77 lines
1.9 KiB
C++
77 lines
1.9 KiB
C++
/* -*- C++ -*- */
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/*
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GAV - Gpl Arcade Volleyball
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Copyright (C) 2002
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GAV team (http://sourceforge.net/projects/gav/)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __STATEMENU_H__
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#define __STATEMENU_H__
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#include <iostream>
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#include "globals.h"
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#include "State.h"
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#include "Automa.h"
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#include "MenuRoot.h"
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#include "Menu.h"
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#include "MenuItem.h"
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#include "MenuItemSubMenu.h"
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#include "MenuItemPlay.h"
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#include "MenuItemExit.h"
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#include "MenuItemNotImplemented.h"
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#include "SoundMgr.h"
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class StateMenu : public State {
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private:
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MenuRoot *_mr;
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public:
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StateMenu() {
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_mr = mroot;
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};
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int execute(InputState *is, unsigned int ticks, unsigned int prevTicks,
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int firstTime) {
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static int lastExec = ticks;
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#ifdef AUDIO
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if ( firstTime )
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soundMgr->playSound(SND_BACKGROUND_MENU, true);
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#endif // AUDIO
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if ( (ticks - lastExec) > 50 ) {
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SDL_Rect r;
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r.x = r.y = 0;
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r.h = background->height();
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r.w = background->width();
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background->blit(0, screen, &r);
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//SDL_BlitSurface(background, &r, screen, &r);
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int ret = _mr->execute(is);
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SDL_Flip(screen);
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lastExec = ticks;
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return(ret);
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}
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if ( is->getF()[0] ) {
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return(NO_TRANSITION + 1);
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}
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return(NO_TRANSITION);
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}
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};
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#endif // __STATEMENU_H__
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