83 lines
2.6 KiB
C
83 lines
2.6 KiB
C
/* REminiscence - Flashback interpreter
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* Copyright (C) 2005-2007 Gregory Montoir
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __VIDEO_H__
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#define __VIDEO_H__
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#include "intern.h"
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struct Resource;
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struct SystemStub;
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struct Video {
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enum {
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GAMESCREEN_W = 256,
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GAMESCREEN_H = 224,
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SCREENBLOCK_W = 8,
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SCREENBLOCK_H = 8,
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CHAR_W = 8,
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CHAR_H = 8
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};
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static const uint8 _conradPal1[];
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static const uint8 _conradPal2[];
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static const uint8 _textPal[];
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static const uint8 _palSlot0xF[];
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Resource *_res;
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SystemStub *_stub;
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uint8 *_frontLayer;
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uint8 *_backLayer;
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uint8 *_tempLayer;
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uint8 *_tempLayer2;
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uint8 _unkPalSlot1, _unkPalSlot2;
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uint8 _mapPalSlot1, _mapPalSlot2, _mapPalSlot3, _mapPalSlot4;
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uint8 _charFrontColor;
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uint8 _charTransparentColor;
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uint8 _charShadowColor;
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uint8 *_screenBlocks;
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bool _fullRefresh;
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uint8 _shakeOffset;
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Video(Resource *res, SystemStub *stub);
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~Video();
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void markBlockAsDirty(int16 x, int16 y, uint16 w, uint16 h);
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void updateScreen();
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void fullRefresh();
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void fadeOut();
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void setPaletteSlotBE(int palSlot, int palNum);
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void setPaletteSlotLE(int palSlot, const uint8 *palData);
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void setTextPalette();
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void setPalette0xF();
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void copyLevelMap(uint16 room);
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void decodeLevelMap(uint16 sz, const uint8 *src, uint8 *dst);
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void setLevelPalettes();
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void drawSpriteSub1(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask);
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void drawSpriteSub2(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask);
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void drawSpriteSub3(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask);
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void drawSpriteSub4(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask);
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void drawSpriteSub5(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask);
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void drawSpriteSub6(const uint8 *src, uint8 *dst, int pitch, int h, int w, uint8 colMask);
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void drawChar(uint8 c, int16 y, int16 x);
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const char *drawString(const char *str, int16 x, int16 y, uint8 col);
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};
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#endif // __VIDEO_H__
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