66 lines
1.7 KiB
C++
66 lines
1.7 KiB
C++
/* -*- C++ -*- */
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/*
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GAV - Gpl Arcade Volleyball
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Copyright (C) 2002
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GAV team (http://sourceforge.net/projects/gav/)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __MENUITEMBALLSPEED_H__
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#define __MENUITEMBALLSPEED_H__
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#include <SDL.h>
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#include "MenuItem.h"
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#include "globals.h"
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#define BALL_SPEED_ITEMS 3
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class MenuItemBallSpeed: public MenuItem {
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char * _item[BALL_SPEED_ITEMS];
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int _currItem;
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public:
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MenuItemBallSpeed() {
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if (configuration.ballAmplify == DEFAULT_BALL_AMPLIFY)
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_currItem = 0;
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else if ( configuration.ballAmplify ==
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DEFAULT_BALL_AMPLIFY + BALL_SPEED_INC )
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_currItem = 1;
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else
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_currItem = 2;
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_item[0] = "Normal";
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_item[1] = "Fast";
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_item[2] = "Too Fast!";
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setLabel();
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}
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void setLabel() {
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label = std::string("Ball Speed: ") +
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std::string(_item[_currItem]);
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}
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int execute(std::stack<Menu *> &s) {
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_currItem = (_currItem + 1) % BALL_SPEED_ITEMS;
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configuration.ballAmplify =
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DEFAULT_BALL_AMPLIFY + BALL_SPEED_INC * _currItem;
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setLabel();
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return(0);
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}
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};
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#endif
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