--- VisualC.html 2013-10-08 17:46:42.388028693 +0200 +++ VisualC.html 1970-01-01 01:00:00.000000000 +0100 @@ -1,157 +0,0 @@ - -
-- You can either use the precompiled libraries from - the SDL Download web site , or you can build SDL yourself. -
-
- Go into the VisualC directory and double-click on the VC++ file "SDL.dsw" ("SDL.sln"). This should open up the IDE.
-
- You may be prompted at this point to upgrade the workspace, should you be using - a more recent version of Visual C++. If so, allow the workspace to be upgraded. -
-
- Build the .dll and .lib files.
-
- This is done by right clicking on each project in turn (Projects are listed in - the Workspace panel in the FileView tab), and selecting "Build". -
-- If you get an error about SDL_config.h being missing, you should - copy include/SDL_config.h.default to include/SDL_config.h and try again. -
-- You may get a few warnings, but you should not get any errors. You do have to - have at least the DirectX 5 SDK installed, however. The latest - version of DirectX can be downloaded or purchased on a cheap CD (my - recommendation) from Microsoft . -
-- Later, we will refer to the following .lib and .dll files that have just been - generated: -
-- Search for these using the Windows Find (Windows-F) utility, if you don't - already know where they should be. For those of you with a clue, look inside - the Debug or Release directories of the subdirectories of the Project folder. - (It might be easier to just use Windows Find if this sounds confusing. And - don't worry about needing a clue; we all need visits from the clue fairy - frequently.) -
-- Create a project as a Win32 Application. -
-- Create a C++ file for your project. -
-
- Set the C runtime to "Multi-threaded DLL" in the menu: Project|Settings|C/C++
- tab|Code Generation|Runtime Library .
-
- Add the SDL include directory to your list of includes in the
- menu: Project|Settings|C/C++ tab|Preprocessor|Additional include directories
- .
-
- VC7 Specific: Instead of doing this I find it easier to
- add the include and library directories to the list that VC7 keeps. Do this by
- selecting Tools|Options|Projects|VC++ Directories and under the "Show
- Directories For:" dropbox select "Include Files", and click the "New Directory
- Icon" and add the [SDLROOT]\include directory (ex. If you installed to
- c:\SDL-1.2.5\ add c:\SDL-1.2.5\include). Proceed to change the
- dropbox selection to "Library Files" and add [SDLROOT]\lib.
-
- The "include directory" I am referring to is the include folder
- within the main SDL directory (the one that this HTML file located within).
-
- Now we're going to use the files that we had created earlier in the Build SDL - step. -
-- Copy the following files into your Project directory: -
-- Add the following files to your project (It is not necessary to copy them to - your project directory): -
-- (To add them to your project, right click on your project, and select "Add - files to project") -
-Instead of adding the files to your project it is more - desireable to add them to the linker options: Project|Properties|Linker|Command - Line and type the names of the libraries to link with in the "Additional - Options:" box. Note: This must be done for each build - configuration (eg. Release,Debug).
-
- Now create the basic body of your project. The body of your program should take
- the following form:
-
-
-#include "SDL.h"
-
-int main( int argc, char* argv[] )
-{
- // Body of the program goes here.
- return 0;
-}
-
-
- I hope that this document has helped you get through the most difficult part of - using the SDL: installing it. Suggestions for improvements to this document - should be sent to the writers of this document. -
-- Thanks to Paulus Esterhazy (pesterhazy@gmx.net), for the work on VC++ port. -
-- This document was originally called "VisualC.txt", and was written by - Sam Lantinga. -
-- Later, it was converted to HTML and expanded into the document that you see - today by Lion Kimbro. -
-Minor Fixes and Visual C++ 7 Information (In Green) was added by James Turk -
- -