/* Simple DirectMedia Layer Java source code (C) 2009-2014 Sergii Pylypenko This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ package net.sourceforge.clonekeenplus; import javax.microedition.khronos.opengles.GL10; import javax.microedition.khronos.opengles.GL11; import javax.microedition.khronos.opengles.GL11Ext; import javax.microedition.khronos.egl.EGL10; import javax.microedition.khronos.egl.EGL11; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.egl.EGLContext; import javax.microedition.khronos.egl.EGLDisplay; import javax.microedition.khronos.egl.EGLSurface; import java.io.File; import java.util.concurrent.locks.ReentrantLock; import java.lang.reflect.Method; import java.util.LinkedList; import java.nio.ByteBuffer; import java.nio.ByteOrder; import android.os.Bundle; import android.os.Build; import android.os.Environment; import android.util.DisplayMetrics; import android.util.Log; import android.content.Context; import android.content.res.Resources; import android.content.res.AssetManager; import android.app.Activity; import android.view.MotionEvent; import android.view.KeyEvent; import android.view.InputDevice; import android.view.Window; import android.view.WindowManager; import android.widget.TextView; import android.widget.Toast; import android.graphics.Bitmap; import android.graphics.drawable.BitmapDrawable; import android.text.ClipboardManager; class Mouse { public static final int LEFT_CLICK_NORMAL = 0; public static final int LEFT_CLICK_NEAR_CURSOR = 1; public static final int LEFT_CLICK_WITH_MULTITOUCH = 2; public static final int LEFT_CLICK_WITH_PRESSURE = 3; public static final int LEFT_CLICK_WITH_KEY = 4; public static final int LEFT_CLICK_WITH_TIMEOUT = 5; public static final int LEFT_CLICK_WITH_TAP = 6; public static final int LEFT_CLICK_WITH_TAP_OR_TIMEOUT = 7; public static final int RIGHT_CLICK_NONE = 0; public static final int RIGHT_CLICK_WITH_MULTITOUCH = 1; public static final int RIGHT_CLICK_WITH_PRESSURE = 2; public static final int RIGHT_CLICK_WITH_KEY = 3; public static final int RIGHT_CLICK_WITH_TIMEOUT = 4; public static final int SDL_FINGER_DOWN = 0; public static final int SDL_FINGER_UP = 1; public static final int SDL_FINGER_MOVE = 2; public static final int SDL_FINGER_HOVER = 3; public static final int ZOOM_NONE = 0; public static final int ZOOM_MAGNIFIER = 1; public static final int MOUSE_HW_INPUT_FINGER = 0; public static final int MOUSE_HW_INPUT_STYLUS = 1; public static final int MOUSE_HW_INPUT_MOUSE = 2; public static final int MAX_HOVER_DISTANCE = 1024; public static final int HOVER_REDRAW_SCREEN = 1024 * 10; public static final float MAX_PRESSURE = 1024.0f; } abstract class DifferentTouchInput { public abstract void process(final MotionEvent event); public abstract void processGenericEvent(final MotionEvent event); public static int ExternalMouseDetected = 0; public static DifferentTouchInput touchInput = getInstance(); public static DifferentTouchInput getInstance() { boolean multiTouchAvailable1 = false; boolean multiTouchAvailable2 = false; // Not checking for getX(int), getY(int) etc 'cause I'm lazy Method methods [] = MotionEvent.class.getDeclaredMethods(); for(Method m: methods) { if( m.getName().equals("getPointerCount") ) multiTouchAvailable1 = true; if( m.getName().equals("getPointerId") ) multiTouchAvailable2 = true; } try { Log.i("SDL", "Device: " + android.os.Build.DEVICE); Log.i("SDL", "Device name: " + android.os.Build.DISPLAY); Log.i("SDL", "Device model: " + android.os.Build.MODEL); Log.i("SDL", "Device board: " + android.os.Build.BOARD); if( android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.ICE_CREAM_SANDWICH ) { if( DetectCrappyDragonRiseDatexGamepad() ) return CrappyDragonRiseDatexGamepadInputWhichNeedsItsOwnHandlerBecauseImTooCheapAndStupidToBuyProperGamepad.Holder.sInstance; //return IcsTouchInput.Holder.sInstance; return AutoDetectTouchInput.Holder.sInstance; } if( android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.GINGERBREAD ) return GingerbreadTouchInput.Holder.sInstance; if (multiTouchAvailable1 && multiTouchAvailable2) return