# The application settings for Android libSDL port AppSettingVersion=12 LibSdlVersion=1.2 AppName="Ballfield" AppFullName=net.olofson.ballfield ScreenOrientation=h InhibitSuspend=n AppDataDownloadUrl="Game data is 1 Mb|ballfield.zip" SdlVideoResize=y SdlVideoResizeKeepAspect=n NeedDepthBuffer=n AppUsesMouse=n AppNeedsArrowKeys=n AppUsesJoystick=n AppHandlesJoystickSensitivity=n AppUsesMultitouch=n NonBlockingSwapBuffers=n RedefinedKeys="SPACE RETURN" AppTouchscreenKeyboardKeysAmount=1 AppTouchscreenKeyboardKeysAmountAutoFire=0 MultiABI=n AppVersionCode=101 AppVersionName="1.01" CompiledLibraries="sdl_mixer sdl_image" CustomBuildScript=n AppCflags='-O2 -finline-functions' AppLdflags='' AppSubdirsBuild='' AppUseCrystaXToolchain=n ReadmeText='^'