI
if ( timidity_ok ) {
Timidity_FreeSong(music->data.midi);
}
#endif
break;
#endif
#ifdef OGG_MUSIC
case MUS_OGG:
OGG_delete(music->data.ogg);
break;
#endif
#ifdef FLAC_MUSIC
case MUS_FLAC:
FLAC_delete(music->data.flac);
break;
#endif
#ifdef MP3_MUSIC
case MUS_MP3:
smpeg.SMPEG_delete(music->data.mp3);
break;
#endif
#ifdef MP3_MAD_MUSIC
case MUS_MP3_MAD:
mad_closeFile(music->data.mp3_mad);
break;
#endif
default:
/* Unknown music type?? */
break;
}
free(music);
}
}
/* Find out the music format of a mixer music, or the currently playing
music, if 'music' is NULL.
*/
Mix_MusicType Mix_GetMusicType(const Mix_Music *music)
{
Mix_MusicType type = MUS_NONE;
if ( music ) {
type = music->type;
} else {
SDL_LockAudio();
if ( music_playing ) {
type = music_playing->type;
}
SDL_UnlockAudio();
}
return(type);
}
/* Play a music chunk. Returns 0, or -1 if there was an error.
*/
static int music_internal_play(Mix_Music *music, double position)
{
int retval = 0;
/* Note the music we're playing */
if ( music_playing ) {
music_internal_halt();
}
music_playing = music;
/* Set the initial volume */
if ( music->type != MUS_MOD ) {
music_internal_initialize_volume();
}
/* Set up for playback */
switch (music->type) {
#ifdef CMD_MUSIC
case MUS_CMD:
MusicCMD_Start(music->data.cmd);
break;
#endif
#ifdef WAV_MUSIC
case MUS_WAV:
WAVStream_Start(music->data.wave);
break;
#endif
#ifdef MOD_MUSIC
case MUS_MOD:
MOD_play(music->data.module);
/* Player_SetVolume() does nothing before Player_Start() */
music_internal_initialize_volume();
break;
#endif
#ifdef MID_MUSIC
case MUS_MID:
#ifdef USE_NATIVE_MIDI
if ( native_midi_ok ) {
native_midi_start(music->data.nativemidi);
} MIDI_ELSE
#endif
#ifdef USE_TIMIDITY_MIDI
if ( timidity_ok ) {
Timidity_Start(music->data.midi);
}
#endif
break;
#endif
#ifdef OGG_MUSIC
case MUS_OGG:
OGG_play(music->data.ogg);
break;
#endif
#ifdef FLAC_MUSIC
case MUS_FLAC:
FLAC_play(music->data.flac);
break;
#endif
#ifdef MP3_MUSIC
case MUS_MP3:
smpeg.SMPEG_enableaudio(music->data.mp3,1);
smpeg.SMPEG_enablevideo(music->data.mp3,0);
smpeg.SMPEG_play(music_playing->data.mp3);
break;
#endif
#ifdef MP3_MAD_MUSIC
case MUS_MP3_MAD:
mad_start(music->data.mp3_mad);
break;
#endif
default:
Mix_SetError("Can't play unknown music type");
retval = -1;
break;
}
/* Set the playback position, note any errors if an offset is used */
if ( retval == 0 ) {
if ( position > 0.0 ) {
if ( music_internal_position(position) < 0 ) {
Mix_SetError("Position not implemented for music type");
retval = -1;
}
} else {
music_internal_position(0.0);
}
}
/* If the setup failed, we're not playing any music anymore */
if ( retval < 0 ) {
music_playing = NULL;
}
return(retval);
}
int Mix_FadeInMusicPos(Mix_Music *music, int loops, int ms, double position)
{
int retval;
/* Don't play null pointers :-) */
if ( music == NULL ) {
Mix_SetError("music parameter was NULL");
return(-1);
}
/* Setup the data */
if ( ms ) {
music->fading = MIX_FADING_IN;
} else {
music->fading = MIX_NO_FADING;
}
music->fade_step = 0;
music->fade_steps = ms/ms_per_step;
/* Play the puppy */
SDL_LockAudio();
/* If the current music is fading out, wait for the fade to complete */
while ( music_playing && (music_playing->fading == MIX_FADING_OUT) ) {
SDL_UnlockAudio();
SDL_Delay(100);
SDL_LockAudio();
}
music_active = 1;
music_loops = loops;
retval = music_internal_play(music, position);
SDL_UnlockAudio();
return(retval);
}
int Mix_FadeInMusic(Mix_Music *music, int loops, int ms)
{
return Mix_FadeInMusicPos(music, loops, ms, 0.0);
}
int Mix_PlayMusic(Mix_Music *music, int loops)
{
return Mix_FadeInMusicPos(music, loops, 0, 0.0);
}
/* Set the playing music position */
int music_internal_position(double position)
{
int retval = 0;
switch (music_playing->type) {
#ifdef MOD_MUSIC
case MUS_MOD:
MOD_jump_to_time(music_playing->data.module, position);
break;
#endif
#ifdef OGG_MUSIC
case MUS_OGG:
OGG_jump_to_time(music_playing->data.ogg, position);
break;
#endif
#ifdef FLAC_MUSIC
case MUS_FLAC:
FLAC_jump_to_time(music_playing->data.flac, position);
break;
#endif
#ifdef MP3_MUSIC
case MUS_MP3:
if ( position > 0.0 ) {
smpeg.SMPEG_skip(music_playing->data.mp3, (float)position);
} else {
smpeg.SMPEG_rewind(music_playing->data.mp3);
smpeg.SMPEG_play(music_playing->data.mp3);
}
break;
#endif
#ifdef MP3_MAD_MUSIC
case MUS_MP3_MAD:
mad_seek(music_playing->data.mp3_mad, position);
break;
#endif
default:
/* TODO: Implement this for other music backends */
retval = -1;
break;
}
return(retval);
}
int Mix_SetMusicPosition(double position)
{
int retval;
SDL_LockAudio();
if ( music_playing ) {
retval = music_internal_position(position);
if ( retval < 0 ) {
Mix_SetError("Position not implemented for music type");
}
} else {
Mix_SetError("Music isn't playing");
retval = -1;
}
SDL_UnlockAudio();
return(retval);
}
/* Set the music's initial volume */
static void music_internal_initialize_volume(void)
{
if ( music_playing->fading == MIX_FADING_IN ) {
music_internal_volume(0);
} else {
music_internal_volume(music_volume);
}
}
/* Set the music volume */
static void music_internal_volume(int volume)
{
switch (music_playing->type) {
#ifdef CMD_MUSIC
case MUS_CMD:
MusicCMD_SetVolume(volume);
break;
#endif
#ifdef WAV_MUSIC
case MUS_WAV:
WAVStream_SetVolume(volume);
break;
#endif
#ifdef MOD_MUSIC
case MUS_MOD:
MOD_setvolume(music_playing->data.module, volume);
break;
#endif
#ifdef MID_MUSIC
case MUS_MID:
#ifdef USE_NATIVE_MIDI
if ( native_midi_ok ) {
native_midi_setvolume(volume);
} MIDI_ELSE
#endif
#ifdef USE_TIMIDITY_MIDI
if ( timidity_ok ) {
Timidity_SetVolume(volume);
}
#endif
break;
#endif
#ifdef OGG_MUSIC
case MUS_OGG:
OGG_setvolume(music_playing->data.ogg, volume);
break;
#endif
#ifdef FLAC_MUSIC
case MUS_FLAC:
FLAC_setvolume(music_playing->data.flac, volume);
break;
#endif
#ifdef MP3_MUSIC
case MUS_MP3:
smpeg.SMPEG_setvolume(music_playing->data.mp3,(int)(((float)volume/(float)MIX_MAX_VOLUME)*100.0));
break;
#endif
#ifdef MP3_MAD_MUSIC
case MUS_MP3_MAD:
mad_setVolume(music_playing->data.mp3_mad, volume);
break;
#endif
default:
/* Unknown music type?? */
break;
}
}
int Mix_VolumeMusic(int volume)
{
int prev_volume;
prev_volume = music_volume;
if ( volume < 0 ) {
return prev_volume;
}
if ( volume > SDL_MIX_MAXVOLUME ) {
volume = SDL_MIX_MAXVOLUME;
}
music_volume = volume;
SDL_LockAudio();
if ( music_playing ) {
music_internal_volume(music_volume);
}
SDL_UnlockAudio();
return(prev_volume);
}
/* Halt playing of music */
static void music_internal_halt(void)
{
switch (music_playing->type) {
#ifdef CMD_MUSIC
case MUS_CMD:
MusicCMD_Stop(music_playing->data.cmd);
break;
#endif
#ifdef WAV_MUSIC
case MUS_WAV:
WAVStream_Stop();
break;
#endif
#ifdef MOD_MUSIC
case MUS_MOD:
MOD_stop(music_playing->data.module);
break;
#endif
#ifdef MID_MUSIC
case MUS_MID:
#ifdef USE_NATIVE_MIDI
if ( native_midi_ok ) {
native_midi_stop();
} MIDI_ELSE
#endif
#ifdef USE_TIMIDITY_MIDI
if ( timidity_ok ) {
Timidity_Stop();
}
#endif
break;
#endif
#ifdef OGG_MUSIC
case MUS_OGG:
OGG_stop(music_playing->data.ogg);
break;
#endif
#ifdef FLAC_MUSIC
case MUS_FLAC:
FLAC_stop(music_playing->data.flac);
break;
#endif
#ifdef MP3_MUSIC
case MUS_MP3:
smpeg.SMPEG_stop(music_playing->data.mp3);
break;
#endif
#ifdef MP3_MAD_MUSIC
case MUS_MP3_MAD:
mad_stop(music_playing->data.mp3_mad);
break;
#endif
default:
/* Unknown music type?? */
return;
}
music_playing->fading = MIX_NO_FADING;
music_playing = NULL;
}
int Mix_HaltMusic(void)
{
SDL_LockAudio();
if ( music_playing ) {
music_internal_halt();
}
SDL_UnlockAudio();
return(0);
}
/* Progressively stop the music */
int Mix_FadeOutMusic(int ms)
{
int retval = 0;
if (ms <= 0) { /* just halt immediately. */
Mix_HaltMusic();
return 1;
}
SDL_LockAudio();
if ( music_playing) {
int fade_steps = (ms + ms_per_step - 1)/ms_per_step;
if ( music_playing->fading == MIX_NO_FADING ) {
music_playing->fade_step = 0;
} else {
int step;
int old_fade_steps = music_playing->fade_steps;
if ( music_playing->fading == MIX_FADING_OUT ) {
step = music_playing->fade_step;
} else {
step = old_fade_steps
- music_playing->fade_step + 1;
}
music_playing->fade_step = (step * fade_steps)
/ old_fade_steps;
}
music_playing->fading = MIX_FADING_OUT;
music_playing->fade_steps = fade_steps;
retval = 1;
}
SDL_UnlockAudio();
return(retval);
}
Mix_Fading Mix_FadingMusic(void)
{
Mix_Fading fading = MIX_NO_FADING;
SDL_LockAudio();
if ( music_playing ) {
fading = music_playing->fading;
}
SDL_UnlockAudio();
return(fading);
}
/* Pause/Resume the music stream */
void Mix_PauseMusic(void)
{
music_active = 0;
}
void Mix_ResumeMusic(void)
{
music_active = 1;
}
void Mix_RewindMusic(void)
{
Mix_SetMusicPosition(0.0);
}
int Mix_PausedMusic(void)
{
return (music_active == 0);
}
/* Check the status of the music */
static int music_internal_playing()
{
int playing = 1;
switch (music_playing->type) {
#ifdef CMD_MUSIC
case MUS_CMD:
if (!MusicCMD_Active(music_playing->data.cmd)) {
playing = 0;
}
break;
#endif
#ifdef WAV_MUSIC
case MUS_WAV:
if ( ! WAVStream_Active() ) {
playing = 0;
}
break;
#endif
#ifdef MOD_MUSIC
case MUS_MOD:
if ( ! MOD_playing(music_playing->data.module) ) {
playing = 0;
}
break;
#endif
#ifdef MID_MUSIC
case MUS_MID:
#ifdef USE_NATIVE_MIDI
if ( native_midi_ok ) {
if ( ! native_midi_active() )
playing = 0;
} MIDI_ELSE
#endif
#ifdef USE_TIMIDITY_MIDI
if ( timidity_ok ) {
if ( ! Timidity_Active() )
playing = 0;
}
#endif
break;
#endif
#ifdef OGG_MUSIC
case MUS_OGG:
if ( ! OGG_playing(music_playing->data.ogg) ) {
playing = 0;
}
break;
#endif
#ifdef FLAC_MUSIC
case MUS_FLAC:
if ( ! FLAC_playing(music_playing->data.flac) ) {
playing = 0;
}
break;
#endif
#ifdef MP3_MUSIC
case MUS_MP3:
if ( smpeg.SMPEG_status(music_playing->data.mp3) != SMPEG_PLAYING )
playing = 0;
break;
#endif
#ifdef MP3_MAD_MUSIC
case MUS_MP3_MAD:
if (!mad_isPlaying(music_playing->data.mp3_mad)) {
playing = 0;
}
break;
#endif
default:
playing = 0;
break;
}
return(playing);
}
int Mix_PlayingMusic(void)
{
int playing = 0;
SDL_LockAudio();
if ( music_playing ) {
playing = music_internal_playing();
}
SDL_UnlockAudio();
return(playing);
}
/* Set the external music playback command */
int Mix_SetMusicCMD(const char *command)
{
Mix_HaltMusic();
if ( music_cmd ) {
free(music_cmd);
music_cmd = NULL;
}
if ( command ) {
music_cmd = (char *)malloc(strlen(command)+1);
if ( music_cmd == NULL ) {
return(-1);
}
strcpy(music_cmd, command);
}
return(0);
}
int Mix_SetSynchroValue(int i)
{
/* Not supported by any players at this time */
return(-1);
}
int Mix_GetSynchroValue(void)
{
/* Not supported by any players at this time */
return(-1);
}
/* Uninitialize the music players */
void close_music(void)
{
Mix_HaltMusic();
#ifdef CMD_MUSIC
Mix_SetMusicCMD(NULL);
#endif
#ifdef MOD_MUSIC
MOD_exit();
#endif
#ifdef MID_MUSIC
# ifdef USE_TIMIDITY_MIDI
Timidity_Close();
# endif
#endif
/* rcg06042009 report available decoders at runtime. */
free(music_decoders);
music_decoders = NULL;
num_decoders = 0;
}
Mix_Music *Mix_LoadMUS_RW(SDL_RWops *rw)
{
Uint8 magic[5]; /*Apparently there is no way to check if the file is really a MOD,*/
/* or there are too many formats supported by MikMod or MikMod does */
/* this check by itself. If someone implements other formats (e.g. MP3) */
/* the check can be uncommented */
Uint8 moremagic[9];
Mix_Music *music;
int start;
if (!rw) {
Mix_SetError("RWops pointer is NULL");
return NULL;
}
/* Figure out what kind of file this is */
start = SDL_RWtell(rw);
if ( SDL_RWread(rw,magic,1,4) != 4 ||
SDL_RWread(rw,moremagic,1,8) != 8 ) {
