/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // r_local.h -- private refresh defs #ifndef GLQUAKE #include "r_shared.h" #define ALIAS_BASE_SIZE_RATIO (1.0 / 11.0) // normalizing factor so player model works out to about // 1 pixel per triangle #define BMODEL_FULLY_CLIPPED 0x10 // value returned by R_BmodelCheckBBox () // if bbox is trivially rejected // TODO: put in span spilling to shrink list size // !!! if this is changed, it must be changed in d_polysa.s too !!! #define DPS_MAXSPANS MAXHEIGHT+1 // !!! if this is changed, it must be changed in asm_draw.h too !!! typedef struct { void *pdest; short *pz; int count; byte *ptex; int sfrac, tfrac, light, zi; } spanpackage_t; //=========================================================================== // viewmodel lighting typedef struct { int ambientlight; int shadelight; float *plightvec; } alight_t; /* typedef struct { int ambientlight; int shadelight; fixedpoint_t *plightvec; } alight_FPM_t; */ //=========================================================================== // clipped bmodel edges typedef struct bedge_s { mvertex_t *v[2]; struct bedge_s *pnext; } bedge_t; /* typedef struct bedge_FPM_s { mvertex_FPM_t *v[2]; struct bedge_FPM_s *pnext; } bedge_FPM_t; */ typedef struct { float fv[3]; // viewspace x, y } auxvert_t; /* typedef struct { fixedpoint_t fv[3]; // viewspace x, y } auxvert_FPM_t; */ //=========================================================================== extern cvar_t r_draworder; extern cvar_t r_speeds; extern cvar_t r_timegraph; extern cvar_t r_graphheight; extern cvar_t r_clearcolor; extern cvar_t r_waterwarp; extern cvar_t r_fullbright; extern cvar_t r_drawentities; extern cvar_t r_aliasstats; extern cvar_t r_dspeeds; extern cvar_t r_drawflat; extern cvar_t r_ambient; extern cvar_t r_reportsurfout; extern cvar_t r_maxsurfs; extern cvar_t r_numsurfs; extern cvar_t r_reportedgeout; extern cvar_t r_maxedges; extern cvar_t r_numedges; //Dan East: extern cvar_t r_maxparticles; #define XCENTERING (1.0 / 2.0) #define YCENTERING (1.0 / 2.0) //#define XCENTERINGFPM FPM_FROMFLOAT(1.0 / 2.0) //#define YCENTERINGFPM FPM_FROMFLOAT(1.0 / 2.0) #define CLIP_EPSILON 0.001 #define BACKFACE_EPSILON 0.01 //=========================================================================== #define DIST_NOT_SET 98765 // !!! if this is changed, it must be changed in asm_draw.h too !!! typedef struct clipplane_s { vec3_t normal; float dist; struct clipplane_s *next; byte leftedge; byte rightedge; byte reserved[2]; } clipplane_t; typedef struct clipplane_fxp_s { int normal[3]; int dist; struct clipplane_fxp_s *next; byte leftedge; byte rightedge; byte reserved[2]; } clipplane_fxp_t; /* typedef struct clipplane_FPM_s { vec3_FPM_t normal; fixedpoint_t dist; struct clipplane_FPM_s *next; byte leftedge; byte rightedge; byte reserved[2]; } clipplane_FPM_t; */ extern clipplane_t view_clipplanes[4]; //extern clipplane_FPM_t view_clipplanesFPM[4]; #ifdef USE_PQ_OPT2 extern clipplane_fxp_t view_clipplanes_fxp[4]; #endif //============================================================================= void R_RenderWorld (void); //void R_RenderWorldFPM (void); //============================================================================= extern mplane_t screenedge[4]; //extern mplane_FPM_t screenedgeFPM[4]; extern vec3_t r_origin; extern vec3_t r_entorigin; //extern vec3_FPM_t r_entoriginFPM; extern float screenAspect; extern float verticalFieldOfView; extern float xOrigin, yOrigin; extern int r_visframecount; //============================================================================= extern int vstartscan; void R_ClearPolyList (void); void R_DrawPolyList (void); // // current entity info // extern qboolean insubmodel; extern vec3_t r_worldmodelorg; //extern vec3_FPM_t r_worldmodelorgFPM; void R_DrawSprite (void); //void R_DrawSpriteFPM (void); void R_RenderFace (msurface_t *fa, int clipflags); //void R_RenderFaceFPM (msurface_FPM_t *fa, int clipflags); void R_RenderPoly (msurface_t *fa, int clipflags); //void R_RenderPolyFPM (msurface_FPM_t *fa, int clipflags); void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf); //void R_RenderBmodelFaceFPM (bedge_FPM_t *pedges, msurface_FPM_t *psurf); void R_TransformPlane (mplane_t *p, float *normal, float *dist); void R_TransformFrustum (void); //void R_TransformFrustumFPM (void); void R_SetSkyFrame (void); //void R_SetSkyFrameFPM (void); void R_DrawSurfaceBlock16 (void); void R_DrawSurfaceBlock8 (void); texture_t *R_TextureAnimation (texture_t *base); //texture_t *R_TextureAnimationFPM (texture_t *base); #if id386 void R_DrawSurfaceBlock8_mip0 (void); void R_DrawSurfaceBlock8_mip1 (void); void R_DrawSurfaceBlock8_mip2 (void); void R_DrawSurfaceBlock8_mip3 (void); #endif void R_GenSkyTile (void *pdest); void R_GenSkyTile16 (void *pdest); void R_Surf8Patch (void); void R_Surf16Patch (void); void R_DrawSubmodelPolygons (model_t *pmodel, int clipflags); //void R_DrawSubmodelPolygonsFPM (model_FPM_t *pmodel, int clipflags); void R_DrawSolidClippedSubmodelPolygons (model_t *pmodel); //void R_DrawSolidClippedSubmodelPolygonsFPM (model_FPM_t *pmodel); void R_AddPolygonEdges (emitpoint_t *pverts, int numverts, int miplevel); surf_t *R_GetSurf (void); void R_AliasDrawModel (alight_t *plighting); //void R_AliasDrawModelFPM (alight_FPM_t *plighting); void R_BeginEdgeFrame (void); //void R_BeginEdgeFrameFPM (void); void R_ScanEdges (void); //void R_ScanEdgesFPM (void); void D_DrawSurfaces (void); //void D_DrawSurfacesFPM (void); void R_InsertNewEdges (edge_t *edgestoadd, edge_t *edgelist); void R_StepActiveU (edge_t *pedge); void R_RemoveEdges (edge_t *pedge); extern void R_Surf8Start (void); extern void R_Surf8End (void); extern void R_Surf16Start (void); extern void R_Surf16End (void); extern void R_EdgeCodeStart (void); extern void R_EdgeCodeEnd (void); extern void R_RotateBmodel (void); //extern void R_RotateBmodelFPM (void); extern int c_faceclip; extern int r_polycount; extern int r_wholepolycount; extern model_t *cl_worldmodel; extern int *pfrustum_indexes[4]; // !!! if this is changed, it must be changed in asm_draw.h too !!! #define NEAR_CLIP 0.01 //#define NEAR_CLIP_FPM FPM_FROMFLOAT(0.01) extern int ubasestep, errorterm, erroradjustup, erroradjustdown; extern int vstartscan; extern fixed16_t sadjust, tadjust; extern fixed16_t bbextents, bbextentt; #define MAXBVERTINDEXES 1000 // new clipped vertices when clipping bmodels // to the world BSP extern mvertex_t *r_ptverts, *r_ptvertsmax; extern vec3_t sbaseaxis[3], tbaseaxis[3]; extern float entity_rotation[3][3]; extern int reinit_surfcache; extern int r_currentkey; extern int r_currentbkey; typedef struct btofpoly_s { int clipflags; msurface_t *psurf; } btofpoly_t; /* typedef struct btofpoly_FPM_s { int clipflags; msurface_FPM_t *psurf; } btofpoly_FPM_t; */ #define MAX_BTOFPOLYS 5000 // FIXME: tune this extern int numbtofpolys; extern btofpoly_t *pbtofpolys; //extern btofpoly_FPM_t *pbtofpolysFPM; void R_InitTurb (void); void R_ZDrawSubmodelPolys (model_t *clmodel); //void R_ZDrawSubmodelPolysFPM (model_FPM_t *clmodel); //========================================================= // Alias models //========================================================= #define MAXALIASVERTS 2000 // TODO: tune this #define ALIAS_Z_CLIP_PLANE 5 //#define ALIAS_Z_CLIP_PLANE_FPM FPM_FROMLONG(5) extern int numverts; extern int a_skinwidth; extern mtriangle_t *ptriangles; extern int numtriangles; extern aliashdr_t *paliashdr; extern mdl_t *pmdl; extern float leftclip, topclip, rightclip, bottomclip; extern int r_acliptype; extern finalvert_t *pfinalverts; extern auxvert_t *pauxverts; //extern auxvert_FPM_t *pauxvertsFPM; qboolean R_AliasCheckBBox (void); //qboolean R_AliasCheckBBoxFPM (void); //========================================================= // turbulence stuff #define AMP 8*0x10000 #define AMP2 3 #define SPEED 20 //========================================================= // particle stuff void R_DrawParticles (void); //void R_DrawParticlesFPM (void); void R_InitParticles (void); //void R_InitParticlesFPM (void); void R_ClearParticles (void); //void R_ClearParticlesFPM (void); void R_ReadPointFile_f (void); void R_SurfacePatch (void); //void R_SurfacePatchFPM (void); extern int r_amodels_drawn; extern edge_t *auxedges; //extern edge_FPM_t *auxedgesFPM; extern int r_numallocatededges; extern edge_t *r_edges, *edge_p, *edge_max; //extern edge_FPM_t *r_edgesFPM, *edge_FPM_p, *edge_maxFPM; extern edge_t *newedges[MAXHEIGHT]; extern edge_t *removeedges[MAXHEIGHT]; //extern edge_FPM_t *newedgesFPM[MAXHEIGHT]; //extern edge_FPM_t *removeedgesFPM[MAXHEIGHT]; extern int screenwidth; // FIXME: make stack vars when debugging done extern edge_t edge_head; extern edge_t edge_tail; extern edge_t edge_aftertail; extern int r_bmodelactive; extern vrect_t *pconupdate; extern float aliasxscale, aliasyscale, aliasxcenter, aliasycenter; //extern fixedpoint_t aliasxscaleFPM, aliasyscaleFPM, aliasxcenterFPM, aliasycenterFPM; extern float r_aliastransition, r_resfudge; //extern fixedpoint_t r_aliastransitionFPM, r_resfudgeFPM; extern int r_outofsurfaces; extern int r_outofedges; extern mvertex_t *r_pcurrentvertbase; //extern mvertex_FPM_t *r_pcurrentvertbaseFPM; #ifdef USE_PQ_OPT2 extern mvertex_fxp_t *r_pcurrentvertbase_fxp; #endif extern int r_maxvalidedgeoffset; void R_AliasClipTriangle (mtriangle_t *ptri); //void R_AliasClipTriangleFPM (mtriangle_t *ptri); extern float r_time1; extern float dp_time1, dp_time2, db_time1, db_time2, rw_time1, rw_time2; extern float se_time1, se_time2, de_time1, de_time2, dv_time1, dv_time2; extern int r_frustum_indexes[4*6]; extern int r_maxsurfsseen, r_maxedgesseen, r_cnumsurfs; extern qboolean r_surfsonstack; extern cshift_t cshift_water; extern qboolean r_dowarpold, r_viewchanged; extern mleaf_t *r_viewleaf, *r_oldviewleaf; //extern mleaf_FPM_t *r_viewleafFPM, *r_oldviewleafFPM; extern vec3_t r_emins, r_emaxs; //extern vec3_FPM_t r_eminsFPM, r_emaxsFPM; extern mnode_t *r_pefragtopnode; //extern mnode_FPM_t *r_pefragtopnodeFPM; extern int r_clipflags; extern int r_dlightframecount; extern qboolean r_fov_greater_than_90; void R_StoreEfrags (efrag_t **ppefrag); //void R_StoreEfragsFPM (efrag_FPM_t **ppefrag); void R_TimeRefresh_f (void); void R_TimeGraph (void); //void R_TimeGraphFPM (void); void R_PrintAliasStats (void); void R_PrintTimes (void); void R_PrintDSpeeds (void); void R_AnimateLight (void); int R_LightPoint (vec3_t p); //int R_LightPointFPM (vec3_FPM_t p); void R_SetupFrame (void); //void R_SetupFrameFPM (void); void R_cshift_f (void); void R_EmitEdge (mvertex_t *pv0, mvertex_t *pv1); //void R_EmitEdgeFPM (mvertex_FPM_t *pv0, mvertex_FPM_t *pv1); void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip); void R_SplitEntityOnNode2 (mnode_t *node); //void R_SplitEntityOnNode2FPM (mnode_FPM_t *node); void R_MarkLights (dlight_t *light, int bit, mnode_t *node); //void R_MarkLightsFPM (dlight_FPM_t *light, int bit, mnode_FPM_t *node); #endif