/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_screenkeyboard_h #define _SDL_screenkeyboard_h #include "SDL_stdinc.h" #include "SDL_video.h" #include "SDL_keysym.h" /* Android-specific functions, mainly on-screen keyboard exposed to the application */ #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /* Button IDs */ enum { SDL_ANDRIOD_SCREENKEYBOARD_BUTTON_DPAD = 0, /* Joystick/D-Pad button */ SDL_ANDRIOD_SCREENKEYBOARD_BUTTON_0, /* Main (usually Fire) button */ SDL_ANDRIOD_SCREENKEYBOARD_BUTTON_1, SDL_ANDRIOD_SCREENKEYBOARD_BUTTON_2, SDL_ANDRIOD_SCREENKEYBOARD_BUTTON_3, SDL_ANDRIOD_SCREENKEYBOARD_BUTTON_4, SDL_ANDRIOD_SCREENKEYBOARD_BUTTON_5, SDL_ANDRIOD_SCREENKEYBOARD_BUTTON_6, SDL_ANDRIOD_SCREENKEYBOARD_BUTTON_MAX = SDL_ANDRIOD_SCREENKEYBOARD_BUTTON_6 }; /* All functions return 0 on failure and 1 on success */ extern DECLSPEC int SDLCALL SDL_ANDROID_SetScreenKeyboardButtonPos(int buttonId, SDL_Rect * pos); extern DECLSPEC int SDLCALL SDL_ANDROID_GetScreenKeyboardButtonPos(int buttonId, SDL_Rect * pos); extern DECLSPEC int SDLCALL SDL_ANDROID_SetScreenKeyboardButtonKey(int buttonId, SDLKey key); /* Returns SDLK_UNKNOWN on failure */ extern DECLSPEC SDLKey SDLCALL SDL_ANDROID_GetScreenKeyboardButtonKey(int buttonId); /* Buttons 0 and 1 may have auto-fire state */ extern DECLSPEC int SDLCALL SDL_ANDROID_SetScreenKeyboardAutoFireButtonsAmount(int nbuttons); extern DECLSPEC int SDLCALL SDL_ANDROID_GetScreenKeyboardAutoFireButtonsAmount(); extern DECLSPEC int SDLCALL SDL_ANDROID_SetScreenKeyboardShown(int shown); extern DECLSPEC int SDLCALL SDL_ANDROID_GetScreenKeyboardShown(); extern DECLSPEC int SDLCALL SDL_ANDROID_GetScreenKeyboardSize(); #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_config_minimal_h */