LOCAL_PATH := $(call my-dir) ########################### # # GL static library # ########################### include $(CLEAR_VARS) LOCAL_MODULE := glshim LOCAL_C_INCLUDES := $(LOCAL_PATH)/include \ $(LOCAL_PATH)/src/util \ $(LOCAL_PATH)/src/util/vectorial LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES) -DBCMHOST LOCAL_SRC_FILES := \ src/gl/array.c \ src/gl/buffers.c \ src/gl/decompress.c \ src/gl/eval.c \ src/gl/framebuffers.c \ src/gl/gl.c \ src/gl/light.c \ src/gl/line.c \ src/gl/list.c \ src/gl/pixel.c \ src/gl/raster.c \ src/gl/render.c \ src/gl/stack.c \ src/gl/texgen.c \ src/gl/texture.c \ src/gl/wrap/gl.c \ src/gl/wrap/gles.c \ src/gl/wrap/gles2.c \ src/gl/wrap/glesext.c \ src/gl/wrap/glstub.c \ src/gl/math/eval.c \ src/glx/streaming.c LOCAL_CFLAGS += -g -std=c99 -funwind-tables -O3 -DBCMHOST LOCAL_LDLIBS := -ldl -llog -lEGL include $(BUILD_SHARED_LIBRARY)