MultiTouchInput.Holder.sInstance; else return SingleTouchInput.Holder.sInstance; } catch( Exception e ) { try { if (multiTouchAvailable1 && multiTouchAvailable2) return MultiTouchInput.Holder.sInstance; else return SingleTouchInput.Holder.sInstance; } catch( Exception ee ) { return SingleTouchInput.Holder.sInstance; } } } private static boolean DetectCrappyDragonRiseDatexGamepad() { if( CrappyDragonRiseDatexGamepadInputWhichNeedsItsOwnHandlerBecauseImTooCheapAndStupidToBuyProperGamepad.Holder.sInstance == null ) return false; return CrappyDragonRiseDatexGamepadInputWhichNeedsItsOwnHandlerBecauseImTooCheapAndStupidToBuyProperGamepad.Holder.sInstance.detect(); } private static class SingleTouchInput extends DifferentTouchInput { private static class Holder { private static final SingleTouchInput sInstance = new SingleTouchInput(); } @Override public void processGenericEvent(final MotionEvent event) { process(event); } public void process(final MotionEvent event) { int action = -1; if( event.getAction() == MotionEvent.ACTION_DOWN ) action = Mouse.SDL_FINGER_DOWN; if( event.getAction() == MotionEvent.ACTION_UP ) action = Mouse.SDL_FINGER_UP; if( event.getAction() == MotionEvent.ACTION_MOVE ) action = Mouse.SDL_FINGER_MOVE; if ( action >= 0 ) DemoGLSurfaceView.nativeMotionEvent( (int)event.getX(), (int)event.getY(), action, 0, (int)(event.getPressure() * Mouse.MAX_PRESSURE), (int)(event.getSize() * Mouse.MAX_PRESSURE) ); } } private static class MultiTouchInput extends DifferentTouchInput { public static final int TOUCH_EVENTS_MAX = 16; // Max multitouch pointers private class touchEvent { public boolean down = false; public int x = 0; public int y = 0; public int pressure = 0; public int size = 0; } protected touchEvent touchEvents[]; MultiTouchInput() { touchEvents = new touchEvent[TOUCH_EVENTS_MAX]; for( int i = 0; i < TOUCH_EVENTS_MAX; i++ ) touchEvents[i] = new touchEvent(); } private static class Holder { private static final MultiTouchInput sInstance = new MultiTouchInput(); } public void processGenericEvent(final MotionEvent event) { process(event); } public void process(final MotionEvent event) { int action = -1; //Log.i("SDL", "Got motion event, type " + (int)(event.getAction()) + " X " + (int)event.getX() + " Y " + (int)event.getY()); if( (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_UP || (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_CANCEL ) { action = Mouse.SDL_FINGER_UP; for( int i = 0; i < TOUCH_EVENTS_MAX; i++ ) { if( touchEvents[i].down ) { touchEvents[i].down = false; DemoGLSurfaceView.nativeMotionEvent( touchEvents[i].x, touchEvents[i].y, action, i, touchEvents[i].pressure, touchEvents[i].size ); } } } if( (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_DOWN ) { action = Mouse.SDL_FINGER_DOWN; for( int i = 0; i < event.getPointerCount(); i++ ) { int id = event.getPointerId(i); if( id >= TOUCH_EVENTS_MAX ) id = TOUCH_EVENTS_MAX - 1; touchEvents[id].down = true; touchEvents[id].x = (int)event.getX(i); touchEvents[id].y = (int)event.getY(i); touchEvents[id].pressure = (int)(event.getPressure(i) * Mouse.MAX_PRESSURE); touchEvents[id].size = (int)(event.getSize(i) * Mouse.MAX_PRESSURE); DemoGLSurfaceView.nativeMotionEvent( touchEvents[id].x, touchEvents[id].y, action, id, touchEvents[id].pressure, touchEvents[id].size ); } } if( (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_MOVE || (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_POINTER_DOWN || (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_POINTER_UP ) { /* String s = "MOVE: ptrs " + event.getPointerCount(); for( int i = 0 ; i < event.getPointerCount(); i++ ) { s += " p" + event.getPointerId(i) + "=" + (int)event.getX(i) + ":" + (int)event.getY(i); } Log.i("SDL", s); */ int pointerReleased = -1; if( (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_POINTER_UP ) pointerReleased = (event.