LOCAL_PATH := $(call my-dir) ########################### # # GL static library # ########################### include $(CLEAR_VARS) LOCAL_MODULE := gl4es LOCAL_C_INCLUDES := $(LOCAL_PATH)/include LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES) -DBCMHOST LOCAL_SRC_FILES := \ src/gl/array.c \ src/gl/buffers.c \ src/gl/debug.c \ src/gl/decompress.c \ src/gl/directstate.c \ src/gl/eval.c \ src/gl/framebuffers.c \ src/gl/getter.c \ src/gl/gl.c \ src/gl/hint.c \ src/gl/init.c \ src/gl/light.c \ src/gl/line.c \ src/gl/list.c \ src/gl/loader.c \ src/gl/matrix.c \ src/gl/matvec.c \ src/gl/pixel.c \ src/gl/queries.c \ src/gl/raster.c \ src/gl/render.c \ src/gl/stack.c \ src/gl/texgen.c \ src/gl/texture.c \ src/gl/wrap/gl.c \ src/gl/wrap/gles.c \ src/gl/wrap/glstub.c \ src/gl/math/eval.c \ src/glx/hardext.c \ src/glx/glx.c \ src/glx/lookup.c \ src/glx/streaming.c \ LOCAL_CFLAGS += -g -std=c99 -funwind-tables -O3 -DBCMHOST -fvisibility=hidden -include include/android_debug.h #LOCAL_CFLAGS += -DNO_INIT_CONSTRUCTOR #LOCAL_LDLIBS := -ldl -llog include $(BUILD_STATIC_LIBRARY)