# The application settings for Android libSDL port AppSettingVersion=15 LibSdlVersion=1.2 AppName="Free Heroes 2" AppFullName=net.sourceforge.fheroes2 ScreenOrientation=h InhibitSuspend=n AppDataDownloadUrl="Game data|data.zip^Heroes 2 DEMO data files (45 Mb)|http://downloads.pcworld.com/pub/new/fun_and_games/adventure_strategy/h2demo.zip^MIDI music support (18 Mb)|http://sourceforge.net/projects/libsdl-android/files/timidity.zip/download" SdlVideoResize=y SdlVideoResizeKeepAspect=n NeedDepthBuffer=n AppUsesMouse=y AppNeedsTwoButtonMouse=y AppNeedsArrowKeys=n AppNeedsTextInput=y AppUsesJoystick=n AppHandlesJoystickSensitivity=n AppUsesMultitouch=n NonBlockingSwapBuffers=n RedefinedKeys="LCTRL m t h e" AppTouchscreenKeyboardKeysAmount=0 AppTouchscreenKeyboardKeysAmountAutoFire=0 MultiABI=n AppVersionCode=100 AppVersionName="1.0.0" CompiledLibraries="sdl_net sdl_mixer sdl_image sdl_ttf png intl" CustomBuildScript=n AppCflags='-fexceptions -finline-functions -O2 -DWITH_ZLIB -DWITH_MIXER -DWITH_NET -DWITH_XML -DWITH_IMAGE -DWITH_TTF -DAI_EMPTY' AppLdflags='' AppSubdirsBuild='fheroes2/src/engine/* fheroes2/src/fheroes2/* fheroes2/src/xmlccwrap/*' AppUseCrystaXToolchain=y AppCmdline='fheroes2 -d' ReadmeText='^You may press "Home" now - the data will be downloaded in background'