src/menu.d src/menu.o: ../src/menu.cpp ../src/keen.h \ ../src/vorticon/sounds.h ../src/funcdefs.h ../src/fileio.h \ ../src/CLatch.h ../src/include/playeraction.h /usr/include/SDL/SDL.h \ /usr/include/SDL/SDL_main.h /usr/include/SDL/SDL_stdinc.h \ /usr/include/SDL/SDL_config.h /usr/include/SDL/SDL_platform.h \ /usr/include/SDL/begin_code.h /usr/include/SDL/close_code.h \ /usr/include/SDL/SDL_audio.h /usr/include/SDL/SDL_error.h \ /usr/include/SDL/SDL_endian.h /usr/include/SDL/SDL_mutex.h \ /usr/include/SDL/SDL_thread.h /usr/include/SDL/SDL_rwops.h \ /usr/include/SDL/SDL_cdrom.h /usr/include/SDL/SDL_cpuinfo.h \ /usr/include/SDL/SDL_events.h /usr/include/SDL/SDL_active.h \ /usr/include/SDL/SDL_keyboard.h /usr/include/SDL/SDL_keysym.h \ /usr/include/SDL/SDL_mouse.h /usr/include/SDL/SDL_video.h \ /usr/include/SDL/SDL_joystick.h /usr/include/SDL/SDL_quit.h \ /usr/include/SDL/SDL_loadso.h /usr/include/SDL/SDL_timer.h \ /usr/include/SDL/SDL_version.h ../src/include/declarations.h \ ../src/keenext.h ../src/pressf10.h ../src/include/menu.h \ ../src/include/../CGame.h ../src/include/../CLatch.h \ ../src/include/misc.h ../src/sdl/CVideoDriver.h \ ../src/sdl/../CSingleton.h ../src/sdl/COpenGL.h \ /usr/include/SDL/SDL_opengl.h ../src/sdl/../scale2x/scalebit.h \ ../src/include/game.h ../src/include/gamedo.h ../src/sdl/CTimer.h \ ../src/sdl/sound/CSound.h ../src/sdl/sound/../../CSingleton.h \ ../src/sdl/sound/CSoundChannel.h ../src/sdl/sound/CSoundSlot.h \ ../src/sdl/sound/../../hqp/hq_sound.h ../src/include/eseq_ep2.h \ ../src/include/fileio.h ../src/include/gm_pdowm.h ../src/include/main.h \ ../src/CGraphics.h ../src/CSingleton.h ../src/hqp/CHQBitmap.h \ ../src/sdl/video/colourtable.h ../src/include/gui/dialog.h \ ../src/sdl/CInput.h ../src/vorticon/CDialog.h ../src/CLogFile.h ../src/keen.h: ../src/vorticon/sounds.h: ../src/funcdefs.h: ../src/fileio.h: ../src/CLatch.h: ../src/include/playeraction.h: /usr/include/SDL/SDL.h: /usr/include/SDL/SDL_main.h: /usr/include/SDL/SDL_stdinc.h: /usr/include/SDL/SDL_config.h: /usr/include/SDL/SDL_platform.h: /usr/include/SDL/begin_code.h: /usr/include/SDL/close_code.h: /usr/include/SDL/SDL_audio.h: /usr/include/SDL/SDL_error.h: /usr/include/SDL/SDL_endian.h: /usr/include/SDL/SDL_mutex.h: /usr/include/SDL/SDL_thread.h: /usr/include/SDL/SDL_rwops.h: /usr/include/SDL/SDL_cdrom.h: /usr/include/SDL/SDL_cpuinfo.h: /usr/include/SDL/SDL_events.h: /usr/include/SDL/SDL_active.h: /usr/include/SDL/SDL_keyboard.h: /usr/include/SDL/SDL_keysym.h: /usr/include/SDL/SDL_mouse.h: /usr/include/SDL/SDL_video.h: /usr/include/SDL/SDL_joystick.h: /usr/include/SDL/SDL_quit.h: /usr/include/SDL/SDL_loadso.h: /usr/include/SDL/SDL_timer.h: /usr/include/SDL/SDL_version.h: ../src/include/declarations.h: ../src/keenext.h: ../src/pressf10.h: ../src/include/menu.h: ../src/include/../CGame.h: ../src/include/../CLatch.h: ../src/include/misc.h: ../src/sdl/CVideoDriver.h: ../src/sdl/../CSingleton.h: ../src/sdl/COpenGL.h: /usr/include/SDL/SDL_opengl.h: ../src/sdl/../scale2x/scalebit.h: ../src/include/game.h: ../src/include/gamedo.h: ../src/sdl/CTimer.h: ../src/sdl/sound/CSound.h: ../src/sdl/sound/../../CSingleton.h: ../src/sdl/sound/CSoundChannel.h: ../src/sdl/sound/CSoundSlot.h: ../src/sdl/sound/../../hqp/hq_sound.h: ../src/include/eseq_ep2.h: ../src/include/fileio.h: ../src/include/gm_pdowm.h: ../src/include/main.h: ../src/CGraphics.h: ../src/CSingleton.h: ../src/hqp/CHQBitmap.h: ../src/sdl/video/colourtable.h: ../src/include/gui/dialog.h: ../src/sdl/CInput.h: ../src/vorticon/CDialog.h: ../src/CLogFile.h: