/* * Mpeg Layer-1 audio decoder * -------------------------- * copyright (c) 1995 by Michael Hipp, All rights reserved. See also 'README' * near unoptimzed ... * * may have a few bugs after last optimization ... * */ #include "mpg123_sdlsound.h" void I_step_one(unsigned int balloc[], unsigned int scale_index[2][SBLIMIT],struct frame *fr) { unsigned int *ba=balloc; unsigned int *sca = (unsigned int *) scale_index; if(fr->stereo) { int i; int jsbound = fr->jsbound; for (i=0;istereo) { int jsbound = fr->jsbound; register real *f0 = fraction[0]; register real *f1 = fraction[1]; ba = balloc; for (sample=smpb,i=0;istereo; unsigned int balloc[2*SBLIMIT]; unsigned int scale_index[2][SBLIMIT]; real fraction[2][SBLIMIT]; int single = fr->single; fr->jsbound = (fr->mode == MPG_MD_JOINT_STEREO) ? (fr->mode_ext<<2)+4 : 32; if(stereo == 1 || single == 3) single = 0; I_step_one(balloc,scale_index,fr); for (i=0;i= 0) { clip += synth_1to1_mono( (real*)fraction[single],pcm_sample,pcm_point,mp); } else { int p1 = *pcm_point; clip += synth_1to1( (real*)fraction[0],0,pcm_sample,&p1,mp); clip += synth_1to1( (real*)fraction[1],1,pcm_sample,pcm_point,mp); } } return clip; }