#!/bin/sh CHANGE_APP_SETTINGS_VERSION=8 AUTO= if [ "X$1" = "X-a" ]; then AUTO=1 fi . ./AndroidAppSettings.cfg if [ "$CHANGE_APP_SETTINGS_VERSION" != "$AppSettingVersion" ]; then AUTO= fi LibSdlVersionOld=$LibSdlVersion CompiledLibrariesOld=$CompiledLibraries var="" if [ -z "$AUTO" ]; then echo -n "\n===== libSDL on Android configuration =====\n\nIf you will supply empty string as answer the previous value will be used\n" echo -n "\nlibSDL version to use (1.2 or 1.3) ($LibSdlVersion): " read var if [ -n "$var" ] ; then LibSdlVersion="$var" fi echo -n "\nSpecify application name (e.x. My Application) ($AppName): " read var if [ -n "$var" ] ; then AppName="$var" fi echo -n "\nSpecify reversed site name of application (e.x. com.mysite.myapp) ($AppFullName): " read var if [ -n "$var" ] ; then AppFullName="$var" fi echo -n "\nSpecify screen orientation: (v)ertical or (h)orizontal ($ScreenOrientation): " read var if [ -n "$var" ] ; then ScreenOrientation="$var" fi echo -n "\nSpecify path to download application data in zip archive in the form 'Description|http://URL|http://BackupURL|...'" echo -n "\nYou may specify additional paths to optional game content delimited by newlines (empty line to finish)" echo -n "\nIf the URL in in the form ':dir/file.dat:http://URL/' it will be downloaded as-is to game dir and not unzipped\n\n" echo -n "`echo $AppDataDownloadUrl | tr '^' '\\n'`" echo AppDataDownloadUrl1="" while true; do read var if [ -n "$var" ] ; then if [ -z "$AppDataDownloadUrl1" ]; then AppDataDownloadUrl1="$var" else AppDataDownloadUrl1="$AppDataDownloadUrl1^$var" fi else break fi done if [ -n "$AppDataDownloadUrl1" ] ; then AppDataDownloadUrl="$AppDataDownloadUrl1" fi echo -n "\nApplication window should be resized to fit into native device screen (480x320 or 800x480) (y) or (n) ($SdlVideoResize): " read var if [ -n "$var" ] ; then SdlVideoResize="$var" fi echo -n "\nEnable OpenGL depth buffer (needed only for 3-d applications, small speed decrease) (y) or (n) ($NeedDepthBuffer): " read var if [ -n "$var" ] ; then NeedDepthBuffer="$var" fi echo -n "\nApplication uses mouse, disables touchscreen keyboard currently (y) or (n) ($AppUsesMouse): " read var if [ -n "$var" ] ; then AppUsesMouse="$var" fi echo -n "\nApplication needs arrow keys (y) or (n), if (y) the accelerometer or touchscreen keyboard\nwill be used as arrow keys if phone does not have dpad/trackball ($AppNeedsArrowKeys): " read var if [ -n "$var" ] ; then AppNeedsArrowKeys="$var" fi echo -n "\nApplication uses joystick (y) or (n), the accelerometer (2-axis) or orientation sensor (3-axis)\nwill be used as joystick 0 if not used as arrow keys ($AppUsesJoystick): " read var if [ -n "$var" ] ; then AppUsesJoystick="$var" fi echo -n "\nApplication uses multitouch (y) or (n), multitouch events are passed as \n4-axis joysticks 1-5, including pressure and size ($AppUsesMultitouch): " read var if [ -n "$var" ] ; then AppUsesMultitouch="$var" fi echo -n "\nRedefine common keys to SDL keysyms: TOUCHSCREEN SEARCH/CALL/DPAD_CENTER VOLUMEUP VOLUMEDOWN MENU BACK CAMERA ENTER DEL" echo -n "\nMENU and BACK hardware keys and TOUCHSCREEN virtual 'key' are available on all devices, other keys may be absent" echo -n "\nThe same key values are used if touchscreen keyboard is enabled, except for MENU and BACK\n($RedefinedKeys)\n: " read var if [ -n "$var" ] ; then RedefinedKeys="$var" fi echo -n "\nNumber of virtual keyboard keys (currently 7 is maximum) ($AppTouchscreenKeyboardKeysAmount): " read var if [ -n "$var" ] ; then AppTouchscreenKeyboardKeysAmount="$var" fi echo -n "\nNumber of virtual keyboard keys that support autofire (currently 2 is maximum) ($AppTouchscreenKeyboardKeysAmountAutoFire): " read var if [ -n "$var" ] ; then AppTouchscreenKeyboardKeysAmountAutoFire="$var" fi echo -n "\nEnable multi-ABI binary, with hardware FPU support - \nit will also work on old devices, but .apk size is 2x bigger (y) or (n) ($MultiABI): " read var if [ -n "$var" ] ; then MultiABI="$var" fi echo -n "\nApplication version code (integer) ($AppVersionCode): " read var if [ -n "$var" ] ; then AppVersionCode="$var" fi echo -n "\nApplication user-visible version name (string) ($AppVersionName): " read var if [ -n "$var" ] ; then AppVersionName="$var" fi echo -n "\nOptional shared libraries to compile - removing some of them will save space\nMP3 support by libMAD is encumbered by patents and libMAD is GPL-ed\n" grep 'Available libraries:' project/jni/Application.mk grep 'depends on' project/jni/Application.mk echo -n "Current: $CompiledLibraries\n\n: " read var if [ -n "$var" ] ; then CompiledLibraries="$var" fi echo -n "\nApplication uses custom build script AndroidBuild.sh instead of Android.mk (y) or (n) ($CustomBuildScript): " read var if [ -n "$var" ] ; then CustomBuildScript="$var" fi echo -n "\nAditional CFLAGS for application ($AppCflags): " read var if [ -n "$var" ] ; then AppCflags="$var" fi echo -n "\nAditional LDFLAGS for application ($AppLdflags): " read var if [ -n "$var" ] ; then AppLdflags="$var" fi echo -n "\nBuild only following subdirs (empty will build all dirs) ($AppSubdirsBuild): " read var if [ -n "$var" ] ; then AppSubdirsBuild="$var" fi echo -n "\nHere you may type some short readme text that will be shown when app data is downloaded." echo -n "\nCurrent text:\n" echo -n "`echo $ReadmeText | tr '^' '\\n'`" echo -n "\n\nNew text (empty line to finish):\n\n" ReadmeText1="" while true; do read var if [ -n "$var" ] ; then ReadmeText1="$ReadmeText1^$var" else break fi done if [ -n "$ReadmeText1" ] ; then ReadmeText="$ReadmeText1" fi fi # AUTO echo cat /dev/null > AndroidAppSettings.cfg echo "# The application settings for Android libSDL port" >> AndroidAppSettings.cfg echo AppSettingVersion=$CHANGE_APP_SETTINGS_VERSION >> AndroidAppSettings.cfg echo LibSdlVersion=$LibSdlVersion >> AndroidAppSettings.cfg echo AppName=\"$AppName\" >> AndroidAppSettings.cfg echo AppFullName=$AppFullName >> AndroidAppSettings.cfg echo ScreenOrientation=$ScreenOrientation >> AndroidAppSettings.cfg echo AppDataDownloadUrl=\"$AppDataDownloadUrl\" >> AndroidAppSettings.cfg echo SdlVideoResize=$SdlVideoResize >> AndroidAppSettings.cfg echo NeedDepthBuffer=$NeedDepthBuffer >> AndroidAppSettings.cfg echo AppUsesMouse=$AppUsesMouse >> AndroidAppSettings.cfg echo AppNeedsArrowKeys=$AppNeedsArrowKeys >> AndroidAppSettings.cfg echo AppUsesJoystick=$AppUsesJoystick >> AndroidAppSettings.cfg echo AppUsesMultitouch=$AppUsesMultitouch >> AndroidAppSettings.cfg echo RedefinedKeys=\"$RedefinedKeys\" >> AndroidAppSettings.cfg echo AppTouchscreenKeyboardKeysAmount=$AppTouchscreenKeyboardKeysAmount >> AndroidAppSettings.cfg echo AppTouchscreenKeyboardKeysAmountAutoFire=$AppTouchscreenKeyboardKeysAmountAutoFire >> AndroidAppSettings.cfg echo MultiABI=$MultiABI >> AndroidAppSettings.cfg echo AppVersionCode=$AppVersionCode >> AndroidAppSettings.cfg echo AppVersionName=\"$AppVersionName\" >> AndroidAppSettings.cfg echo CompiledLibraries=\"$CompiledLibraries\" >> AndroidAppSettings.cfg echo CustomBuildScript=$CustomBuildScript >> AndroidAppSettings.cfg echo AppCflags=\'$AppCflags\' >> AndroidAppSettings.cfg echo AppLdflags=\'$AppLdflags\' >> AndroidAppSettings.cfg echo AppSubdirsBuild=\'$AppSubdirsBuild\' >> AndroidAppSettings.cfg echo ReadmeText=\'$ReadmeText\' >> AndroidAppSettings.cfg AppShortName=`echo $AppName | sed 's/ //g'` DataPath="$AppFullName" AppFullNameUnderscored=`echo $AppFullName | sed 's/[.]/_/g'` AppSharedLibrariesPath=/data/data/$AppFullName/lib ScreenOrientation1=portrait HorizontalOrientation=false if [ "$ScreenOrientation" = "h" ] ; then ScreenOrientation1=landscape HorizontalOrientation=true fi AppDataDownloadUrl1="`echo $AppDataDownloadUrl | sed 's/[&]/%26/g'`" if [ "$SdlVideoResize" = "y" ] ; then SdlVideoResize=1 else SdlVideoResize=0 fi if [ "$NeedDepthBuffer" = "y" ] ; then NeedDepthBuffer=true else NeedDepthBuffer=false fi MouseKeycode=UNKNOWN if [ "$AppUsesMouse" = "y" ] ; then AppUsesMouse=true elif [ "$AppUsesMouse" = "n" ] ; then AppUsesMouse=false else MouseKeycode=$AppUsesMouse AppUsesMouse=false fi if [ "$AppNeedsArrowKeys" = "y" ] ; then AppNeedsArrowKeys=true else AppNeedsArrowKeys=false fi if [ "$AppUsesJoystick" = "y" ] ; then AppUsesJoystick=true else AppUsesJoystick=false fi if [ "$AppUsesMultitouch" = "y" ] ; then AppUsesMultitouch=true else AppUsesMultitouch=false fi RedefinedKeycodes="-DSDL_ANDROID_KEYCODE_MOUSE=$MouseKeycode" KEY2=0 for KEY in $RedefinedKeys; do RedefinedKeycodes="$RedefinedKeycodes -DSDL_ANDROID_KEYCODE_$KEY2=$KEY" KEY2=`expr $KEY2 '+' 1` done if [ "$MultiABI" = "y" ] ; then MultiABI="armeabi armeabi-v7a" else MultiABI="armeabi" fi LibrariesToLoad="System.loadLibrary(\\\"sdl\\\");" for lib in $CompiledLibraries; do LibrariesToLoad="$LibrariesToLoad System.loadLibrary(\\\"$lib\\\");" done if [ "$CustomBuildScript" = "n" ] ; then CustomBuildScript= fi ReadmeText="`echo $ReadmeText | sed 's/\"/\\\\\\\\\"/g' | sed 's/[&%]//g'`" echo Creating symlink to libSDL if [ "`readlink project/jni/sdl`" '!=' "../sdl/sdl-$LibSdlVersion" ]; then rm -f project/jni/sdl ln -s ../sdl/sdl-$LibSdlVersion project/jni/sdl fi echo Patching project/AndroidManifest.xml cat project/AndroidManifest.xml | \ sed "s/package=.*/package=\"$AppFullName\"/" | \ sed "s/android:screenOrientation=.*/android:screenOrientation=\"$ScreenOrientation1\"/" | \ sed "s^android:versionCode=.*^android:versionCode=\"$AppVersionCode\"^" | \ sed "s^android:versionName=.*^android:versionName=\"$AppVersionName\"^" > \ project/AndroidManifest.xml.1 mv -f project/AndroidManifest.xml.1 project/AndroidManifest.xml for F in project/src/*.java; do echo Patching $F cat $F | \ sed "s/package .*;/package $AppFullName;/" > \ $F.1 mv -f $F.1 $F done echo Patching project/src/Globals.java cat project/src/Globals.java | \ sed "s/public static String ApplicationName = .*;/public static String ApplicationName = \"$AppShortName\";/" | \ sed "s@public static String DataDownloadUrl = .*@public static String DataDownloadUrl = \"$AppDataDownloadUrl1\";@" | \ sed "s/public static boolean NeedDepthBuffer = .*;/public static boolean NeedDepthBuffer = $NeedDepthBuffer;/" | \ sed "s/public static boolean HorizontalOrientation = .*;/public static boolean HorizontalOrientation = $HorizontalOrientation;/" | \ sed "s/public static boolean AppUsesMouse = .*;/public static boolean AppUsesMouse = $AppUsesMouse;/" | \ sed "s/public static boolean AppNeedsArrowKeys = .*;/public static boolean AppNeedsArrowKeys = $AppNeedsArrowKeys;/" | \ sed "s/public static boolean AppUsesJoystick = .