# The application settings for Android libSDL port AppSettingVersion=17 LibSdlVersion=1.2 AppName="Ballfield" AppFullName=net.olofson.ballfield ScreenOrientation=h InhibitSuspend=n AppDataDownloadUrl="Game data is 1 Mb|ballfield.zip" SdlVideoResize=y SdlVideoResizeKeepAspect=n NeedDepthBuffer=n SwVideoMode=y AppUsesMouse=y AppNeedsTwoButtonMouse=y AppNeedsArrowKeys=n AppNeedsTextInput=y AppUsesJoystick=n AppHandlesJoystickSensitivity=n AppUsesMultitouch=n NonBlockingSwapBuffers=n RedefinedKeys="SPACE" AppTouchscreenKeyboardKeysAmount=0 AppTouchscreenKeyboardKeysAmountAutoFire=0 RedefinedKeysScreenKb="1 2 3 4 5 6 1 2 3 4" MultiABI=n AppVersionCode=101 AppVersionName="1.01" CompiledLibraries="sdl_mixer sdl_image curl" CustomBuildScript=n AppCflags='-O2 -finline-functions' AppLdflags='' AppSubdirsBuild='' AppCmdline='' ReadmeText='^Readme text'