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT; for( int id = 0; id < TOUCH_EVENTS_MAX; id++ ) { int ii; for( ii = 0; ii < event.getPointerCount(); ii++ ) { if( id == event.getPointerId(ii) ) break; } if( ii >= event.getPointerCount() ) { // Up event if( touchEvents[id].down ) { action = Mouse.SDL_FINGER_UP; touchEvents[id].down = false; DemoGLSurfaceView.nativeMotionEvent( touchEvents[id].x, touchEvents[id].y, action, id, touchEvents[id].pressure, touchEvents[id].size ); } } else { if( pointerReleased == id && touchEvents[pointerReleased].down ) { action = Mouse.SDL_FINGER_UP; touchEvents[id].down = false; } else if( touchEvents[id].down ) { action = Mouse.SDL_FINGER_MOVE; } else { action = Mouse.SDL_FINGER_DOWN; touchEvents[id].down = true; } touchEvents[id].x = (int)event.getX(ii); touchEvents[id].y = (int)event.getY(ii); touchEvents[id].pressure = (int)(event.getPressure(ii) * Mouse.MAX_PRESSURE); touchEvents[id].size = (int)(event.getSize(ii) * Mouse.MAX_PRESSURE); DemoGLSurfaceView.nativeMotionEvent( touchEvents[id].x, touchEvents[id].y, action, id, touchEvents[id].pressure, touchEvents[id].size ); } } } } } private static class GingerbreadTouchInput extends MultiTouchInput { private static class Holder { private static final GingerbreadTouchInput sInstance = new GingerbreadTouchInput(); } GingerbreadTouchInput() { super(); } public void process(final MotionEvent event) { int hwMouseEvent = ((event.getSource() & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS) ? Mouse.MOUSE_HW_INPUT_STYLUS : ((event.getSource() & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) ? Mouse.MOUSE_HW_INPUT_MOUSE : Mouse.MOUSE_HW_INPUT_FINGER; if( ExternalMouseDetected != hwMouseEvent ) { ExternalMouseDetected = hwMouseEvent; DemoGLSurfaceView.nativeHardwareMouseDetected(hwMouseEvent); } super.process(event); if( !Globals.FingerHover && ExternalMouseDetected == Mouse.MOUSE_HW_INPUT_FINGER ) return; // Finger hover disabled in settings if( (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_HOVER_MOVE ) // Support bluetooth/USB mouse - available since Android 3.1 { int action; // TODO: it is possible that multiple pointers return that event, but we're handling only pointer #0 if( touchEvents[0].down ) action = Mouse.SDL_FINGER_UP; else action = Mouse.SDL_FINGER_HOVER; touchEvents[0].down = false; touchEvents[0].x = (int)event.getX(); touchEvents[0].y = (int)event.getY(); touchEvents[0].pressure = Mouse.MAX_HOVER_DISTANCE; touchEvents[0].size = 0; //if( event.getAxisValue(MotionEvent.AXIS_DISTANCE) != 0.0f ) InputDevice device = InputDevice.getDevice(event.getDeviceId()); if( device != null && device.getMotionRange(MotionEvent.AXIS_DISTANCE) != null && device.getMotionRange(MotionEvent.AXIS_DISTANCE).getRange() > 0.0f ) touchEvents[0].pressure = (int)((event.getAxisValue(MotionEvent.AXIS_DISTANCE) - device.getMotionRange(MotionEvent.AXIS_DISTANCE).getMin()) * Mouse.MAX_PRESSURE / device.getMotionRange(MotionEvent.AXIS_DISTANCE).getRange()); DemoGLSurfaceView.nativeMotionEvent( touchEvents[0].x, touchEvents[0].y, action, 0, touchEvents[0].pressure, touchEvents[0].size ); } if( (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_HOVER_EXIT ) // Update screen for finger hover { touchEvents[0].pressure = Mouse.HOVER_REDRAW_SCREEN; touchEvents[0].size = 0; DemoGLSurfaceView.nativeMotionEvent( touchEvents[0].x, touchEvents[0].y, Mouse.SDL_FINGER_HOVER, 0, touchEvents[0].pressure, touchEvents[0].size ); } } public void processGenericEvent(final MotionEvent event) { process(event); } } private static class IcsTouchInput extends GingerbreadTouchInput { private static class Holder { private static final IcsTouchInput sInstance = new IcsTouchInput(); } private int buttonState = 0; public void process(final MotionEvent event) { //Log.i("SDL", "Got motion event, type " + (int)(event.getAction()) + " X " + (int)event.getX() + " Y " + (int)event.getY() + " buttons " + buttonState + " source " + event.getSource()); int buttonStateNew = event.getButtonState(); if( buttonStateNew != buttonState ) { for( int i = 1; i <= MotionEvent.BUTTON_FORWARD; i *= 2 ) { if( (buttonStateNew & i) != (buttonState & i) ) DemoGLSurfaceView.nativeMouseButtonsPressed(i, ((buttonStateNew & i) == 0) ? 0 : 1); } buttonState = buttonStateNew; } super.process(event); // Push mouse coordinate first } public void processGenericEvent(final MotionEvent event) { // Joysticks are supported since Honeycomb, but I don't care about it, because very little devices have it if( (event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK ) { DemoGLSurfaceView.nativeGamepadAnalogJoystickInput( event.getAxisValue(MotionEvent.AXIS_X), event.getAxisValue(MotionEvent.AXIS_Y), event.getAxisValue(MotionEvent.AXIS_Z), event.getAxisValue(MotionEvent.AXIS_RZ), event.getAxisValue(MotionEvent.AXIS_RTRIGGER), event.getAxisValue(MotionEvent.AXIS_LTRIGGER) ); return; } // Process mousewheel if( event.getAction() == MotionEvent.ACTION_SCROLL ) { int scrollX = Math.round(event.getAxisValue(MotionEvent.AXIS_HSCROLL)); int scrollY = Math.round(event.getAxisValue(MotionEvent.AXIS_VSCROLL)); DemoGLSurfaceView.nativeMouseWheel(scrollX, scrollY); return; } super.processGenericEvent(event); } } private static class IcsTouchInputWithHistory extends IcsTouchInput { private static class Holder { private static final IcsTouchInputWithHistory sInstance = new IcsTouchInputWithHistory(); } public void process(final MotionEvent event) { int ptr = 0; // Process only one touch event, because that's typically a pen/mouse for( ptr = 0; ptr < TOUCH_EVENTS_MAX; ptr++ ) { if( touchEvents[ptr].down ) break; } if( ptr >= TOUCH_EVENTS_MAX ) ptr = 0; //Log.i("SDL", "Got motion event, getHistorySize " + (int)(event.getHistorySize()) + " ptr " + ptr); for( int i = 0; i < event.getHistorySize(); i++ ) { DemoGLSurfaceView.nativeMotionEvent( (int)event.getHistoricalX(i), (int)event.getHistoricalY(i), Mouse.SDL_FINGER_MOVE, ptr, (int)( event.getHistoricalPressure(i) * Mouse.MAX_PRESSURE ), (int)( event.getHistoricalSize(i) * Mouse.MAX_PRESSURE ) ); } super.process(event); // Push mouse coordinate first } } private static class CrappyDragonRiseDatexGamepadInputWhichNeedsItsOwnHandlerBecauseImTooCheapAndStupidToBuyProperGamepad extends IcsTouchInput { private static class Holder { private static final CrappyDragonRiseDatexGamepadInputWhichNeedsItsOwnHandlerBecauseImTooCheapAndStupidToBuyProperGamepad sInstance = new CrappyDragonRiseDatexGamepadInputWhichNeedsItsOwnHandlerBecauseImTooCheapAndStupidToBuyProperGamepad(); } float hatX = 0.0f, hatY = 0.0f; public void processGenericEvent(final MotionEvent event) { // Joysticks are supported since Honeycomb, but I don't care about it, because very little devices have it if( (event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK ) { // event.getAxisValue(AXIS_HAT_X) and event.getAxisValue(AXIS_HAT_Y) are joystick arrow keys, they also send keyboard events DemoGLSurfaceView.nativeGamepadAnalogJoystickInput( event.getAxisValue(MotionEvent.AXIS_X), event.getAxisValue(MotionEvent.AXIS_Y), event.getAxisValue(MotionEvent.AXIS_RX), event.getAxisValue(MotionEvent.AXIS_RZ), 0, 0); if( event.getAxisValue(MotionEvent.AXIS_HAT_X) != hatX ) { hatX = event.getAxisValue(MotionEvent.AXIS_HAT_X); if( hatX == 0.0f ) { DemoGLSurfaceView.nativeKey(KeyEvent.KEYCODE_DPAD_LEFT, 0, 0); DemoGLSurfaceView.nativeKey(KeyEvent.KEYCODE_DPAD_RIGHT, 0, 0); } else DemoGLSurfaceView.nativeKey(hatX < 0.0f ? KeyEvent.KEYCODE_DPAD_LEFT : KeyEvent.KEYCODE_DPAD_RIGHT, 1, 0); } if( event.getAxisValue(MotionEvent.AXIS_HAT_Y) != hatY ) { hatY = event.getAxisValue(MotionEvent.AXIS_HAT_Y); if( hatY == 0.0f ) { DemoGLSurfaceView.nativeKey(KeyEvent.KEYCODE_DPAD_UP, 0, 0); DemoGLSurfaceView.nativeKey(KeyEvent.KEYCODE_DPAD_DOWN, 0, 0); } else DemoGLSurfaceView.nativeKey(hatY < 0.0f ? KeyEvent.KEYCODE_DPAD_UP : KeyEvent.KEYCODE_DPAD_DOWN, 1, 0); } return; } super.processGenericEvent(event); } public boolean detect() { int[] devIds = InputDevice.getDeviceIds(); for( int id : devIds ) { InputDevice device = InputDevice.getDevice(id); if( device == null ) continue; System.out.println("libSDL: input device ID " + id + " type " + device.getSources() + " name " + device.getName() ); if( (device.getSources() & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD && (device.getSources() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && device.getName().indexOf("DragonRise