# The application settings for Android libSDL port AppSettingVersion=17 LibSdlVersion=1.3 AppName="Alien Blaster" AppFullName=de.schwardtnet.alienblaster ScreenOrientation=h InhibitSuspend=n AppDataDownloadUrl="!Game data|alienblaster110_data1.zip^!Game data|alienblaster110_data2.zip^!Game data|alienblaster110_data3.zip" VideoDepthBpp=16 NeedDepthBuffer=n NeedStencilBuffer=n NeedGles2=n SwVideoMode=n SdlVideoResize=y SdlVideoResizeKeepAspect=n CompatibilityHacks= CompatibilityHacksStaticInit=n CompatibilityHacksTextInputEmulatesHwKeyboard=n AppUsesMouse=n AppNeedsTwoButtonMouse=n ShowMouseCursor=n ForceRelativeMouseMode=n AppNeedsArrowKeys=y AppNeedsTextInput=y AppUsesJoystick=n AppHandlesJoystickSensitivity=n AppUsesMultitouch=n NonBlockingSwapBuffers=n RedefinedKeys="RETURN LCTRL NO_REMAP NO_REMAP LCTRL" AppTouchscreenKeyboardKeysAmount=4 AppTouchscreenKeyboardKeysAmountAutoFire=1 RedefinedKeysScreenKb="RETURN LCTRL PAGEUP PAGEDOWN LCTRL" StartupMenuButtonTimeout=3000 HiddenMenuOptions='OptionalDownloadConfig' FirstStartMenuOptions='' MultiABI=n AppVersionCode=110014 AppVersionName="1.1.0.14" ResetSdlConfigForThisVersion=n DeleteFilesOnUpgrade="%" CompiledLibraries="sdl_mixer sdl_image" CustomBuildScript=n AppCflags='-O3' AppLdflags='' AppSubdirsBuild='' AppCmdline='' ReadmeText='^You can press "Home" now - the data will be downloaded in background^In game press "Menu" for secondary fire, "Volume Up/Down" to cycle weapons'