# The application settings for Android libSDL port AppSettingVersion=17 LibSdlVersion=1.2 AppName="bitdepthtest" AppFullName=com.test.bitdepth ScreenOrientation=h InhibitSuspend=y AppDataDownloadUrl="Game data|data.zip" VideoDepthBpp=16 NeedDepthBuffer=n NeedStencilBuffer=n NeedGles2=n SwVideoMode=n SdlVideoResize=n SdlVideoResizeKeepAspect=n CompatibilityHacks=n AppUsesMouse=n AppNeedsTwoButtonMouse=n ShowMouseCursor=n ForceRelativeMouseMode=n AppNeedsArrowKeys=n AppNeedsTextInput=n AppUsesJoystick=n AppHandlesJoystickSensitivity=n AppUsesMultitouch=y NonBlockingSwapBuffers=n RedefinedKeys="RETURN LALT NO_REMAP NO_REMAP LALT LALT LALT LALT LALT LALT LALT LALT" AppTouchscreenKeyboardKeysAmount=0 AppTouchscreenKeyboardKeysAmountAutoFire=0 RedefinedKeysScreenKb="LALT LALT LALT LALT LALT LALT LALT LALT LALT LALT LALT LALT" StartupMenuButtonTimeout=2000 HiddenMenuOptions='' FirstStartMenuOptions='' MultiABI=n AppVersionCode=1 AppVersionName="1" ResetSdlConfigForThisVersion=y CompiledLibraries="sdl_image" CustomBuildScript=n AppCflags='-finline-functions -O2' AppLdflags='' AppSubdirsBuild='' AppCmdline='' ReadmeText='^hepppp'