# The application settings for Android libSDL port AppSettingVersion=17 LibSdlVersion=1.2 AppName="VCMI" AppFullName=eu.vcmi ScreenOrientation=h InhibitSuspend=n AppDataDownloadUrl="!Data files|data1.zip^!Data files|data2.zip^!Data files|data3.zip^" SdlVideoResize=y SdlVideoResizeKeepAspect=n NeedDepthBuffer=n SwVideoMode=y AppUsesMouse=y AppNeedsTwoButtonMouse=y AppNeedsArrowKeys=n AppNeedsTextInput=y AppUsesJoystick=n AppHandlesJoystickSensitivity=n AppUsesMultitouch=n NonBlockingSwapBuffers=n RedefinedKeys="LALT RETURN NO_REMAP NO_REMAP E" AppTouchscreenKeyboardKeysAmount=0 AppTouchscreenKeyboardKeysAmountAutoFire=0 RedefinedKeysScreenKb="LALT RETURN KP_PLUS KP_MINUS SPACE DELETE KP_PLUS KP_MINUS 1 2" StartupMenuButtonTimeout=3000 HiddenMenuOptions='KeyboardConfigMainMenu AudioConfig OptionalDownloadConfig' MultiABI=n AppVersionCode=08502 AppVersionName="0.85.02" CompiledLibraries="sdl_mixer sdl_image sdl_ttf avutil avcore avcodec avformat swscale boost_program_options boost_filesystem boost_iostreams boost_system boost_thread vcmi" CustomBuildScript=n AppCflags='-DDATA_DIR=\\\"/sdcard/app-data/eu.vcmi\\\" -DBIN_DIR=\\\"/data/data/eu.vcmi/files\\\" -DLIB_DIR=\\\"/data/data/eu.vcmi/files\\\" -DWITH_AVCODEC_DECODE_VIDEO2=1' AppLdflags='-lz -Ljni/application/vcmi -lvcmi' AppSubdirsBuild='vcmi/client vcmi/CGameInterface.cpp vcmi/CCallback.cpp' AppCmdline='' ReadmeText='^You may press "Home" now - the data will be downloaded in background'