/*************************************************************************** alienBlaster Copyright (C) 2004 Paul Grathwohl, Arne Hormann, Daniel Kuehn, Soenke Schwardt This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ***************************************************************************/ #include "game.h" #include "surfaceDB.h" #include "SDL.h" #include #include using namespace std; static void appPutToBackground() { SDL_ANDROID_PauseAudioPlayback(); } static void appPutToForeground() { surfaceDB.reloadAllSurfacesToVideoMemory(); SDL_ANDROID_ResumeAudioPlayback(); } int main(int argc, char *argv[]) { SDL_ANDROID_SetApplicationPutToBackgroundCallback(&appPutToBackground, &appPutToForeground); __android_log_print(ANDROID_LOG_INFO, "Alien Blaster", "main() 0"); SDL_Init(0); srand(0); __android_log_print(ANDROID_LOG_INFO, "Alien Blaster", "main() 1"); Game game; __android_log_print(ANDROID_LOG_INFO, "Alien Blaster", "main() 2"); game.run(); __android_log_print(ANDROID_LOG_INFO, "Alien Blaster", "main() 3"); SDL_Quit(); __android_log_print(ANDROID_LOG_INFO, "Alien Blaster", "main() 4"); return 0; }