/* * OpenTyrian Classic: A modern cross-platform port of Tyrian * Copyright (C) 2007-2010 The OpenTyrian Development Team * * Scale2x, Scale3x * Copyright (C) 2001, 2002, 2003, 2004 Andrea Mazzoleni * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "video_scale.h" #include "palette.h" #include "video.h" #include static void no_scale( SDL_Surface *src_surface, SDL_Surface *dst_surface ); static void nn_32( SDL_Surface *src_surface, SDL_Surface *dst_surface ); static void nn_16( SDL_Surface *src_surface, SDL_Surface *dst_surface ); static void scale2x_32( SDL_Surface *src_surface, SDL_Surface *dst_surface ); static void scale2x_16( SDL_Surface *src_surface, SDL_Surface *dst_surface ); static void scale3x_32( SDL_Surface *src_surface, SDL_Surface *dst_surface ); static void scale3x_16( SDL_Surface *src_surface, SDL_Surface *dst_surface ); void hq2x_32( SDL_Surface *src_surface, SDL_Surface *dst_surface ); void hq3x_32( SDL_Surface *src_surface, SDL_Surface *dst_surface ); void hq4x_32( SDL_Surface *src_surface, SDL_Surface *dst_surface ); uint scaler; const struct Scalers scalers[] = { #ifdef ANDROID { vga_width, vga_height, no_scale, nn_16, nn_32, "None" }, #endif #if defined(TARGET_GP2X) || defined(TARGET_DINGUX) { 320, 240, no_scale, nn_16, nn_32, "None" }, #else { 1 * vga_width, 1 * vga_height, no_scale, nn_16, nn_32, "None" }, { 2 * vga_width, 2 * vga_height, NULL, nn_16, nn_32, "2x" }, { 2 * vga_width, 2 * vga_height, NULL, scale2x_16, scale2x_32, "Scale2x" }, { 2 * vga_width, 2 * vga_height, NULL, NULL, hq2x_32, "hq2x" }, { 3 * vga_width, 3 * vga_height, NULL, nn_16, nn_32, "3x" }, { 3 * vga_width, 3 * vga_height, NULL, scale3x_16, scale3x_32, "Scale3x" }, { 3 * vga_width, 3 * vga_height, NULL, NULL, hq3x_32, "hq3x" }, { 4 * vga_width, 4 * vga_height, NULL, nn_16, nn_32, "4x" }, { 4 * vga_width, 4 * vga_height, NULL, NULL, hq4x_32, "hq4x" }, #endif }; const uint scalers_count = COUNTOF(scalers); void set_scaler_by_name( const char *name ) { for (uint i = 0; i < scalers_count; ++i) { if (strcmp(name, scalers[i].name) == 0) { scaler = i; break; } } } #if defined(TARGET_GP2X) || defined(TARGET_DINGUX) #define VGA_CENTERED #endif void no_scale( SDL_Surface *src_surface, SDL_Surface *dst_surface ) { Uint8 *src = (Uint8 *)src_surface->pixels, *dst = (Uint8 *)dst_surface->pixels; #ifdef VGA_CENTERED size_t blank = (dst_surface->h - src_surface->h) / 2 * dst_surface->pitch; memset(dst, 0, blank); dst += blank; #endif memcpy(dst, src, src_surface->pitch * src_surface->h); #ifdef VGA_CENTERED dst += src_surface->pitch * src_surface->h; memset(dst, 0, blank); #endif } void nn_32( SDL_Surface *src_surface, SDL_Surface *dst_surface ) { Uint8 *src = (Uint8 *)src_surface->pixels, *src_temp, *dst = (Uint8 *)dst_surface->pixels, *dst_temp; int src_pitch = src_surface->pitch, dst_pitch = dst_surface->pitch; const int dst_Bpp = 4; // dst_surface->format->BytesPerPixel const int height = vga_height, // src_surface->h width = vga_width, // src_surface->w scale = dst_surface->w / width; assert(scale == dst_surface->h / height); #ifdef VGA_CENTERED size_t blank = (dst_surface->h - src_surface->h) / 2 * dst_surface->pitch; memset(dst, 0, blank); dst += blank; #endif for (int y = height; y > 0; y--) { src_temp = src; dst_temp = dst; for (int x = width; x > 0; x--) { for (int z = scale; z > 0; z--) { *(Uint32 *)dst = rgb_palette[*src]; dst += dst_Bpp; } src++; } src = src_temp + src_pitch; dst = dst_temp + dst_pitch; for (int z = scale; z > 1; z--) { memcpy(dst, dst_temp, dst_pitch); dst += dst_pitch; } } #ifdef VGA_CENTERED memset(dst, 0, blank); #endif } void nn_16( SDL_Surface *src_surface, SDL_Surface *dst_surface ) { Uint8 *src = (Uint8 *)src_surface->pixels, *src_temp, *dst = (Uint8 *)dst_surface->pixels, *dst_temp; int src_pitch = src_surface->pitch, dst_pitch = dst_surface->pitch; const int dst_Bpp = 2; // dst_surface->format->BytesPerPixel const int height = vga_height, // src_surface->h width = vga_width, // src_surface->w scale = dst_surface->w / width; assert(scale == dst_surface->h / height); #ifdef VGA_CENTERED size_t blank = (dst_surface->h - src_surface->h) / 2 * dst_surface->pitch; memset(dst, 0, blank); dst += blank; #endif for (int y = height; y > 0; y--) { src_temp = src; dst_temp = dst; for (int x = width; x > 0; x--) { for (int z = scale; z > 0; z--) { *(Uint16 *)dst = rgb_palette[*src]; dst += dst_Bpp; } src++; } src = src_temp + src_pitch; dst = dst_temp + dst_pitch; for (int z = scale; z > 1; z--) { memcpy(dst, dst_temp, dst_pitch); dst += dst_pitch; } } #ifdef VGA_CENTERED memset(dst, 0, blank); #endif } void scale2x_32( SDL_Surface *src_surface, SDL_Surface *dst_surface ) { Uint8 *src = (Uint8 *)src_surface->pixels, *src_temp, *dst = (Uint8 *)dst_surface->pixels, *dst_temp; int src_pitch = src_surface->pitch, dst_pitch = dst_surface->pitch; const int dst_Bpp = 4; // dst_surface->format->BytesPerPixel const int height = vga_height, // src_surface->h width = vga_width; // src_surface->w int prevline, nextline; Uint32 E0, E1, E2, E3, B, D, E, F, H; for (int y = 0; y < height; y++) { src_temp = src; dst_temp = dst; prevline = (y > 0) ? -src_pitch : 0; nextline = (y < height - 1) ? src_pitch : 0; for (int x = 0; x < width; x++) { B = rgb_palette[*(src + prevline)]; D = rgb_palette[*(x > 0 ? src - 1 : src)]; E = rgb_palette[*src]; F = rgb_palette[*(x < width - 1 ? src + 1 : src)]; H = rgb_palette[*(src + nextline)]; if (B != H && D != F) { E0 = D == B ? D : E; E1 = B == F ? F : E; E2 = D == H ? D : E; E3 = H == F ? F : E; } else { E0 = E1 = E2 = E3 = E; } *(Uint32 *)dst = E0; *(Uint32 *)(dst + dst_Bpp) = E1; *(Uint32 *)(dst + dst_pitch) = E2; *(Uint32 *)(dst + dst_pitch + dst_Bpp) = E3; src++; dst += 2 * dst_Bpp; } src = src_temp + src_pitch; dst = dst_temp + 2 * dst_pitch; } } void scale2x_16( SDL_Surface *src_surface, SDL_Surface *dst_surface ) { Uint8 *src = (Uint8 *)src_surface->pixels, *src_temp, *dst = (Uint8 *)dst_surface->pixels, *dst_temp; int src_pitch = src_surface->pitch, dst_pitch = dst_surface->pitch; const int dst_Bpp = 2; // dst_surface->format->BytesPerPixel const int height = vga_height, // src_surface->h width = vga_width; // src_surface->w int prevline, nextline; Uint16 E0, E1, E2, E3, B, D, E, F, H; for (int y = 0; y < height; y++) { src_temp = src; dst_temp = dst; prevline = (y > 0) ? -src_pitch : 0; nextline = (y < height - 1) ? src_pitch : 0; for (int x = 0; x < width; x++) { B = rgb_palette[*(src + prevline)]; D = rgb_palette[*(x > 0 ? src - 1 : src)]; E = rgb_palette[*src]; F = rgb_palette[*(x < width - 1 ? src + 1 : src)]; H = rgb_palette[*(src + nextline)]; if (B != H && D != F) { E0 = D == B ? D : E; E1 = B == F ? F : E; E2 = D == H ? D : E; E3 = H == F ? F : E; } else { E0 = E1 = E2 = E3 = E; } *(Uint16 *)dst = E0; *(Uint16 *)(dst + dst_Bpp) = E1; *(Uint16 *)(dst + dst_pitch) = E2; *(Uint16 *)(dst + dst_pitch + dst_Bpp) = E3; src++; dst += 2 * dst_Bpp; } src = src_temp + src_pitch; dst = dst_temp + 2 * dst_pitch; } } void scale3x_32( SDL_Surface *src_surface, SDL_Surface *dst_surface ) { Uint8 *src = (Uint8 *)src_surface->pixels, *src_temp, *dst = (Uint8 *)dst_surface->pixels, *dst_temp; int src_pitch = src_surface->pitch, dst_pitch = dst_surface->pitch; const int dst_Bpp = 4; // dst_surface->format->BytesPerPixel const int height = vga_height, // src_surface->h width = vga_width; // src_surface->w int prevline, nextline; Uint32 E0, E1, E2, E3, E4, E5, E6, E7, E8, A, B, C, D, E, F, G, H, I; for (int y = 0; y < height; y++) { src_temp = src; dst_temp = dst; prevline = (y > 0) ? -src_pitch : 0; nextline = (y < height - 1) ? src_pitch : 0; for (int x = 0; x < width; x++) { A = rgb_palette[*(src + prevline - (x > 0 ? 