Inc") == 0 ) { System.out.println("libSDL: Detected crappy DragonRise gamepad, enabling special hack for it. Please press button labeled 'Analog', otherwise it won't work, because it's cheap and crappy"); return true; } } return false; } } private static class CrappyMtkTabletWithBrokenTouchDrivers extends IcsTouchInput { private static class Holder { private static final CrappyMtkTabletWithBrokenTouchDrivers sInstance = new CrappyMtkTabletWithBrokenTouchDrivers(); } public void process(final MotionEvent event) { if( (event.getAction() & MotionEvent.ACTION_MASK) != MotionEvent.ACTION_HOVER_MOVE && (event.getAction() & MotionEvent.ACTION_MASK) != MotionEvent.ACTION_HOVER_EXIT ) // Ignore hover events, they are broken super.process(event); } public void processGenericEvent(final MotionEvent event) { if( (event.getAction() & MotionEvent.ACTION_MASK) != MotionEvent.ACTION_HOVER_MOVE && (event.getAction() & MotionEvent.ACTION_MASK) != MotionEvent.ACTION_HOVER_EXIT ) // Ignore hover events, they are broken super.processGenericEvent(event); } } private static class AutoDetectTouchInput extends IcsTouchInput { int tapCount = 0; boolean hover = false, fingerHover = false, tap = false; float hoverX = 0.0f, hoverY = 0.0f; long hoverTime = 0; float tapX = 0.0f, tapY = 0.0f; long tapTime = 0; float hoverTouchDistance = 0.0f; private static class Holder { private static final AutoDetectTouchInput sInstance = new AutoDetectTouchInput(); } public void process(final MotionEvent event) { if( ((event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_UP || (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_DOWN) ) { tapCount ++; if( (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_UP ) { tap = true; tapX = event.getX(); tapY = event.getY(); tapTime = System.currentTimeMillis(); if( hover ) Log.i("SDL", "Tap tapX " + event.getX() + " tapY " + event.getX()); } else if( hover && System.currentTimeMillis() < hoverTime + 1000 ) { hoverTouchDistance += Math.abs(hoverX - event.getX()) + Math.abs(hoverY - event.getY()); Log.i("SDL", "Finger down event.getX() " + event.getX() + " hoverX " + hoverX + " event.getY() " + event.getY() + " hoverY " + hoverY + " hoverTouchDistance " + hoverTouchDistance); } } if( tapCount >= 4 ) { int displayHeight = 800; try { DisplayMetrics dm = new DisplayMetrics(); MainActivity.instance.getWindowManager().getDefaultDisplay().getMetrics(dm); displayHeight = Math.min(dm.widthPixels, dm.heightPixels); } catch (Exception eeeee) {} Log.i("SDL", "AutoDetectTouchInput: hoverTouchDistance " + hoverTouchDistance + " threshold " + displayHeight / 2 + " hover " + hover + " fingerHover " + fingerHover); if( hoverTouchDistance > displayHeight / 2 ) { if( Globals.AppUsesMouse ) Toast.makeText(MainActivity.instance, "Detected buggy touch panel, enabling workarounds", Toast.LENGTH_SHORT).show(); touchInput = CrappyMtkTabletWithBrokenTouchDrivers.Holder.sInstance; } else { if( fingerHover ) { if( Globals.AppUsesMouse ) Toast.makeText(MainActivity.instance, "Finger hover capability detected", Toast.LENGTH_SHORT).show(); // Switch away from relative mouse input if( Globals.FingerHover && (Globals.RelativeMouseMovement || Globals.LeftClickMethod != Mouse.LEFT_CLICK_NORMAL) ) { if( Globals.RelativeMouseMovement ) Globals.ShowScreenUnderFinger = Mouse.ZOOM_MAGNIFIER; Globals.RelativeMouseMovement = false; Globals.LeftClickMethod = Mouse.LEFT_CLICK_NORMAL; } Settings.applyMouseEmulationOptions(); } if ( Globals.GenerateSubframeTouchEvents ) touchInput = IcsTouchInputWithHistory.Holder.sInstance; else touchInput = IcsTouchInput.Holder.sInstance; } } super.process(event); } public void processGenericEvent(final MotionEvent event) { super.processGenericEvent(event); if( (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_HOVER_MOVE || (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_HOVER_ENTER || (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_HOVER_EXIT ) { hover = true; hoverX = event.getX(); hoverY = event.getY(); hoverTime = System.currentTimeMillis(); if( ExternalMouseDetected == 0 && (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_HOVER_MOVE ) fingerHover = true; if( tap && System.currentTimeMillis() < tapTime + 1000 ) { tap = false; hoverTouchDistance += Math.abs(tapX - hoverX) + Math.abs(tapY - hoverY); Log.i("SDL", "Hover hoverX " + hoverX + " tapX " + tapX + " hoverY " + hoverX + " tapY " + tapY + " hoverTouchDistance " + hoverTouchDistance); } } } } } class DemoRenderer extends GLSurfaceView_SDL.Renderer { public DemoRenderer(MainActivity _context) { context = _context; clipboard = (android.text.ClipboardManager) context.getSystemService(context.CLIPBOARD_SERVICE); } public void onSurfaceCreated(GL10 gl, EGLConfig config) { Log.i("SDL", "libSDL: DemoRenderer.onSurfaceCreated(): paused " + mPaused + " mFirstTimeStart " + mFirstTimeStart ); mGlSurfaceCreated = true; mGl = gl; if( ! mPaused && ! mFirstTimeStart ) nativeGlContextRecreated(); mFirstTimeStart = false; } public void onSurfaceChanged(GL10 gl, int w, int h) { Log.i("SDL", "libSDL: DemoRenderer.onSurfaceChanged(): paused " + mPaused + " mFirstTimeStart " + mFirstTimeStart + " w " + w + " h " + h); if( w < h && Globals.HorizontalOrientation ) { // Sometimes when Android awakes from lockscreen, portrait orientation is kept int x = w; w = h; h = x; } mWidth = w; mHeight = h; mGl = gl; nativeResize(w, h, Globals.KeepAspectRatio ? 1 : 0); } public void onSurfaceDestroyed() { Log.i("SDL", "libSDL: DemoRenderer.onSurfaceDestroyed(): paused " + mPaused + " mFirstTimeStart " + mFirstTimeStart ); mGlSurfaceCreated = false; mGlContextLost = true; nativeGlContextLost(); }; public void onDrawFrame(GL10 gl) { mGl = gl; DrawLogo(mGl); SwapBuffers(); nativeInitJavaCallbacks(); // Make main thread priority lower so audio thread won't get underrun // Thread.currentThread().setPriority((Thread.currentThread().getPriority() + Thread.MIN_PRIORITY)/2); mGlContextLost = false; if(Globals.CompatibilityHacksStaticInit) MainActivity.LoadApplicationLibrary(context); Settings.Apply(context); Settings.nativeSetEnv( "DISPLAY_RESOLUTION_WIDTH", String.valueOf(Math.max(mWidth, mHeight)) ); Settings.nativeSetEnv( "DISPLAY_RESOLUTION_HEIGHT", String.valueOf(Math.min(mWidth, mHeight)) ); // In Kitkat with immersive mode, getWindowManager().getDefaultDisplay().getMetrics() return inaccurate height accelerometer = new AccelerometerReader(context); if( Globals.MoveMouseWithGyroscope ) startAccelerometerGyroscope(1); // Tweak video thread priority, if user selected big audio buffer if(Globals.AudioBufferConfig >= 2) Thread.currentThread().setPriority( (Thread.NORM_PRIORITY + Thread.MIN_PRIORITY) / 2 ); // Lower than normal // Calls main() and never returns, hehe - we'll call eglSwapBuffers() from native code nativeInit( Globals.DataDir, Globals.CommandLine, ( (Globals.SwVideoMode && Globals.MultiThreadedVideo) || Globals.CompatibilityHacksVideo ) ? 1 : 0, Globals.RedirectStdout ? 1 : 0 ); System.exit(0); // The main() returns here - I don't bother with deinit stuff, just terminate process } public int swapBuffers() // Called from native code { if( ! super.SwapBuffers() && Globals.NonBlockingSwapBuffers ) { if(mRatelimitTouchEvents) { synchronized(this) { this.notify(); } } return 0; } if(mGlContextLost) { mGlContextLost = false; Settings.SetupTouchscreenKeyboardGraphics(context); // Reload on-screen buttons graphics DrawLogo(mGl); super.SwapBuffers(); } // Unblock event processing thread only after we've finished rendering if(mRatelimitTouchEvents) { synchronized(this) { this.notify(); } } if( context.isScreenKeyboardShown() ) { try { Thread.sleep(50); // Give some time to the keyboard input thread } catch(Exception e) { }; } return 1; } public void showScreenKeyboardWithoutTextInputField() // Called from native code { class Callback implements Runnable { public MainActivity parent; public void run() { parent.showScreenKeyboardWithoutTextInputField(); } } Callback cb = new Callback(); cb.parent = context; context.runOnUiThread(cb); } public void showScreenKeyboard(final String oldText, int sendBackspace) // Called from