Mix_SetError("Couldn't read from RWops");
return NULL;
}
SDL_RWseek(rw, start, RW_SEEK_SET);
magic[4]='\0';
moremagic[8] = '\0';
/* Allocate memory for the music structure */
music=(Mix_Music *)malloc(sizeof(Mix_Music));
if (music==NULL ) {
Mix_SetError("Out of memory");
return(NULL);
}
music->error = 0;
#ifdef WAV_MUSIC
/* WAVE files have the magic four bytes "RIFF"
AIFF files have the magic 12 bytes "FORM" XXXX "AIFF"
*/
if ( ((strcmp((char *)magic, "RIFF") == 0) && (strcmp((char *)(moremagic+4), "WAVE") == 0)) ||
(strcmp((char *)magic, "FORM") == 0) ) {
music->type = MUS_WAV;
music->data.wave = WAVStream_LoadSong_RW(rw, (char *)magic);
if ( music->data.wave == NULL ) {
music->error = 1;
}
} else
#endif
#ifdef OGG_MUSIC
/* Ogg Vorbis files have the magic four bytes "OggS" */
if ( strcmp((char *)magic, "OggS") == 0 ) {
music->type = MUS_OGG;
music->data.ogg = OGG_new_RW(rw);
if ( music->data.ogg == NULL ) {
music->error = 1;
}
} else
#endif
#ifdef FLAC_MUSIC
/* FLAC files have the magic four bytes "fLaC" */
if ( strcmp((char *)magic, "fLaC") == 0 ) {
music->type = MUS_FLAC;
music->data.flac = FLAC_new_RW(rw);
if ( music->data.flac == NULL ) {
music->error = 1;
}
} else
#endif
#ifdef MP3_MUSIC
if ( ( magic[0] == 0xFF && (magic[1] & 0xF0) == 0xF0) || ( strncmp((char *)magic, "ID3", 3) == 0 ) ) {
if ( Mix_Init(MIX_INIT_MP3) ) {
SMPEG_Info info;
music->type = MUS_MP3;
music->data.mp3 = smpeg.SMPEG_new_rwops(rw, &info, 0);
if ( !info.has_audio ) {
Mix_SetError("MPEG file does not have any audio stream.");
music->error = 1;
} else {
smpeg.SMPEG_actualSpec(music->data.mp3, &used_mixer);
}
} else {
music->error = 1;
}
} else
#endif
#ifdef MP3_MAD_MUSIC
if ( ( magic[0] == 0xFF && (magic[1] & 0xF0) == 0xF0) || ( strncmp((char *)magic, "ID3", 3) == 0 ) ) {
music->type = MUS_MP3_MAD;
music->data.mp3_mad = mad_openFileRW(rw, &used_mixer);
if (music->data.mp3_mad == 0) {
Mix_SetError("Could not initialize MPEG stream.");
music->error = 1;
}
} else
#endif
#ifdef MID_MUSIC
/* MIDI files have the magic four bytes "MThd" */
if ( strcmp((char *)magic, "MThd") == 0 ) {
music->type = MUS_MID;
#ifdef USE_NATIVE_MIDI
if ( native_midi_ok ) {
music->data.nativemidi = native_midi_loadsong_RW(rw);
if ( music->data.nativemidi == NULL ) {
Mix_SetError("%s", native_midi_error());
music->error = 1;
}
} MIDI_ELSE
#endif
#ifdef USE_TIMIDITY_MIDI
if ( timidity_ok ) {
music->data.midi = Timidity_LoadSong_RW(rw);
if ( music->data.midi == NULL ) {
Mix_SetError("%s", Timidity_Error());
music->error = 1;
}
} else {
Mix_SetError("%s", Timidity_Error());
music->error = 1;
}
#endif
} else
#endif
#ifdef MOD_MUSIC
if (1) {
music->type=MUS_MOD;
music->data.module = MOD_new_RW(rw);
if ( music->data.module == NULL ) {
music->error = 1;
}
} else
#endif
{
Mix_SetError("Unrecognized music format");
music->error=1;
}
if (music->error) {
free(music);
music=NULL;
}
return(music);
}