/* * OpenTyrian: A modern cross-platform port of Tyrian * Copyright (C) 2007-2009 The OpenTyrian Development Team * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef JOYSTICK_H #define JOYSTICK_H #include "opentyr.h" #include "SDL.h" typedef enum { NONE, AXIS, BUTTON, HAT } Joystick_assignment_types; typedef struct { Joystick_assignment_types type; int num; // if hat bool x_axis; // else y_axis // if hat or axis bool negative_axis; // else positive } Joystick_assignment; typedef struct { SDL_Joystick *handle; Joystick_assignment assignment[10][2]; // 0-3: directions, 4-9: actions bool analog; int sensitivity, threshold; signed int x, y; int analog_direction[4]; bool direction[4], direction_pressed[4]; // up, right, down, left (_pressed, for emulating key presses) bool confirm, cancel; bool action[6], action_pressed[6]; // fire, mode swap, left fire, right fire, menu, pause Uint32 joystick_delay; bool input_pressed; } Joystick; extern int joystick_repeat_delay; extern bool joydown; extern bool ignore_joystick; extern int joysticks; extern Joystick *joystick; int joystick_axis_reduce( int j, int value ); bool joystick_analog_angle( int j, float *angle ); void poll_joystick( int j ); void poll_joysticks( void ); void push_key( SDLKey key ); void push_joysticks_as_keyboard( void ); void init_joysticks( void ); void deinit_joysticks( void ); void reset_joystick_assignments( int j ); bool load_joystick_assignments( int j ); bool save_joystick_assignments( int j ); void joystick_assignments_to_string( char *buffer, size_t buffer_len, const Joystick_assignment *assignments ); bool detect_joystick_assignment( int j, Joystick_assignment *assignment ); bool joystick_assignment_cmp( const Joystick_assignment *, const Joystick_assignment * ); #endif /* JOYSTICK_H */