native code { class Callback implements Runnable { public MainActivity parent; public String oldText; public boolean sendBackspace; public void run() { parent.showScreenKeyboard(oldText, sendBackspace); } } Callback cb = new Callback(); cb.parent = context; cb.oldText = oldText; cb.sendBackspace = (sendBackspace != 0); context.runOnUiThread(cb); } public void hideScreenKeyboard() // Called from native code { class Callback implements Runnable { public MainActivity parent; public void run() { parent.hideScreenKeyboard(); } } Callback cb = new Callback(); cb.parent = context; context.runOnUiThread(cb); } public int isScreenKeyboardShown() // Called from native code { return context.isScreenKeyboardShown() ? 1 : 0; } public void setScreenKeyboardHintMessage(String s) // Called from native code { context.setScreenKeyboardHintMessage(s); } public void startAccelerometerGyroscope(int started) // Called from native code { accelerometer.openedBySDL = (started != 0); if( accelerometer.openedBySDL && !mPaused ) accelerometer.start(); else accelerometer.stop(); } public String getClipboardText() // Called from native code { String ret = ""; try { if( clipboard != null && clipboard.getText() != null ) ret = clipboard.getText().toString(); } catch (Exception e) { Log.i("SDL", "getClipboardText() exception: " + e.toString()); } return ret; } public void exitApp() { nativeDone(); } public void getAdvertisementParams(int params[]) { context.getAdvertisementParams(params); } public void setAdvertisementVisible(int visible) { context.setAdvertisementVisible(visible); } public void setAdvertisementPosition(int left, int top) { context.setAdvertisementPosition(left, top); } public void requestNewAdvertisement() { context.requestNewAdvertisement(); } private int PowerOf2(int i) { int value = 1; while (value < i) value <<= 1; return value; } public void DrawLogo(GL10 gl) { /* // TODO: this not quite works, as it seems BitmapDrawable bmp = null; try { bmp = new BitmapDrawable(context.getAssets().open("logo.png")); } catch(Exception e) { bmp = new BitmapDrawable(context.getResources().openRawResource(R.drawable.publisherlogo)); } int width = bmp.getBitmap().getWidth(); int height = bmp.getBitmap().getHeight(); ByteBuffer byteBuffer = ByteBuffer.allocateDirect(4 * width * height); //byteBuffer.order(ByteOrder.BIG_ENDIAN); bmp.getBitmap().copyPixelsToBuffer(byteBuffer); byteBuffer.position(0); gl.glViewport(0, 0, mWidth, mHeight); gl.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT); gl.glColor4x(0x10000, 0x10000, 0x10000, 0x10000); gl.glPixelStorei(gl.GL_UNPACK_ALIGNMENT, 1); gl.glEnable(GL10.GL_TEXTURE_2D); int textureName = -1; int mTextureNameWorkspace[] = new int[1]; int mCropWorkspace[] = new int[4]; gl.glGenTextures(1, mTextureNameWorkspace, 0); textureName = mTextureNameWorkspace[0]; gl.glBindTexture(GL10.GL_TEXTURE_2D, textureName); gl.glActiveTexture(textureName); gl.glClientActiveTexture(textureName); gl.glTexImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_RGBA, PowerOf2(width), PowerOf2(height), 0, GL10.GL_RGBA, GL10.GL_UNSIGNED_BYTE, null); gl.glTexSubImage2D(GL10.GL_TEXTURE_2D, 0, 0, 0, width, height, GL10.GL_RGBA, GL10.GL_UNSIGNED_BYTE, byteBuffer); mCropWorkspace[0] = 0; // u mCropWorkspace[1] = height; // v mCropWorkspace[2] = width; mCropWorkspace[3] = -height; ((GL11) gl).glTexParameteriv(GL10.GL_TEXTURE_2D, GL11Ext.GL_TEXTURE_CROP_RECT_OES, mCropWorkspace, 0); ((GL11Ext) gl).glDrawTexiOES(0, -mHeight, 0, mWidth, mHeight); gl.glActiveTexture(0); gl.glClientActiveTexture(0); gl.glBindTexture(GL10.GL_TEXTURE_2D, 0); gl.glDeleteTextures(1, mTextureNameWorkspace, 0); gl.glFlush(); */ } private native void nativeInitJavaCallbacks(); private native void nativeInit(String CurrentPath, String CommandLine, int multiThreadedVideo, int isDebuggerConnected); private native void nativeResize(int w, int h, int keepAspectRatio); private native void nativeDone(); private native void nativeGlContextLost(); public native void nativeGlContextRecreated(); public native void nativeGlContextLostAsyncEvent(); public static native void nativeTextInput( int ascii, int unicode ); public static native void nativeTextInputFinished(); private MainActivity context = null; public AccelerometerReader accelerometer = null; private GL10 mGl = null; private EGL10 mEgl = null; private EGLDisplay mEglDisplay = null; private EGLSurface mEglSurface = null; private EGLContext mEglContext = null; private boolean mGlContextLost = false; public boolean mGlSurfaceCreated = false; public boolean mPaused = false; private boolean mFirstTimeStart = true; public int mWidth = 0; public int mHeight = 0; private ClipboardManager clipboard = null; public static final boolean mRatelimitTouchEvents = true; //(Build.VERSION.SDK_INT >= Build.VERSION_CODES.FROYO); } class DemoGLSurfaceView extends GLSurfaceView_SDL { public DemoGLSurfaceView(MainActivity context) { super(context); mParent = context; setEGLConfigChooser(Globals.VideoDepthBpp, Globals.NeedDepthBuffer, Globals.NeedStencilBuffer, Globals.NeedGles2); mRenderer = new DemoRenderer(context); setRenderer(mRenderer); } @Override public boolean onTouchEvent(final MotionEvent event) { DifferentTouchInput.touchInput.process(event); if( DemoRenderer.mRatelimitTouchEvents ) { limitEventRate(event); } return true; }; @Override public boolean onGenericMotionEvent (final MotionEvent event) { DifferentTouchInput.touchInput.processGenericEvent(event); if( DemoRenderer.mRatelimitTouchEvents ) { limitEventRate(event); } return true; } public void limitEventRate(final MotionEvent event) { // Wait a bit, and try to synchronize to app framerate, or event thread will eat all CPU and we'll lose FPS // With Froyo the rate of touch events seems to be limited by OS, but they are arriving faster then we're redrawing anyway if((event.getAction() == MotionEvent.ACTION_MOVE || event.getAction() == MotionEvent.ACTION_HOVER_MOVE)) { synchronized(mRenderer) { try { mRenderer.wait(300L); // And sometimes the app decides not to render at all, so this timeout should not be big. } catch (InterruptedException e) { Log.v("SDL", "DemoGLSurfaceView::limitEventRate(): Who dared to interrupt my slumber?"); Thread.interrupted(); } } } } public void exitApp() { mRenderer.exitApp(); }; @Override public void onPause() { Log.i("SDL", "libSDL: DemoGLSurfaceView.onPause(): mRenderer.mGlSurfaceCreated " + mRenderer.mGlSurfaceCreated + " mRenderer.mPaused " + mRenderer.mPaused + (mRenderer.mPaused ? " - not doing anything" : "")); if(mRenderer.mPaused) return; mRenderer.mPaused = true; mRenderer.nativeGlContextLostAsyncEvent(); if( mRenderer.accelerometer != null ) // For some reason it crashes here often - are we getting this event before initialization? mRenderer.accelerometer.stop(); super.onPause(); }; public boolean isPaused() { return mRenderer.mPaused; } @Override public void onResume() { Log.i("SDL", "libSDL: DemoGLSurfaceView.onResume(): mRenderer.mGlSurfaceCreated " + mRenderer.mGlSurfaceCreated + " mRenderer.mPaused " + mRenderer.mPaused + (!mRenderer.mPaused ? " - not doing anything" : "")); if(!mRenderer.mPaused) return; mRenderer.mPaused = false; super.onResume(); if( mRenderer.mGlSurfaceCreated && ! mRenderer.mPaused || Globals.NonBlockingSwapBuffers ) mRenderer.nativeGlContextRecreated(); if( mRenderer.accelerometer != null && mRenderer.accelerometer.openedBySDL ) // For some reason it crashes here often - are we getting this event before initialization? mRenderer.accelerometer.start(); }; DemoRenderer mRenderer; MainActivity mParent; public static native void nativeMotionEvent( int x, int y, int action, int pointerId, int pressure, int radius ); public static native int nativeKey( int keyCode, int down, int unicode ); public static native void initJavaCallbacks(); public static native void nativeHardwareMouseDetected( int detected ); public static native void nativeMouseButtonsPressed( int buttonId, int pressedState ); public static native void nativeMouseWheel( int scrollX, int scrollY ); public static native void nativeGamepadAnalogJoystickInput( float stick1x, float stick1y, float stick2x, float stick2y, float rtrigger, float ltrigger ); }