1 : 0))]; B = rgb_palette[*(src + prevline)]; C = rgb_palette[*(src + prevline + (x < width - 1 ? 1 : 0))]; D = rgb_palette[*(src - (x > 0 ? 1 : 0))]; E = rgb_palette[*src]; F = rgb_palette[*(src + (x < width - 1 ? 1 : 0))]; G = rgb_palette[*(src + nextline - (x > 0 ? 1 : 0))]; H = rgb_palette[*(src + nextline)]; I = rgb_palette[*(src + nextline + (x < width - 1 ? 1 : 0))]; if (B != H && D != F) { E0 = D == B ? D : E; E1 = (D == B && E != C) || (B == F && E != A) ? B : E; E2 = B == F ? F : E; E3 = (D == B && E != G) || (D == H && E != A) ? D : E; E4 = E; E5 = (B == F && E != I) || (H == F && E != C) ? F : E; E6 = D == H ? D : E; E7 = (D == H && E != I) || (H == F && E != G) ? H : E; E8 = H == F ? F : E; } else { E0 = E1 = E2 = E3 = E4 = E5 = E6 = E7 = E8 = E; } *(Uint32 *)dst = E0; *(Uint32 *)(dst + dst_Bpp) = E1; *(Uint32 *)(dst + 2 * dst_Bpp) = E2; *(Uint32 *)(dst + dst_pitch) = E3; *(Uint32 *)(dst + dst_pitch + dst_Bpp) = E4; *(Uint32 *)(dst + dst_pitch + 2 * dst_Bpp) = E5; *(Uint32 *)(dst + 2 * dst_pitch) = E6; *(Uint32 *)(dst + 2 * dst_pitch + dst_Bpp) = E7; *(Uint32 *)(dst + 2 * dst_pitch + 2 * dst_Bpp) = E8; src++; dst += 3 * dst_Bpp; } src = src_temp + src_pitch; dst = dst_temp + 3 * dst_pitch; } } void scale3x_16( SDL_Surface *src_surface, SDL_Surface *dst_surface ) { Uint8 *src = (Uint8 *)src_surface->pixels, *src_temp, *dst = (Uint8 *)dst_surface->pixels, *dst_temp; int src_pitch = src_surface->pitch, dst_pitch = dst_surface->pitch; const int dst_Bpp = 2; // dst_surface->format->BytesPerPixel const int height = vga_height, // src_surface->h width = vga_width; // src_surface->w int prevline, nextline; Uint16 E0, E1, E2, E3, E4, E5, E6, E7, E8, A, B, C, D, E, F, G, H, I; for (int y = 0; y < height; y++) { src_temp = src; dst_temp = dst; prevline = (y > 0) ? -src_pitch : 0; nextline = (y < height - 1) ? src_pitch : 0; for (int x = 0; x < width; x++) { A = rgb_palette[*(src + prevline - (x > 0 ? 1 : 0))]; B = rgb_palette[*(src + prevline)]; C = rgb_palette[*(src + prevline + (x < width - 1 ? 1 : 0))]; D = rgb_palette[*(src - (x > 0 ? 1 : 0))]; E = rgb_palette[*src]; F = rgb_palette[*(src + (x < width - 1 ? 1 : 0))]; G = rgb_palette[*(src + nextline - (x > 0 ? 1 : 0))]; H = rgb_palette[*(src + nextline)]; I = rgb_palette[*(src + nextline + (x < width - 1 ? 1 : 0))]; if (B != H && D != F) { E0 = D == B ? D : E; E1 = (D == B && E != C) || (B == F && E != A) ? B : E; E2 = B == F ? F : E; E3 = (D == B && E != G) || (D == H && E != A) ? D : E; E4 = E; E5 = (B == F && E != I) || (H == F && E != C) ? F : E; E6 = D == H ? D : E; E7 = (D == H && E != I) || (H == F && E != G) ? H : E; E8 = H == F ? F : E; } else { E0 = E1 = E2 = E3 = E4 = E5 = E6 = E7 = E8 = E; } *(Uint16 *)dst = E0; *(Uint16 *)(dst + dst_Bpp) = E1; *(Uint16 *)(dst + 2 * dst_Bpp) = E2; *(Uint16 *)(dst + dst_pitch) = E3; *(Uint16 *)(dst + dst_pitch + dst_Bpp) = E4; *(Uint16 *)(dst + dst_pitch + 2 * dst_Bpp) = E5; *(Uint16 *)(dst + 2 * dst_pitch) = E6; *(Uint16 *)(dst + 2 * dst_pitch + dst_Bpp) = E7; *(Uint16 *)(dst + 2 * dst_pitch + 2 * dst_Bpp) = E8; src++; dst += 3 * dst_Bpp; } src = src_temp + src_pitch; dst = dst_temp + 3 * dst_pitch; } } // kate: tab-width 4; vim: set noet: