Files
commandergenius/project/jni/nanogl/include/GL/egl.h
2016-03-09 22:58:02 +02:00

193 lines
6.6 KiB
C

#ifndef __EGL__H__
#define __EGL__H__
typedef int EGLBoolean;
typedef int EGLint;
typedef int EGLDisplay;
typedef int EGLConfig;
typedef int EGLSurface;
typedef int EGLContext;
typedef int NativeDisplayType;
typedef void* NativeWindowType;
typedef void* NativePixmapType;
#define EGL_DEFAULT_DISPLAY 0
#define EGL_NO_CONTEXT 0
#define EGL_NO_DISPLAY 0
#define EGL_NO_SURFACE 0
/*
** Versioning and extensions
*/
#define EGL_VERSION_1_0 1
#define EGL_VERSION_1_1 1
/*
** Boolean
*/
#define EGL_FALSE 0
#define EGL_TRUE 1
/*
** Errors
*/
#define EGL_SUCCESS 0x3000
#define EGL_NOT_INITIALIZED 0x3001
#define EGL_BAD_ACCESS 0x3002
#define EGL_BAD_ALLOC 0x3003
#define EGL_BAD_ATTRIBUTE 0x3004
#define EGL_BAD_CONFIG 0x3005
#define EGL_BAD_CONTEXT 0x3006
#define EGL_BAD_CURRENT_SURFACE 0x3007
#define EGL_BAD_DISPLAY 0x3008
#define EGL_BAD_MATCH 0x3009
#define EGL_BAD_NATIVE_PIXMAP 0x300A
#define EGL_BAD_NATIVE_WINDOW 0x300B
#define EGL_BAD_PARAMETER 0x300C
#define EGL_BAD_SURFACE 0x300D
#define EGL_CONTEXT_LOST 0x300E
/* 0x300F - 0x301F reserved for additional errors. */
/*
** Config attributes
*/
#define EGL_BUFFER_SIZE 0x3020
#define EGL_ALPHA_SIZE 0x3021
#define EGL_BLUE_SIZE 0x3022
#define EGL_GREEN_SIZE 0x3023
#define EGL_RED_SIZE 0x3024
#define EGL_DEPTH_SIZE 0x3025
#define EGL_STENCIL_SIZE 0x3026
#define EGL_CONFIG_CAVEAT 0x3027
#define EGL_CONFIG_ID 0x3028
#define EGL_LEVEL 0x3029
#define EGL_MAX_PBUFFER_HEIGHT 0x302A
#define EGL_MAX_PBUFFER_PIXELS 0x302B
#define EGL_MAX_PBUFFER_WIDTH 0x302C
#define EGL_NATIVE_RENDERABLE 0x302D
#define EGL_NATIVE_VISUAL_ID 0x302E
#define EGL_NATIVE_VISUAL_TYPE 0x302F
/*#define EGL_PRESERVED_RESOURCES 0x3030*/
#define EGL_SAMPLES 0x3031
#define EGL_SAMPLE_BUFFERS 0x3032
#define EGL_SURFACE_TYPE 0x3033
#define EGL_TRANSPARENT_TYPE 0x3034
#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
#define EGL_TRANSPARENT_RED_VALUE 0x3037
#define EGL_NONE 0x3038 /* Also a config value */
#define EGL_BIND_TO_TEXTURE_RGB 0x3039
#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
#define EGL_MIN_SWAP_INTERVAL 0x303B
#define EGL_MAX_SWAP_INTERVAL 0x303C
/*
** Config values
*/
#define EGL_DONT_CARE ((EGLint) -1)
#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */
#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* " */
#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */
#define EGL_NO_TEXTURE 0x305C /* EGL_TEXTURE_FORMAT/TARGET value */
#define EGL_TEXTURE_RGB 0x305D /* EGL_TEXTURE_FORMAT value */
#define EGL_TEXTURE_RGBA 0x305E /* " */
#define EGL_TEXTURE_2D 0x305F /* EGL_TEXTURE_TARGET value */
/*
** Config attribute mask bits
*/
#define EGL_PBUFFER_BIT 0x01 /* EGL_SURFACE_TYPE mask bit */
#define EGL_PIXMAP_BIT 0x02 /* " */
#define EGL_WINDOW_BIT 0x04 /* " */
/*
** String names
*/
#define EGL_VENDOR 0x3053
#define EGL_VERSION 0x3054
#define EGL_EXTENSIONS 0x3055
/*
** Surface attributes
*/
#define EGL_HEIGHT 0x3056
#define EGL_WIDTH 0x3057
#define EGL_LARGEST_PBUFFER 0x3058
#define EGL_TEXTURE_FORMAT 0x3080 /* For pbuffers bound as textures */
#define EGL_TEXTURE_TARGET 0x3081 /* " */
#define EGL_MIPMAP_TEXTURE 0x3082 /* " */
#define EGL_MIPMAP_LEVEL 0x3083 /* " */
/*
** BindTexImage / ReleaseTexImage buffer target
*/
#define EGL_BACK_BUFFER 0x3084
/*
** Current surfaces
*/
#define EGL_DRAW 0x3059
#define EGL_READ 0x305A
/*
** Engines
*/
#define EGL_CORE_NATIVE_ENGINE 0x305B
#ifdef __cplusplus
extern "C" {
#endif
EGLint eglGetError (void);
EGLDisplay eglGetDisplay (NativeDisplayType display);
EGLBoolean eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor);
EGLBoolean eglTerminate (EGLDisplay dpy);
const char * eglQueryString (EGLDisplay dpy, EGLint name);
//#ifdef __cplusplus
//void (* eglGetProcAddress (const char *procname))(...);
//#else
void * eglGetProcAddress (const char *procname);
//#endif
EGLBoolean eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
EGLBoolean eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
EGLBoolean eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
EGLSurface eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list);
EGLSurface eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list);
EGLSurface eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
EGLBoolean eglDestroySurface (EGLDisplay dpy, EGLSurface surface);
EGLBoolean eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
/* EGL 1.1 render-to-texture APIs */
EGLBoolean eglSurfaceAttrib (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
/* EGL 1.1 swap control API */
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval);
EGLContext eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list);
EGLBoolean eglDestroyContext (EGLDisplay dpy, EGLContext ctx);
EGLBoolean eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
EGLContext eglGetCurrentContext (void);
EGLSurface eglGetCurrentSurface (EGLint readdraw);
EGLDisplay eglGetCurrentDisplay (void);
EGLBoolean eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
EGLBoolean eglWaitGL (void);
EGLBoolean eglWaitNative (EGLint engine);
EGLBoolean eglSwapBuffers (EGLDisplay dpy, EGLSurface draw);
EGLBoolean eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target);
#ifdef __cplusplus
}
#endif
#endif /* ___egl_h_ */