59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
/* -*- C++ -*- */
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/*
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GAV - Gpl Arcade Volleyball
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Copyright (C) 2002
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GAV team (http://sourceforge.net/projects/gav/)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef _SCREENFONT_H_
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#define _SCREENFONT_H_
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#include <SDL.h>
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#include "LogicalFrameSeq.h"
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#define FONT_FIRST_CHAR ' '
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#define FONT_NUMBER 104
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class FrameSeq;
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class ScreenFont {
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private:
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FrameSeq *_frames;
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char _fst; // first character
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unsigned char _nchars;
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public:
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ScreenFont(const char *fname, char fst, unsigned char n) :
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_fst(fst), _nchars(n) {
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_frames = new LogicalFrameSeq(fname, (int) n);
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}
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~ScreenFont() {
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delete(_frames);
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}
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void printXY(SDL_Surface *dest, SDL_Rect *r, const char * str,
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bool wrapAround = true, FrameSeq *background = NULL);
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void printRow(SDL_Surface *dest, int row, const char *str,
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FrameSeq *bg = NULL);
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inline int charWidth() { return(_frames->width()); }
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inline int charHeight() { return(_frames->height()); }
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};
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#endif // _SCREENFONT_H_
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