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2010-12-24 12:04:27 +00:00

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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR Michael Speck
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: lgames.sf.net/contact.php\n"
"POT-Creation-Date: 2009-12-25 10:55+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: src/manager.c:65
msgid "Enable/disable these quick hints."
msgstr ""
#: src/manager.c:66
msgid "Set player controls and horizontal speed."
msgstr ""
#: src/manager.c:67
msgid "Here you may customize the graphical appearance of LTris."
msgstr ""
#: src/manager.c:68
msgid "Audio Settings."
msgstr ""
#: src/manager.c:69
msgid "Get back to nasty work."
msgstr ""
#: src/manager.c:70
msgid "Setup and run a cool game!"
msgstr ""
#: src/manager.c:71
msgid "If animations disturb you you may turn them off."
msgstr ""
#: src/manager.c:72
msgid "You may play LTris either in window of fullscreen mode."
msgstr ""
#: src/manager.c:73
msgid ""
"If you don't want LTris to consume all of your CPU limit the frame rate."
msgstr ""
#: src/manager.c:74
msgid ""
"Horizontally move block either tile-by-tile or smooth. This is just eye-"
"candy and doesn't effect the moving speed at all."
msgstr ""
#: src/manager.c:75
msgid ""
"Drop block tile-by-tile or smooth.##NOTE: While tile-by-tile allows you to "
"move a block below a tile multiple times you'll only be able to do so one "
"time when choosing 'smooth'!#See 'Advanced Options/Collision Check' to "
"improve this."
msgstr ""
#: src/manager.c:76
msgid ""
"The less delay you take the faster the block will horizontally move and the "
"more sensitive the input is handled."
msgstr ""
#: src/manager.c:77
msgid ""
"Each control value needs a unique key for handling.##Left/Right: horizontal "
"movement#Rotate Left/Right: block rotation#Down: faster Dropping#Drop: "
"INSTANT drop"
msgstr ""
#: src/manager.c:78
msgid "Let's get it on!!!!"
msgstr ""
#: src/manager.c:79
msgid "Human player names. If you play against CPU it will be named as CPU-x."
msgstr ""
#: src/manager.c:80
#, c-format
msgid ""
"This is your starting level which will be ignored for game 'Figures' (you'll "
"always start at level 0 there).##Each starting level up adds you 1.5% score "
"in the end!"
msgstr ""
#: src/manager.c:81
#, c-format
msgid ""
"Enable/Disable block preview.##If disabled you'll gain 15% score in the end!"
msgstr ""
#: src/manager.c:82
msgid ""
"Shows guiding lines or a shadow of the currently dropping block so you see "
"where it'll hit the ground.##This option has no penalty/bonus."
msgstr ""
#: src/manager.c:83
msgid "Some multiplayer and CPU settings."
msgstr ""
#: src/manager.c:84
msgid ""
"A line send to your opponent's bowl will have this number of holes in it. "
"The more holes the harder it will be to remove this line so you should "
"choose a low value (e.g. 1 or 2) for long multiplayer games."
msgstr ""
#: src/manager.c:85
msgid ""
"This option controls how the holes in the lines are created when more than "
"one line is sent. If the option is on, the holes will appear randomly for "
"each line. If the option is off, all the lines that are sent in one go, will "
"have the holes in the same spot."
msgstr ""
#: src/manager.c:86
msgid ""
"You'll have to complete more than one line to send any lines to your "
"opponent. If this option is enabled all lines will be send else one will be "
"substracted.##If disabled:#3 Line send -> 2 lines received##If enabled:#3 "
"lines send -> 3 lines received"
msgstr ""
#: src/manager.c:87
msgid ""
"If this option is enabled your opponent will receive all four lines of your "
"tetris ignoring the 'Send All' setting."
msgstr ""
#: src/manager.c:88
msgid ""
"This is the delay in milliseconds the CPU waits before dropping a block."
msgstr ""
#: src/manager.c:89
msgid ""
"The more aggressive the style is the more priority is put on completing "
"multiple lines at the expense of a balanced bowl contents."
msgstr ""
#: src/manager.c:90
msgid "Some advanced options."
msgstr ""
#: src/manager.c:91
msgid ""
"Test the CPU analyze algorithm in cpu.c and give an average score for a "
"number of games."
msgstr ""
#: src/manager.c:92
msgid ""
"If you turn visualization off the results will be computed faster. If you "
"turn them on you can see a general game behaviour and judge the algorithm by "
"this behaviour."
msgstr ""
#: src/manager.c:93
msgid ""
"There are basically three different game types:##CLASSIC:#The classic tetris "
"game. Starts with an empty bowl and goes as long as you make it.#FIGURES:"
"#Each level a nice figure will be added to the ground of you bowl. From "
"level 7-12 there will be randomly appearing single tiles and from level "
"13-... there will be whole lines appearing at the bottom of your bowl. Fun!"
"#TWO/THREE-PLAYER:#Either play against other humans or CPU. If you complete "
"multiple lines they'll be send to your opponents according to the "
"multiplayer settings you made.##And in DEMO you can see your CPU do the "
"work. So relax! ;-)"
msgstr ""
#: src/manager.c:99
msgid ""
"If you turn this on the background will change every level else it's always "
"the same."
msgstr ""
#: src/manager.c:100
msgid ""
"If you enable this option the keystate of either the 'Down' key or all the "
"keys are cleared so you can't accidently move the next block."
msgstr ""
#: src/manager.c:101
msgid ""
"If this is enabled the preview in Two-Player is centered in the middle of "
"the screen instead that one is drawn at the bottom and one at the top."
msgstr ""
#: src/manager.c:102
msgid ""
"This option is only useful when 'Graphics/Drop' is 'Smooth'#(In opposite to "
"'Tile-By-Tile' the block is inserted as soon as it hits the ground giving no "
"possibility to move the block below another one.)#If you set this option to "
"'Async' you may move the block below others but on the cost of slight "
"graphical errors."
msgstr ""
#: src/manager.c:107
msgid ""
"In expert mode the propabilities for the next blocks are uneven to give a "
"block that is most likely difficult to fit anywhere. The game becomes really "
"hard by this so all score is doubled in the end."
msgstr ""
#: src/manager.c:110
msgid ""
"If ON all players will get exactly the same blocks. So there is no "
"disadvantage to any player due to random blocks. This does not work in "
"expert mode as the block selection depends on your actions there."
msgstr ""
#: src/manager.c:139 src/manager.c:140
msgid "<CREATE SET>"
msgstr ""
#: src/manager.c:140
#, c-format
msgid "You cannot delete '%s'!\n"
msgstr ""
#: src/manager.c:209
msgid "No Limit"
msgstr ""
#: src/manager.c:209
msgid "50 FPS"
msgstr ""
#: src/manager.c:209
msgid "100 FPS"
msgstr ""
#: src/manager.c:209
msgid "200 FPS"
msgstr ""
#: src/manager.c:210
msgid "Defensive"
msgstr ""
#: src/manager.c:210
msgid "Normal"
msgstr ""
#: src/manager.c:210
msgid "Aggressive"
msgstr ""
#: src/manager.c:210
msgid "Kamikaze"
msgstr ""
#: src/manager.c:211 src/manager.c:322 src/manager.c:332 src/manager.c:352
#: src/manager.c:354 src/manager.c:356 src/manager.c:363 src/manager.c:366
#: src/manager.c:367 src/manager.c:368 src/manager.c:426 src/manager.c:430
#: src/manager.c:435
msgid "Off"
msgstr ""
#: src/manager.c:211
msgid "Shadow"
msgstr ""
#: src/manager.c:211
msgid "Lines"
msgstr ""
#: src/manager.c:212
msgid "None"
msgstr ""
#: src/manager.c:212 src/value.c:44
msgid "Down"
msgstr ""
#: src/manager.c:212
msgid "All"
msgstr ""
#: src/manager.c:278
msgid "Menu"
msgstr ""
#: src/manager.c:279 src/manager.c:301 src/manager.c:314
msgid "Graphics"
msgstr ""
#: src/manager.c:280 src/manager.c:295
msgid "New Game"
msgstr ""
#: src/manager.c:281 src/manager.c:300 src/manager.c:313
msgid "Controls"
msgstr ""
#: src/manager.c:282 src/manager.c:375
msgid "Player1"
msgstr ""
#: src/manager.c:283 src/manager.c:376
msgid "Player2"
msgstr ""
#: src/manager.c:284 src/manager.c:377
msgid "Player3"
msgstr ""
#: src/manager.c:285 src/manager.c:359
msgid "Multiplayer Options"
msgstr ""
#: src/manager.c:286 src/manager.c:308
msgid "Advanced Options"
msgstr ""
#: src/manager.c:288 src/manager.c:298
msgid "Options"
msgstr ""
#: src/manager.c:291 src/manager.c:303 src/manager.c:305 src/manager.c:315
#: src/manager.c:316
msgid "Audio"
msgstr ""
#: src/manager.c:310 src/menu.c:171
msgid "Quit"
msgstr ""
#: src/manager.c:318 src/manager.c:329 src/manager.c:342 src/manager.c:361
#: src/manager.c:373 src/manager.c:381 src/manager.c:414 src/manager.c:419
#: src/manager.c:424 src/manager.c:438 src/menu.c:168
msgid "Back"
msgstr ""
#: src/manager.c:322
msgid "Sound:"
msgstr ""
#: src/manager.c:322 src/manager.c:332 src/manager.c:352 src/manager.c:354
#: src/manager.c:356 src/manager.c:363 src/manager.c:366 src/manager.c:367
#: src/manager.c:368 src/manager.c:426 src/manager.c:430 src/manager.c:435
msgid "On"
msgstr ""
#: src/manager.c:325
msgid "Volume:"
msgstr ""
#: src/manager.c:332
msgid "Animations:"
msgstr ""
#: src/manager.c:333
msgid "Move:"
msgstr ""
#: src/manager.c:333 src/manager.c:334
msgid "Tile By Tile"
msgstr ""
#: src/manager.c:333 src/manager.c:334
msgid "Smooth"
msgstr ""
#: src/manager.c:334 src/manager.c:388 src/manager.c:394 src/manager.c:400
msgid "Drop:"
msgstr ""
#: src/manager.c:335
msgid "Change Background:"
msgstr ""
#: src/manager.c:335
msgid "Yes"
msgstr ""
#: src/manager.c:335
msgid "No"
msgstr ""
#: src/manager.c:337
msgid "Display:"
msgstr ""
#: src/manager.c:337
msgid "Window"
msgstr ""
#: src/manager.c:337
msgid "Fullscreen"
msgstr ""
#: src/manager.c:340
msgid "Frame Rate:"
msgstr ""
#: src/manager.c:344
msgid "Start Game"
msgstr ""
#: src/manager.c:346
msgid "1st Player:"
msgstr ""
#: src/manager.c:347
msgid "2nd Player:"
msgstr ""
#: src/manager.c:348
msgid "3rd Player:"
msgstr ""
#: src/manager.c:350
msgid "Game:"
msgstr ""
#: src/manager.c:351
msgid "Starting Level:"
msgstr ""
#: src/manager.c:352
msgid "Preview:"
msgstr ""
#: src/manager.c:353
msgid "Help:"
msgstr ""
#: src/manager.c:354
msgid "Expert Mode:"
msgstr ""
#: src/manager.c:356
msgid "Slow:"
msgstr ""
#: src/manager.c:363
msgid "Same Blocks For All:"
msgstr ""
#: src/manager.c:365
msgid "Holes:"
msgstr ""
#: src/manager.c:366
msgid "Random Holes:"
msgstr ""
#: src/manager.c:367
msgid "Send All Lines:"
msgstr ""
#: src/manager.c:368
msgid "Always Send Tetris:"
msgstr ""
#: src/manager.c:370
msgid "CPU Style:"
msgstr ""
#: src/manager.c:371
msgid "CPU Drop Delay:"
msgstr ""
#: src/manager.c:379
msgid "Horizontal Delay:"
msgstr ""
#: src/manager.c:383 src/manager.c:389 src/manager.c:395
msgid "Left:"
msgstr ""
#: src/manager.c:384 src/manager.c:390 src/manager.c:396
msgid "Right:"
msgstr ""
#: src/manager.c:385 src/manager.c:391 src/manager.c:397
msgid "Rotate Left:"
msgstr ""
#: src/manager.c:386 src/manager.c:392 src/manager.c:398
msgid "Rotate Right:"
msgstr ""
#: src/manager.c:387 src/manager.c:393 src/manager.c:399
msgid "Down:"
msgstr ""
#: src/manager.c:426
msgid "Quick Help:"
msgstr ""
#: src/manager.c:429
msgid "Clear Keystate:"
msgstr ""
#: src/manager.c:430
msgid "Center Preview:"
msgstr ""
#: src/manager.c:431
msgid "Collision Check:"
msgstr ""
#: src/manager.c:431
msgid "Sync"
msgstr ""
#: src/manager.c:431
msgid "Async"
msgstr ""
#: src/manager.c:434
msgid "Test CPU Algorithm"
msgstr ""
#: src/manager.c:435
msgid "Visualization"
msgstr ""
#: src/tetris.c:129
msgid "y"
msgstr ""
#: src/tetris.c:130
msgid "n"
msgstr ""
#: src/tetris.c:392
msgid "End Game? y/n"
msgstr ""
#: src/bowl.c:523 src/bowl.c:524
msgid "Game Over"
msgstr ""
#: src/bowl.c:1233
#, c-format
msgid "%i Lvl: %i"
msgstr ""
#: src/bowl.c:1479
msgid "Player:"
msgstr ""
#: src/bowl.c:1483
msgid "Score:"
msgstr ""
#: src/bowl.c:1485
msgid "Lines:"
msgstr ""
#: src/chart.c:187
msgid "Name Level Score"
msgstr ""
#: src/chart.c:212
msgid "Level"
msgstr ""
#: src/main.c:66
msgid "Demo"
msgstr ""
#: src/main.c:67
msgid "Classic"
msgstr ""
#: src/main.c:68
msgid "Figures"
msgstr ""
#: src/main.c:69
msgid "Vs Human"
msgstr ""
#: src/main.c:70
msgid "Vs CPU"
msgstr ""
#: src/main.c:71
msgid "Vs Human&Human"
msgstr ""
#: src/main.c:72
msgid "Vs Human&CPU"
msgstr ""
#: src/main.c:73
msgid "Vs CPU&CPU"
msgstr ""
#: src/value.c:40
msgid "Space"
msgstr ""
#: src/value.c:41
msgid "Left"
msgstr ""
#: src/value.c:42
msgid "Right"
msgstr ""
#: src/value.c:43
msgid "Up"
msgstr ""
#: src/value.c:45
msgid "Right Shift"
msgstr ""
#: src/value.c:46
msgid "Left Shift"
msgstr ""
#: src/value.c:47
msgid "Right Ctrl"
msgstr ""
#: src/value.c:48
msgid "Left Ctrl"
msgstr ""
#: src/value.c:49
msgid "Right Alt"
msgstr ""
#: src/value.c:50
msgid "Left Alt"
msgstr ""
#: src/value.c:51
msgid "Insert"
msgstr ""
#: src/value.c:52
msgid "End"
msgstr ""
#: src/value.c:53
msgid "PageUp"
msgstr ""
#: src/value.c:54
msgid "PageDown"
msgstr ""
#: src/value.c:55
msgid "Home"
msgstr ""