Requested features (see also bugs.txt) ====================================== - Option for default on-screen key theme in AndroidAppSettings.cfg. - Select between normal mouse input and magnifying glass/relative input automatically, based on screen size. - Show/hide screen controls with longpress on Text Edit button. - Floating on-screen joystick - initially invisible, it appears when you touch the screen, centered on your finger, then it slides with your finger if you bump the joystick edge. - Export phone vibrator to SDL - interface is available in SDL 1.3. - Control screen brightness with SDL_SetGamma(). - Zoom in-out whole screen in SW mode with some SDL key or gesture, as in AndroidVNC. - - Support of libjnigraphics (it will disable on-screen keyboard, only SW SDL screen surface supported). This is not relevant already, as every device around is fast enough with GL. - UQM: On-screen buttons are re-appearing when using gamepad and switching between game screens. - UQM: Redesign gamepad controls. - UQM: Arrow keys do not steer the ship.