/* ** Lua binding: enigma ** Generated automatically by tolua++-1.0.92 on Sun Dec 13 15:12:49 2009. */ #ifndef __cplusplus #include "stdlib.h" #endif #include "string.h" #include "tolua++.h" /* Exported function */ TOLUA_API int tolua_enigma_open (lua_State* tolua_S); #include "server.hh" #include "world.hh" #include "lev/PersistentIndex.hh" using namespace enigma; using ecl::Surface; using ecl::Font; using namespace server; using namespace lev; using namespace world; #include "video.hh" using namespace video; using ecl::Screen; #include "sound.hh" using namespace sound; /* function to register type */ static void tolua_reg_types (lua_State* tolua_S) { tolua_usertype(tolua_S,"Stone"); tolua_usertype(tolua_S,"Font"); tolua_usertype(tolua_S,"Object"); tolua_usertype(tolua_S,"Floor"); tolua_usertype(tolua_S,"Item"); tolua_usertype(tolua_S,"Screen"); tolua_usertype(tolua_S,"Surface"); } /* function: GetImage */ #ifndef TOLUA_DISABLE_tolua_enigma_enigma_GetImage00 static int tolua_enigma_enigma_GetImage00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else #endif { const char* name = ((const char*) tolua_tostring(tolua_S,1,0)); { Surface* tolua_ret = (Surface*) GetImage(name); tolua_pushusertype(tolua_S,(void*)tolua_ret,"Surface"); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'GetImage'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: GetImage */ #ifndef TOLUA_DISABLE_tolua_enigma_enigma_GetImage01 static int tolua_enigma_enigma_GetImage01(lua_State* tolua_S) { tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isstring(tolua_S,2,0,&tolua_err) || !tolua_isnoobj(tolua_S,3,&tolua_err) ) goto tolua_lerror; else { const char* name = ((const char*) tolua_tostring(tolua_S,1,0)); const char* extension = ((const char*) tolua_tostring(tolua_S,2,0)); { Surface* tolua_ret = (Surface*) GetImage(name,extension); tolua_pushusertype(tolua_S,(void*)tolua_ret,"Surface"); } } return 1; tolua_lerror: return tolua_enigma_enigma_GetImage00(tolua_S); } #endif //#ifndef TOLUA_DISABLE /* function: LoadImage */ #ifndef TOLUA_DISABLE_tolua_enigma_enigma_LoadImage00 static int tolua_enigma_enigma_LoadImage00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else #endif { const char* name = ((const char*) tolua_tostring(tolua_S,1,0)); { Surface* tolua_ret = (Surface*) LoadImage(name); tolua_pushusertype(tolua_S,(void*)tolua_ret,"Surface"); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'LoadImage'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: RegisterImage */ #ifndef TOLUA_DISABLE_tolua_enigma_enigma_RegisterImage00 static int tolua_enigma_enigma_RegisterImage00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isusertype(tolua_S,2,"Surface",0,&tolua_err) || !tolua_isnoobj(tolua_S,3,&tolua_err) ) goto tolua_lerror; else #endif { const char* name = ((const char*) tolua_tostring(tolua_S,1,0)); Surface* s = ((Surface*) tolua_tousertype(tolua_S,2,0)); { Surface* tolua_ret = (Surface*) RegisterImage(name,s); tolua_pushusertype(tolua_S,(void*)tolua_ret,"Surface"); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'RegisterImage'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: GetFont */ #ifndef TOLUA_DISABLE_tolua_enigma_enigma_GetFont00 static int tolua_enigma_enigma_GetFont00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else #endif { const char* name = ((const char*) tolua_tostring(tolua_S,1,0)); { Font* tolua_ret = (Font*) GetFont(name); tolua_pushusertype(tolua_S,(void*)tolua_ret,"Font"); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'GetFont'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: date */ #ifndef TOLUA_DISABLE_tolua_enigma_enigma_date00 static int tolua_enigma_enigma_date00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else #endif { const char* format = ((const char*) tolua_tostring(tolua_S,1,0)); { const char* tolua_ret = (const char*) date(format); tolua_pushstring(tolua_S,(const char*)tolua_ret); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'date'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* get function: TwoPlayerGame */ #ifndef TOLUA_DISABLE_tolua_get_enigma_TwoPlayerGame static int tolua_get_enigma_TwoPlayerGame(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)TwoPlayerGame); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: TwoPlayerGame */ #ifndef TOLUA_DISABLE_tolua_set_enigma_TwoPlayerGame static int tolua_set_enigma_TwoPlayerGame(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif TwoPlayerGame = ((int) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: SingleComputerGame */ #ifndef TOLUA_DISABLE_tolua_get_enigma_SingleComputerGame static int tolua_get_enigma_SingleComputerGame(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)SingleComputerGame); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: SingleComputerGame */ #ifndef TOLUA_DISABLE_tolua_set_enigma_SingleComputerGame static int tolua_set_enigma_SingleComputerGame(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif SingleComputerGame = ((int) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: ConserveLevel */ #ifndef TOLUA_DISABLE_tolua_get_enigma_ConserveLevel static int tolua_get_enigma_ConserveLevel(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)ConserveLevel); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: ConserveLevel */ #ifndef TOLUA_DISABLE_tolua_set_enigma_ConserveLevel static int tolua_set_enigma_ConserveLevel(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif ConserveLevel = ((int) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: AllowTogglePlayer */ #ifndef TOLUA_DISABLE_tolua_get_enigma_AllowTogglePlayer static int tolua_get_enigma_AllowTogglePlayer(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)AllowTogglePlayer); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: AllowTogglePlayer */ #ifndef TOLUA_DISABLE_tolua_set_enigma_AllowTogglePlayer static int tolua_set_enigma_AllowTogglePlayer(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif AllowTogglePlayer = ((int) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: ShowMoves */ #ifndef TOLUA_DISABLE_tolua_get_enigma_ShowMoves static int tolua_get_enigma_ShowMoves(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)ShowMoves); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: ShowMoves */ #ifndef TOLUA_DISABLE_tolua_set_enigma_ShowMoves static int tolua_set_enigma_ShowMoves(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif ShowMoves = ((int) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: Brittleness */ #ifndef TOLUA_DISABLE_tolua_get_enigma_Brittleness static int tolua_get_enigma_Brittleness(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)Brittleness); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: Brittleness */ #ifndef TOLUA_DISABLE_tolua_set_enigma_Brittleness static int tolua_set_enigma_Brittleness(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif Brittleness = ((double) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: SlopeForce */ #ifndef TOLUA_DISABLE_tolua_get_enigma_SlopeForce static int tolua_get_enigma_SlopeForce(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)SlopeForce); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: SlopeForce */ #ifndef TOLUA_DISABLE_tolua_set_enigma_SlopeForce static int tolua_set_enigma_SlopeForce(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif SlopeForce = ((double) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: FlatForce */ #ifndef TOLUA_DISABLE_tolua_get_enigma_FlatForce static int tolua_get_enigma_FlatForce(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)FlatForce); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: FlatForce */ #ifndef TOLUA_DISABLE_tolua_set_enigma_FlatForce static int tolua_set_enigma_FlatForce(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif FlatForce = ((double) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: FrictionFactor */ #ifndef TOLUA_DISABLE_tolua_get_enigma_FrictionFactor static int tolua_get_enigma_FrictionFactor(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)FrictionFactor); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: FrictionFactor */ #ifndef TOLUA_DISABLE_tolua_set_enigma_FrictionFactor static int tolua_set_enigma_FrictionFactor(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif FrictionFactor = ((double) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: IceFriction */ #ifndef TOLUA_DISABLE_tolua_get_enigma_IceFriction static int tolua_get_enigma_IceFriction(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)IceFriction); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: IceFriction */ #ifndef TOLUA_DISABLE_tolua_set_enigma_IceFriction static int tolua_set_enigma_IceFriction(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif IceFriction = ((double) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: ElectricForce */ #ifndef TOLUA_DISABLE_tolua_get_enigma_ElectricForce static int tolua_get_enigma_ElectricForce(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)ElectricForce); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: ElectricForce */ #ifndef TOLUA_DISABLE_tolua_set_enigma_ElectricForce static int tolua_set_enigma_ElectricForce(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif ElectricForce = ((double) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: BumperForce */ #ifndef TOLUA_DISABLE_tolua_get_enigma_BumperForce static int tolua_get_enigma_BumperForce(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)BumperForce); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: BumperForce */ #ifndef TOLUA_DISABLE_tolua_set_enigma_BumperForce static int tolua_set_enigma_BumperForce(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif BumperForce = ((double) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: MagnetForce */ #ifndef TOLUA_DISABLE_tolua_get_enigma_MagnetForce static int tolua_get_enigma_MagnetForce(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)MagnetForce); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: MagnetForce */ #ifndef TOLUA_DISABLE_tolua_set_enigma_MagnetForce static int tolua_set_enigma_MagnetForce(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif MagnetForce = ((double) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: MagnetRange */ #ifndef TOLUA_DISABLE_tolua_get_enigma_MagnetRange static int tolua_get_enigma_MagnetRange(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)MagnetRange); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: MagnetRange */ #ifndef TOLUA_DISABLE_tolua_set_enigma_MagnetRange static int tolua_set_enigma_MagnetRange(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif MagnetRange = ((double) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: WaterSinkSpeed */ #ifndef TOLUA_DISABLE_tolua_get_enigma_WaterSinkSpeed static int tolua_get_enigma_WaterSinkSpeed(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)WaterSinkSpeed); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: WaterSinkSpeed */ #ifndef TOLUA_DISABLE_tolua_set_enigma_WaterSinkSpeed static int tolua_set_enigma_WaterSinkSpeed(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif WaterSinkSpeed = ((double) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: SwampSinkSpeed */ #ifndef TOLUA_DISABLE_tolua_get_enigma_SwampSinkSpeed static int tolua_get_enigma_SwampSinkSpeed(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)SwampSinkSpeed); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: SwampSinkSpeed */ #ifndef TOLUA_DISABLE_tolua_set_enigma_SwampSinkSpeed static int tolua_set_enigma_SwampSinkSpeed(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif SwampSinkSpeed = ((double) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: WormholeForce */ #ifndef TOLUA_DISABLE_tolua_get_enigma_WormholeForce static int tolua_get_enigma_WormholeForce(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)WormholeForce); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: WormholeForce */ #ifndef TOLUA_DISABLE_tolua_set_enigma_WormholeForce static int tolua_set_enigma_WormholeForce(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif WormholeForce = ((double) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: WormholeRange */ #ifndef TOLUA_DISABLE_tolua_get_enigma_WormholeRange static int tolua_get_enigma_WormholeRange(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)WormholeRange); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: WormholeRange */ #ifndef TOLUA_DISABLE_tolua_set_enigma_WormholeRange static int tolua_set_enigma_WormholeRange(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif WormholeRange = ((double) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: HoleForce */ #ifndef TOLUA_DISABLE_tolua_get_enigma_HoleForce static int tolua_get_enigma_HoleForce(lua_State* tolua_S) { tolua_pushnumber(tolua_S,(lua_Number)HoleForce); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: HoleForce */ #ifndef TOLUA_DISABLE_tolua_set_enigma_HoleForce static int tolua_set_enigma_HoleForce(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isnumber(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif HoleForce = ((double) tolua_tonumber(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* get function: CreatingPreview */ #ifndef TOLUA_DISABLE_tolua_get_enigma_CreatingPreview static int tolua_get_enigma_CreatingPreview(lua_State* tolua_S) { tolua_pushboolean(tolua_S,(bool)CreatingPreview); return 1; } #endif //#ifndef TOLUA_DISABLE /* set function: CreatingPreview */ #ifndef TOLUA_DISABLE_tolua_set_enigma_CreatingPreview static int tolua_set_enigma_CreatingPreview(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if (!tolua_isboolean(tolua_S,2,0,&tolua_err)) tolua_error(tolua_S,"#vinvalid type in variable assignment.",&tolua_err); #endif CreatingPreview = ((bool) tolua_toboolean(tolua_S,2,0)) ; return 0; } #endif //#ifndef TOLUA_DISABLE /* function: AddLevelPack */ #ifndef TOLUA_DISABLE_tolua_enigma_enigma_AddLevelPack00 static int tolua_enigma_enigma_AddLevelPack00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isstring(tolua_S,2,0,&tolua_err) || !tolua_isnoobj(tolua_S,3,&tolua_err) ) goto tolua_lerror; else #endif { const char* init_file = ((const char*) tolua_tostring(tolua_S,1,0)); const char* name = ((const char*) tolua_tostring(tolua_S,2,0)); { AddLevelPack(init_file,name); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'AddLevelPack'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: AddZippedLevelPack */ #ifndef TOLUA_DISABLE_tolua_enigma_enigma_AddZippedLevelPack00 static int tolua_enigma_enigma_AddZippedLevelPack00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else #endif { const char* zipfile = ((const char*) tolua_tostring(tolua_S,1,0)); { AddZippedLevelPack(zipfile); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'AddZippedLevelPack'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: SetCompatibility */ #ifndef TOLUA_DISABLE_tolua_enigma_enigma_SetCompatibility00 static int tolua_enigma_enigma_SetCompatibility00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else #endif { const char* version = ((const char*) tolua_tostring(tolua_S,1,0)); { SetCompatibility(version); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'SetCompatibility'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: MakeObject */ #ifndef TOLUA_DISABLE_tolua_enigma_world_MakeObject00 static int tolua_enigma_world_MakeObject00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else #endif { const char* kind = ((const char*) tolua_tostring(tolua_S,1,0)); { Object* tolua_ret = (Object*) MakeObject(kind); tolua_pushusertype(tolua_S,(void*)tolua_ret,"Object"); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'MakeObject'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: MakeFloor */ #ifndef TOLUA_DISABLE_tolua_enigma_world_MakeFloor00 static int tolua_enigma_world_MakeFloor00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else #endif { const char* kind = ((const char*) tolua_tostring(tolua_S,1,0)); { Floor* tolua_ret = (Floor*) MakeFloor(kind); tolua_pushusertype(tolua_S,(void*)tolua_ret,"Floor"); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'MakeFloor'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: MakeItem */ #ifndef TOLUA_DISABLE_tolua_enigma_world_MakeItem00 static int tolua_enigma_world_MakeItem00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else #endif { const char* kind = ((const char*) tolua_tostring(tolua_S,1,0)); { Item* tolua_ret = (Item*) MakeItem(kind); tolua_pushusertype(tolua_S,(void*)tolua_ret,"Item"); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'MakeItem'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: MakeStone */ #ifndef TOLUA_DISABLE_tolua_enigma_world_MakeStone00 static int tolua_enigma_world_MakeStone00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else #endif { const char* kind = ((const char*) tolua_tostring(tolua_S,1,0)); { Stone* tolua_ret = (Stone*) MakeStone(kind); tolua_pushusertype(tolua_S,(void*)tolua_ret,"Stone"); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'MakeStone'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: GetNamedObject */ #ifndef TOLUA_DISABLE_tolua_enigma_world_GetNamedObject00 static int tolua_enigma_world_GetNamedObject00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else #endif { const char* name = ((const char*) tolua_tostring(tolua_S,1,0)); { Object* tolua_ret = (Object*) GetNamedObject(name); tolua_pushusertype(tolua_S,(void*)tolua_ret,"Object"); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'GetNamedObject'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: Resize */ #ifndef TOLUA_DISABLE_tolua_enigma_world_Resize00 static int tolua_enigma_world_Resize00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isnumber(tolua_S,1,0,&tolua_err) || !tolua_isnumber(tolua_S,2,0,&tolua_err) || !tolua_isnoobj(tolua_S,3,&tolua_err) ) goto tolua_lerror; else #endif { int w = ((int) tolua_tonumber(tolua_S,1,0)); int h = ((int) tolua_tonumber(tolua_S,2,0)); { Resize(w,h); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'Resize'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: DefineSimpleStone */ #ifndef TOLUA_DISABLE_tolua_enigma_world_DefineSimpleStone00 static int tolua_enigma_world_DefineSimpleStone00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isstring(tolua_S,2,0,&tolua_err) || !tolua_isnumber(tolua_S,3,0,&tolua_err) || !tolua_isnumber(tolua_S,4,0,&tolua_err) || !tolua_isnoobj(tolua_S,5,&tolua_err) ) goto tolua_lerror; else #endif { const char* kind = ((const char*) tolua_tostring(tolua_S,1,0)); const char* sound = ((const char*) tolua_tostring(tolua_S,2,0)); int hollow = ((int) tolua_tonumber(tolua_S,3,0)); int glass = ((int) tolua_tonumber(tolua_S,4,0)); { DefineSimpleStone(kind,sound,hollow,glass); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'DefineSimpleStone'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: DefineSimpleStoneMovable */ #ifndef TOLUA_DISABLE_tolua_enigma_world_DefineSimpleStoneMovable00 static int tolua_enigma_world_DefineSimpleStoneMovable00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isstring(tolua_S,2,0,&tolua_err) || !tolua_isnumber(tolua_S,3,0,&tolua_err) || !tolua_isnoobj(tolua_S,4,&tolua_err) ) goto tolua_lerror; else #endif { const char* kind = ((const char*) tolua_tostring(tolua_S,1,0)); const char* sound = ((const char*) tolua_tostring(tolua_S,2,0)); int glass = ((int) tolua_tonumber(tolua_S,3,0)); { DefineSimpleStoneMovable(kind,sound,glass); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'DefineSimpleStoneMovable'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: DefineSimpleFloor */ #ifndef TOLUA_DISABLE_tolua_enigma_world_DefineSimpleFloor00 static int tolua_enigma_world_DefineSimpleFloor00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isstring(tolua_S,1,0,&tolua_err) || !tolua_isnumber(tolua_S,2,0,&tolua_err) || !tolua_isnumber(tolua_S,3,0,&tolua_err) || !tolua_isboolean(tolua_S,4,0,&tolua_err) || !tolua_isstring(tolua_S,5,0,&tolua_err) || !tolua_isnoobj(tolua_S,6,&tolua_err) ) goto tolua_lerror; else #endif { const char* kind = ((const char*) tolua_tostring(tolua_S,1,0)); double friction = ((double) tolua_tonumber(tolua_S,2,0)); double mousefactor = ((double) tolua_tonumber(tolua_S,3,0)); bool burnable = ((bool) tolua_toboolean(tolua_S,4,0)); const char* firetransform = ((const char*) tolua_tostring(tolua_S,5,0)); { DefineSimpleFloor(kind,friction,mousefactor,burnable,firetransform); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'DefineSimpleFloor'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: GetScreen */ #ifndef TOLUA_DISABLE_tolua_enigma_video_GetScreen00 static int tolua_enigma_video_GetScreen00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isnoobj(tolua_S,1,&tolua_err) ) goto tolua_lerror; else #endif { { Screen* tolua_ret = (Screen*) GetScreen(); tolua_pushusertype(tolua_S,(void*)tolua_ret,"Screen"); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'GetScreen'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: HideMouse */ #ifndef TOLUA_DISABLE_tolua_enigma_video_HideMouse00 static int tolua_enigma_video_HideMouse00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isnoobj(tolua_S,1,&tolua_err) ) goto tolua_lerror; else #endif { { HideMouse(); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'HideMouse'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: ShowMouse */ #ifndef TOLUA_DISABLE_tolua_enigma_video_ShowMouse00 static int tolua_enigma_video_ShowMouse00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_isnoobj(tolua_S,1,&tolua_err) ) goto tolua_lerror; else #endif { { ShowMouse(); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'ShowMouse'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: DefineSoundEffect */ #ifndef TOLUA_DISABLE_tolua_enigma_sound_DefineSoundEffect00 static int tolua_enigma_sound_DefineSoundEffect00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_iscppstring(tolua_S,1,0,&tolua_err) || !tolua_iscppstring(tolua_S,2,0,&tolua_err) || !tolua_iscppstring(tolua_S,3,0,&tolua_err) || !tolua_isnumber(tolua_S,4,0,&tolua_err) || !tolua_isboolean(tolua_S,5,0,&tolua_err) || !tolua_isboolean(tolua_S,6,0,&tolua_err) || !tolua_isnumber(tolua_S,7,0,&tolua_err) || !tolua_isnumber(tolua_S,8,0,&tolua_err) || !tolua_isnumber(tolua_S,9,0,&tolua_err) || !tolua_isnumber(tolua_S,10,0,&tolua_err) || !tolua_isnumber(tolua_S,11,0,&tolua_err) || !tolua_isnumber(tolua_S,12,0,&tolua_err) || !tolua_iscppstring(tolua_S,13,0,&tolua_err) || !tolua_isnoobj(tolua_S,14,&tolua_err) ) goto tolua_lerror; else #endif { string table = ((string) tolua_tocppstring(tolua_S,1,0)); string name = ((string) tolua_tocppstring(tolua_S,2,0)); string filename = ((string) tolua_tocppstring(tolua_S,3,0)); double volume = ((double) tolua_tonumber(tolua_S,4,0)); bool loop = ((bool) tolua_toboolean(tolua_S,5,0)); bool global = ((bool) tolua_toboolean(tolua_S,6,0)); int priority = ((int) tolua_tonumber(tolua_S,7,0)); double damp_max = ((double) tolua_tonumber(tolua_S,8,0)); double damp_inc = ((double) tolua_tonumber(tolua_S,9,0)); double damp_mult = ((double) tolua_tonumber(tolua_S,10,0)); double damp_min = ((double) tolua_tonumber(tolua_S,11,0)); double damp_tick = ((double) tolua_tonumber(tolua_S,12,0)); string silence_string = ((string) tolua_tocppstring(tolua_S,13,0)); { DefineSoundEffect(table,name,filename,volume,loop,global,priority,damp_max,damp_inc,damp_mult,damp_min,damp_tick,silence_string); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'DefineSoundEffect'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* function: SetActiveSoundSet */ #ifndef TOLUA_DISABLE_tolua_enigma_sound_SetActiveSoundSet00 static int tolua_enigma_sound_SetActiveSoundSet00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; if ( !tolua_iscppstring(tolua_S,1,0,&tolua_err) || !tolua_isnoobj(tolua_S,2,&tolua_err) ) goto tolua_lerror; else #endif { string table = ((string) tolua_tocppstring(tolua_S,1,0)); { SetActiveSoundSet(table); } } return 0; #ifndef TOLUA_RELEASE tolua_lerror: tolua_error(tolua_S,"#ferror in function 'SetActiveSoundSet'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE /* Open function */ TOLUA_API int tolua_enigma_open (lua_State* tolua_S) { tolua_open(tolua_S); tolua_reg_types(tolua_S); tolua_module(tolua_S,NULL,0); tolua_beginmodule(tolua_S,NULL); tolua_module(tolua_S,"enigma",0); tolua_beginmodule(tolua_S,"enigma"); tolua_constant(tolua_S,"NODIR",NODIR); tolua_constant(tolua_S,"NORTH",NORTH); tolua_constant(tolua_S,"EAST",EAST); tolua_constant(tolua_S,"SOUTH",SOUTH); tolua_constant(tolua_S,"WEST",WEST); tolua_function(tolua_S,"GetImage",tolua_enigma_enigma_GetImage00); tolua_function(tolua_S,"GetImage",tolua_enigma_enigma_GetImage01); tolua_function(tolua_S,"LoadImage",tolua_enigma_enigma_LoadImage00); tolua_function(tolua_S,"RegisterImage",tolua_enigma_enigma_RegisterImage00); tolua_function(tolua_S,"GetFont",tolua_enigma_enigma_GetFont00); tolua_function(tolua_S,"date",tolua_enigma_enigma_date00); tolua_endmodule(tolua_S); tolua_module(tolua_S,"enigma",1); tolua_beginmodule(tolua_S,"enigma"); tolua_variable(tolua_S,"TwoPlayerGame",tolua_get_enigma_TwoPlayerGame,tolua_set_enigma_TwoPlayerGame); tolua_variable(tolua_S,"SingleComputerGame",tolua_get_enigma_SingleComputerGame,tolua_set_enigma_SingleComputerGame); tolua_variable(tolua_S,"ConserveLevel",tolua_get_enigma_ConserveLevel,tolua_set_enigma_ConserveLevel); tolua_variable(tolua_S,"AllowTogglePlayer",tolua_get_enigma_AllowTogglePlayer,tolua_set_enigma_AllowTogglePlayer); tolua_variable(tolua_S,"ShowMoves",tolua_get_enigma_ShowMoves,tolua_set_enigma_ShowMoves); tolua_variable(tolua_S,"Brittleness",tolua_get_enigma_Brittleness,tolua_set_enigma_Brittleness); tolua_variable(tolua_S,"SlopeForce",tolua_get_enigma_SlopeForce,tolua_set_enigma_SlopeForce); tolua_variable(tolua_S,"FlatForce",tolua_get_enigma_FlatForce,tolua_set_enigma_FlatForce); tolua_variable(tolua_S,"FrictionFactor",tolua_get_enigma_FrictionFactor,tolua_set_enigma_FrictionFactor); tolua_variable(tolua_S,"IceFriction",tolua_get_enigma_IceFriction,tolua_set_enigma_IceFriction); tolua_variable(tolua_S,"ElectricForce",tolua_get_enigma_ElectricForce,tolua_set_enigma_ElectricForce); tolua_variable(tolua_S,"BumperForce",tolua_get_enigma_BumperForce,tolua_set_enigma_BumperForce); tolua_variable(tolua_S,"MagnetForce",tolua_get_enigma_MagnetForce,tolua_set_enigma_MagnetForce); tolua_variable(tolua_S,"MagnetRange",tolua_get_enigma_MagnetRange,tolua_set_enigma_MagnetRange); tolua_variable(tolua_S,"WaterSinkSpeed",tolua_get_enigma_WaterSinkSpeed,tolua_set_enigma_WaterSinkSpeed); tolua_variable(tolua_S,"SwampSinkSpeed",tolua_get_enigma_SwampSinkSpeed,tolua_set_enigma_SwampSinkSpeed); tolua_variable(tolua_S,"WormholeForce",tolua_get_enigma_WormholeForce,tolua_set_enigma_WormholeForce); tolua_variable(tolua_S,"WormholeRange",tolua_get_enigma_WormholeRange,tolua_set_enigma_WormholeRange); tolua_variable(tolua_S,"HoleForce",tolua_get_enigma_HoleForce,tolua_set_enigma_HoleForce); tolua_variable(tolua_S,"CreatingPreview",tolua_get_enigma_CreatingPreview,tolua_set_enigma_CreatingPreview); tolua_function(tolua_S,"AddLevelPack",tolua_enigma_enigma_AddLevelPack00); tolua_function(tolua_S,"AddZippedLevelPack",tolua_enigma_enigma_AddZippedLevelPack00); tolua_function(tolua_S,"SetCompatibility",tolua_enigma_enigma_SetCompatibility00); tolua_endmodule(tolua_S); tolua_module(tolua_S,"world",0); tolua_beginmodule(tolua_S,"world"); tolua_cclass(tolua_S,"Object","Object","",NULL); tolua_beginmodule(tolua_S,"Object"); tolua_endmodule(tolua_S); tolua_cclass(tolua_S,"Floor","Floor","Object",NULL); tolua_beginmodule(tolua_S,"Floor"); tolua_endmodule(tolua_S); tolua_cclass(tolua_S,"Item","Item","Object",NULL); tolua_beginmodule(tolua_S,"Item"); tolua_endmodule(tolua_S); tolua_cclass(tolua_S,"Stone","Stone","Object",NULL); tolua_beginmodule(tolua_S,"Stone"); tolua_endmodule(tolua_S); tolua_function(tolua_S,"MakeObject",tolua_enigma_world_MakeObject00); tolua_function(tolua_S,"MakeFloor",tolua_enigma_world_MakeFloor00); tolua_function(tolua_S,"MakeItem",tolua_enigma_world_MakeItem00); tolua_function(tolua_S,"MakeStone",tolua_enigma_world_MakeStone00); tolua_function(tolua_S,"GetNamedObject",tolua_enigma_world_GetNamedObject00); tolua_function(tolua_S,"Resize",tolua_enigma_world_Resize00); tolua_function(tolua_S,"DefineSimpleStone",tolua_enigma_world_DefineSimpleStone00); tolua_function(tolua_S,"DefineSimpleStoneMovable",tolua_enigma_world_DefineSimpleStoneMovable00); tolua_function(tolua_S,"DefineSimpleFloor",tolua_enigma_world_DefineSimpleFloor00); tolua_endmodule(tolua_S); tolua_module(tolua_S,"video",0); tolua_beginmodule(tolua_S,"video"); tolua_function(tolua_S,"GetScreen",tolua_enigma_video_GetScreen00); tolua_function(tolua_S,"HideMouse",tolua_enigma_video_HideMouse00); tolua_function(tolua_S,"ShowMouse",tolua_enigma_video_ShowMouse00); tolua_endmodule(tolua_S); tolua_module(tolua_S,"sound",0); tolua_beginmodule(tolua_S,"sound"); tolua_function(tolua_S,"DefineSoundEffect",tolua_enigma_sound_DefineSoundEffect00); tolua_function(tolua_S,"SetActiveSoundSet",tolua_enigma_sound_SetActiveSoundSet00); tolua_endmodule(tolua_S); tolua_endmodule(tolua_S); return 1; } #if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 501 TOLUA_API int luaopen_enigma (lua_State* tolua_S) { return tolua_enigma_open(tolua_S); }; #endif