*;/public static boolean AppUsesJoystick = $AppUsesJoystick;/" | \ sed "s/public static boolean AppUsesMultitouch = .*;/public static boolean AppUsesMultitouch = $AppUsesMultitouch;/" | \ sed "s/public static int AppTouchscreenKeyboardKeysAmount = .*;/public static int AppTouchscreenKeyboardKeysAmount = $AppTouchscreenKeyboardKeysAmount;/" | \ sed "s/public static int AppTouchscreenKeyboardKeysAmountAutoFire = .*;/public static int AppTouchscreenKeyboardKeysAmountAutoFire = $AppTouchscreenKeyboardKeysAmountAutoFire;/" | \ sed "s%public static String ReadmeText = .*%public static String ReadmeText = \"$ReadmeText\".replace(\"^\",\"\\\n\");%" | \ sed "s/public LoadLibrary() .*/public LoadLibrary() { $LibrariesToLoad };/" > \ project/src/Globals.java.1 mv -f project/src/Globals.java.1 project/src/Globals.java echo Patching project/jni/Android.mk cat project/jni/Android.mk | \ sed "s/SDL_JAVA_PACKAGE_PATH := .*/SDL_JAVA_PACKAGE_PATH := $AppFullNameUnderscored/" | \ sed "s^SDL_CURDIR_PATH := .*^SDL_CURDIR_PATH := $DataPath^" | \ sed "s^SDL_VIDEO_RENDER_RESIZE := .*^SDL_VIDEO_RENDER_RESIZE := $SdlVideoResize^" | \ sed "s^COMPILED_LIBRARIES := .*^COMPILED_LIBRARIES := $CompiledLibraries^" | \ sed "s^APPLICATION_ADDITIONAL_CFLAGS :=.*^APPLICATION_ADDITIONAL_CFLAGS := $AppCflags^" | \ sed "s^APPLICATION_ADDITIONAL_LDFLAGS :=.*^APPLICATION_ADDITIONAL_LDFLAGS := $AppLdflags^" | \ sed "s^SDL_ADDITIONAL_CFLAGS :=.*^SDL_ADDITIONAL_CFLAGS := $RedefinedKeycodes^" | \ sed "s^APPLICATION_SUBDIRS_BUILD :=.*^APPLICATION_SUBDIRS_BUILD := $AppSubdirsBuild^" | \ sed "s^APPLICATION_CUSTOM_BUILD_SCRIPT :=.*^APPLICATION_CUSTOM_BUILD_SCRIPT := $CustomBuildScript^" > \ project/jni/Android.mk.1 if [ -n "`diff -w project/jni/Android.mk.1 project/jni/Android.mk`" ] ; then mv -f project/jni/Android.mk.1 project/jni/Android.mk else rm -rf project/jni/Android.mk.1 fi echo Patching project/jni/Application.mk cat project/jni/Application.mk | \ sed "s/APP_MODULES := .*/APP_MODULES := application sdl sdl_main stlport tremor png jpeg freetype $CompiledLibraries/" | \ sed "s/APP_ABI := .*/APP_ABI := $MultiABI/" > \ project/jni/Application.mk.1 if [ -n "`diff -w project/jni/Application.mk.1 project/jni/Application.mk`" ] ; then mv -f project/jni/Application.mk.1 project/jni/Application.mk else rm -rf project/jni/Application.mk.1 fi echo Patching project/res/values/strings.xml cat project/res/values/strings.xml | \ sed "s^[<]string name=\"app_name\"[>].*^$AppName^" > \ project/res/values/strings.xml.1 mv -f project/res/values/strings.xml.1 project/res/values/strings.xml echo Forcing rebuild of specific files rm -rf project/libs/* for OUT in obj; do rm -rf project/$OUT/local/*/objs/sdl_main/* project/$OUT/local/*/libsdl_main.so rm -rf project/$OUT/local/*/libsdl.so rm -rf project/$OUT/local/*/libstlport.a # Should be re-linked if you're changing toolchain rm -rf project/$OUT/local/*/objs/sdl/src/*/android rm -rf project/$OUT/local/*/objs/sdl/src/video/SDL_video.o rm -rf project/$OUT/local/*/objs/sdl/SDL_renderer_gles.o if [ "$LibSdlVersionOld" '!=' "$LibSdlVersion" ]; then # Internal types are different in SDL 1.2 and 1.3, namely SDL_Rect, so all libs using it have to be recompiled rm -rf project/$OUT/local/*/objs/sdl* project/$OUT/local/*/libsdl* rm -rf project/$OUT/local/*/objs/application project/$OUT/local/*/libapplication.so fi # Do not rebuild libraries that do not need that find project/$OUT/local -name "*.[oa]" -exec touch '{}' \; done echo Done