# The application settings for Android libSDL port AppSettingVersion=16 LibSdlVersion=1.2 AppName="LBreakout2" AppFullName=net.sourceforge.lgames.lbreakout2 ScreenOrientation=h InhibitSuspend=y AppDataDownloadUrl="App data size is 5 Mb|https://sourceforge.net/projects/libsdl-android/files/LBreakout2/lbreakout2-2.6.1-data.zip/download|http://sites.google.com/site/xpelyax/Home/lbreakout2-2.6.1-data.zip?attredirects=0&d=1|http://sitesproxy.goapk.com/site/xpelyax/Home/lbreakout2-2.6.1-data.zip" SdlVideoResize=y SdlVideoResizeKeepAspect=y NeedDepthBuffer=n AppUsesMouse=y AppNeedsTwoButtonMouse=y AppNeedsArrowKeys=n AppNeedsTextInput=y AppUsesJoystick=n AppHandlesJoystickSensitivity=n AppUsesMultitouch=n NonBlockingSwapBuffers=y RedefinedKeys="RETURN SPACE PAGEUP PAGEDOWN" AppTouchscreenKeyboardKeysAmount=0 AppTouchscreenKeyboardKeysAmountAutoFire=0 RedefinedKeysScreenKb="RETURN SPACE PAGEUP PAGEDOWN" MultiABI=n AppVersionCode=26101 AppVersionName="2.6.1.01" CompiledLibraries="sdl_mixer sdl_image sdl_net intl" CustomBuildScript=y AppCflags='-DHAVE_CONFIG_H -finline-functions -O2' AppLdflags='' AppSubdirsBuild='src/dummy' AppUseCrystaXToolchain=n AppCmdline='' ReadmeText='^You may press "Home" now - the data will be downloaded in background'