/* * OpenTyrian Classic: A modern cross-platform port of Tyrian * Copyright (C) 2007-2009 The OpenTyrian Development Team * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef FONTHAND_H #define FONTHAND_H #include "opentyr.h" #include "SDL.h" #define PART_SHADE 0 #define FULL_SHADE 1 #define DARKEN 2 #define TRICK 3 #define NO_SHADE 255 extern const int font_ascii[256]; extern JE_integer defaultBrightness; extern JE_byte textGlowFont, textGlowBrightness; extern JE_boolean levelWarningDisplay; extern JE_byte levelWarningLines; extern char levelWarningText[10][61]; extern JE_boolean warningRed; extern JE_byte warningSoundDelay; extern JE_word armorShipDelay; extern JE_byte warningCol; extern JE_shortint warningColChange; void JE_dString( SDL_Surface * screen, int x, int y, const char *s, unsigned int font ); int JE_fontCenter( const char *s, unsigned int font ); int JE_textWidth( const char *s, unsigned int font ); void JE_textShade( SDL_Surface * screen, int x, int y, const char *s, unsigned int colorbank, int brightness, unsigned int shadetype ); void JE_outText( SDL_Surface * screen, int x, int y, const char *s, unsigned int colorbank, int brightness ); void JE_outTextModify( SDL_Surface * screen, int x, int y, const char *s, unsigned int filter, unsigned int brightness, unsigned int font ); void JE_outTextAdjust( SDL_Surface * screen, int x, int y, const char *s, unsigned int filter, int brightness, unsigned int font, bool shadow ); void JE_outTextAndDarken( SDL_Surface * screen, int x, int y, const char *s, unsigned int colorbank, unsigned int brightness, unsigned int font ); void JE_updateWarning( SDL_Surface * screen ); void JE_outTextGlow( SDL_Surface * screen, int x, int y, const char *s ); #endif /* FONTHAND_H */ // kate: tab-width 4; vim: set noet: