/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "quakedef.h" #ifdef _WIN32 #include "winquake.h" #endif //Dan East: extern int min_vid_width; void (*vid_menudrawfn)(void); void (*vid_menukeyfn)(int key); enum {m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_namemaker, m_net, m_options, m_video, m_keys, m_help, m_quit, m_serialconfig, m_modemconfig, m_lanconfig, m_gameoptions, m_search, m_slist} m_state; void M_Menu_Main_f (void); void M_Menu_SinglePlayer_f (void); void M_Menu_Load_f (void); void M_Menu_Save_f (void); void M_Menu_MultiPlayer_f (void); void M_Menu_Setup_f (void); void M_Menu_NameMaker_f (void); void M_Menu_Net_f (void); void M_Menu_Options_f (void); void M_Menu_Keys_f (void); void M_Menu_Video_f (void); void M_Menu_Help_f (void); void M_Menu_Quit_f (void); void M_Menu_SerialConfig_f (void); void M_Menu_ModemConfig_f (void); void M_Menu_LanConfig_f (void); void M_Menu_GameOptions_f (void); void M_Menu_Search_f (void); void M_Menu_ServerList_f (void); void M_Main_Draw (void); void M_SinglePlayer_Draw (void); void M_Load_Draw (void); void M_Save_Draw (void); void M_MultiPlayer_Draw (void); void M_Setup_Draw (void); void M_NameMaker_Draw (void); void M_Net_Draw (void); void M_Options_Draw (void); void M_Keys_Draw (void); void M_Video_Draw (void); void M_Help_Draw (void); void M_Quit_Draw (void); void M_SerialConfig_Draw (void); void M_ModemConfig_Draw (void); void M_LanConfig_Draw (void); void M_GameOptions_Draw (void); void M_Search_Draw (void); void M_ServerList_Draw (void); void M_Main_Key (int key); void M_SinglePlayer_Key (int key); void M_Load_Key (int key); void M_Save_Key (int key); void M_MultiPlayer_Key (int key); void M_Setup_Key (int key); void M_NameMaker_Key (int key); void M_Net_Key (int key); void M_Options_Key (int key); void M_Keys_Key (int key); void M_Video_Key (int key); void M_Help_Key (int key); void M_Quit_Key (int key); void M_SerialConfig_Key (int key); void M_ModemConfig_Key (int key); void M_LanConfig_Key (int key); void M_GameOptions_Key (int key); void M_Search_Key (int key); void M_ServerList_Key (int key); qboolean m_entersound; // play after drawing a frame, so caching // won't disrupt the sound qboolean m_recursiveDraw; int m_return_state; qboolean m_return_onerror; char m_return_reason [32]; #define StartingGame (m_multiplayer_cursor == 2) #define JoiningGame (m_multiplayer_cursor == 1) #define SerialConfig (m_net_cursor == 0) #define DirectConfig (m_net_cursor == 1) #define IPXConfig (m_net_cursor == 2) #define TCPIPConfig (m_net_cursor == 3) void M_ConfigureNetSubsystem(void); /* ================ M_DrawCharacter Draws one solid graphics character ================ */ void M_DrawCharacter (int cx, int line, int num) { Draw_Character ( cx + ((vid.width - /*320*/min_vid_width)>>1), line, num); } void M_Print (int cx, int cy, char *str) { //Dan: if (str) while (*str) { M_DrawCharacter (cx, cy, (*str)+128); str++; cx += 8; } } void M_PrintWhite (int cx, int cy, char *str) { while (*str) { M_DrawCharacter (cx, cy, *str); str++; cx += 8; } } void M_DrawTransPic (int x, int y, qpic_t *pic) { Draw_TransPic (x + ((vid.width - min_vid_width/*320*/)>>1), y, pic); } void M_DrawPic (int x, int y, qpic_t *pic) { Draw_Pic (x + ((vid.width - min_vid_width/*320*/)>>1), y, pic); } byte identityTable[256]; byte translationTable[256]; void M_BuildTranslationTable(int top, int bottom) { int j; byte *dest, *source; for (j = 0; j < 256; j++) identityTable[j] = j; dest = translationTable; source = identityTable; Q_memcpy (dest, source, 256); if (top < 128) // the artists made some backwards ranges. sigh. Q_memcpy (dest + TOP_RANGE, source + top, 16); else for (j=0 ; j<16 ; j++) dest[TOP_RANGE+j] = source[top+15-j]; if (bottom < 128) Q_memcpy (dest + BOTTOM_RANGE, source + bottom, 16); else for (j=0 ; j<16 ; j++) dest[BOTTOM_RANGE+j] = source[bottom+15-j]; } void M_DrawTransPicTranslate (int x, int y, qpic_t *pic) { Draw_TransPicTranslate (x + ((vid.width - min_vid_width/*320*/)>>1), y, pic, translationTable); } void M_DrawTextBox (int x, int y, int width, int lines) { qpic_t *p; int cx, cy; int n; // draw left side cx = x; cy = y; p = Draw_CachePic ("gfx/box_tl.lmp"); M_DrawTransPic (cx, cy, p); p = Draw_CachePic ("gfx/box_ml.lmp"); for (n = 0; n < lines; n++) { cy += 8; M_DrawTransPic (cx, cy, p); } p = Draw_CachePic ("gfx/box_bl.lmp"); M_DrawTransPic (cx, cy+8, p); // draw middle cx += 8; while (width > 0) { cy = y; p = Draw_CachePic ("gfx/box_tm.lmp"); M_DrawTransPic (cx, cy, p); p = Draw_CachePic ("gfx/box_mm.lmp"); for (n = 0; n < lines; n++) { cy += 8; if (n == 1) p = Draw_CachePic ("gfx/box_mm2.lmp"); M_DrawTransPic (cx, cy, p); } p = Draw_CachePic ("gfx/box_bm.lmp"); M_DrawTransPic (cx, cy+8, p); width -= 2; cx += 16; } // draw right side cy = y; p = Draw_CachePic ("gfx/box_tr.lmp"); M_DrawTransPic (cx, cy, p); p = Draw_CachePic ("gfx/box_mr.lmp"); for (n = 0; n < lines; n++) { cy += 8; M_DrawTransPic (cx, cy, p); } p = Draw_CachePic ("gfx/box_br.lmp"); M_DrawTransPic (cx, cy+8, p); } //============================================================================= int m_save_demonum; /* ================ M_ToggleMenu_f ================ */ void M_ToggleMenu_f (void) { m_entersound = true; if (key_dest == key_menu) { if (m_state != m_main) { M_Menu_Main_f (); return; } key_dest = key_game; m_state = m_none; return; } if (key_dest == key_console) { Con_ToggleConsole_f (); } else { M_Menu_Main_f (); } } //============================================================================= /* MAIN MENU */ int m_main_cursor; #define MAIN_ITEMS 5 void M_Menu_Main_f (void) { if (key_dest != key_menu) { m_save_demonum = cls.demonum; cls.demonum = -1; } key_dest = key_menu; m_state = m_main; m_entersound = true; } void M_Main_Draw (void) { int f; qpic_t *p; /* // M_DrawTransPic (0, 4, Draw_CachePic ("gfx/qplaque.lmp") ); p = Draw_CachePic ("gfx/ttl_main.lmp"); M_DrawPic ( (min_vid_width-p->width)/2, 4, p); M_DrawTransPic (18, 32, Draw_CachePic ("gfx/mainmenu.lmp") ); //56 f = (int)(host_time * 10)%6; //38 M_DrawTransPic (0, 32 + m_main_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) ); */ M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") ); p = Draw_CachePic ("gfx/ttl_main.lmp"); M_DrawPic ( (min_vid_width-p->width)/2, 4, p); M_DrawTransPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp") ); f = (int)(host_time * 10)%6; M_DrawTransPic (54, 32 + m_main_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) ); } void M_Main_Key (int key) { switch (key) { case K_ESCAPE: case K_ALT: key_dest = key_game; m_state = m_none; cls.demonum = m_save_demonum; if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected) CL_NextDemo (); break; case K_DOWNARROW: S_LocalSound ("misc/menu1.wav"); if (++m_main_cursor >= MAIN_ITEMS) m_main_cursor = 0; break; case K_UPARROW: S_LocalSound ("misc/menu1.wav"); if (--m_main_cursor < 0) m_main_cursor = MAIN_ITEMS - 1; break; case K_CTRL: case K_MOUSE1: m_entersound = true; switch (m_main_cursor) { case 0: M_Menu_SinglePlayer_f (); break; case 1: M_Menu_MultiPlayer_f (); break; case 2: M_Menu_Options_f (); break; case 3: M_Menu_Help_f (); break; case 4: M_Menu_Quit_f (); break; } } } //============================================================================= /* SINGLE PLAYER MENU */ int m_singleplayer_cursor; #define SINGLEPLAYER_ITEMS 3 void M_Menu_SinglePlayer_f (void) { key_dest = key_menu; m_state = m_singleplayer; m_entersound = true; } void M_SinglePlayer_Draw (void) { int f; qpic_t *p; M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") ); p = Draw_CachePic ("gfx/ttl_sgl.lmp"); M_DrawPic ( (min_vid_width/*320*/-p->width)/2, 4, p); M_DrawTransPic (72, 32, Draw_CachePic ("gfx/sp_menu.lmp") ); f = (int)(host_time * 10)%6; M_DrawTransPic (54, 32 + m_singleplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) ); } void M_SinglePlayer_Key (int key) { switch (key) { case K_ESCAPE: case K_ALT: M_Menu_Main_f (); break; case K_DOWNARROW: S_LocalSound ("misc/menu1.wav"); if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS) m_singleplayer_cursor = 0; break; case K_UPARROW: S_LocalSound ("misc/menu1.wav"); if (--m_singleplayer_cursor < 0) m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1; break; case K_MOUSE1: case K_CTRL: m_entersound = true; switch (m_singleplayer_cursor) { case 0: if (sv.active) if (!SCR_ModalMessage("Are you sure you want to\nstart a new game?\n")) break; key_dest = key_game; if (sv.active) Cbuf_AddText ("disconnect\n"); Cbuf_AddText ("maxplayers 1\n"); Cbuf_AddText ("map start\n"); break; case 1: M_Menu_Load_f (); break; case 2: M_Menu_Save_f (); break; } } } //============================================================================= /* LOAD/SAVE MENU */ int load_cursor; // 0 < load_cursor < MAX_SAVEGAMES #define MAX_SAVEGAMES 12 char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1]; int loadable[MAX_SAVEGAMES]; void M_ScanSaves (void) { int i, j; // char name[MAX_OSPATH]; FILE *f; int version; unsigned long dummy,fsize; char name[45]; char *line; for (i=0 ; iwidth)/2, 4, p); for (i=0 ; i< MAX_SAVEGAMES; i++) M_Print (16, 32 + 8*i, m_filenames[i]); // line cursor M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1)); } void M_Save_Draw (void) { int i; qpic_t *p; p = Draw_CachePic ("gfx/p_save.lmp"); M_DrawPic ( (/*320*/min_vid_width-p->width)/2, 4, p); for (i=0 ; i= MAX_SAVEGAMES) load_cursor = 0; break; } } void M_Save_Key (int k) { switch (k) { case K_ESCAPE: case K_ALT: M_Menu_SinglePlayer_f (); break; case K_MOUSE1: case K_CTRL: m_state = m_none; key_dest = key_game; Cbuf_AddText (va("save s%i\n", load_cursor)); return; case K_UPARROW: case K_LEFTARROW: S_LocalSound ("misc/menu1.wav"); load_cursor--; if (load_cursor < 0) load_cursor = MAX_SAVEGAMES-1; break; case K_DOWNARROW: case K_RIGHTARROW: S_LocalSound ("misc/menu1.wav"); load_cursor++; if (load_cursor >= MAX_SAVEGAMES) load_cursor = 0; break; } } //============================================================================= /* MULTIPLAYER MENU */ int m_multiplayer_cursor; #define MULTIPLAYER_ITEMS 4 void M_Menu_MultiPlayer_f (void) { key_dest = key_menu; m_state = m_multiplayer; m_entersound = true; } void M_MultiPlayer_Draw (void) { int f; qpic_t *p; M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") ); p = Draw_CachePic ("gfx/p_multi.lmp"); M_DrawPic ( (/*320*/min_vid_width-p->width)/2, 4, p); M_DrawTransPic (72, 32, Draw_CachePic ("gfx/mp_menu.lmp") ); f = (int)(host_time * 10)%6; M_DrawTransPic (54, 32 + m_multiplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) ); if (serialAvailable || ipxAvailable || tcpipAvailable) return; M_PrintWhite ((/*320*/min_vid_width/2) - ((27*8)/2), 148, "No Communications Available"); } void M_MultiPlayer_Key (int key) { switch (key) { case K_ESCAPE: case K_ALT: M_Menu_Main_f (); break; case K_DOWNARROW: S_LocalSound ("misc/menu1.wav"); if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS) m_multiplayer_cursor = 0; break; case K_UPARROW: S_LocalSound ("misc/menu1.wav"); if (--m_multiplayer_cursor < 0) m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1; break; case K_MOUSE1: case K_CTRL: m_entersound = true; switch (m_multiplayer_cursor) { case 0: M_Menu_ServerList_f (); break; case 1: if (serialAvailable || ipxAvailable || tcpipAvailable) M_Menu_Net_f (); break; case 2: if (serialAvailable || ipxAvailable || tcpipAvailable) M_Menu_Net_f (); break; case 3: M_Menu_Setup_f (); break; } } } //============================================================================= /* SETUP MENU */ int setup_cursor = 4; int setup_cursor_table[] = {40, 56, 80, 104, 140}; char setup_hostname[16]; char setup_myname[16]; int setup_oldtop; int setup_oldbottom; int setup_top; int setup_bottom; #define NUM_SETUP_CMDS 5 qboolean from_namemaker = false; void M_Menu_Setup_f (void) { key_dest = key_menu; m_state = m_setup; m_entersound = true; if (from_namemaker) from_namemaker = !from_namemaker; else Q_strcpy(setup_myname, cl_name.string); Q_strcpy(setup_hostname, hostname.string); setup_top = setup_oldtop = ((int)cl_color.value) >> 4; setup_bottom = setup_oldbottom = ((int)cl_color.value) & 15; } void M_Setup_Draw (void) { qpic_t *p; // M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") ); p = Draw_CachePic ("gfx/p_multi.lmp"); M_DrawPic ( (/*320*/min_vid_width-p->width)/2, 4, p); M_Print (66, 40, "Hostname"); M_DrawTextBox (160, 32, 16, 1); M_Print (168, 40, setup_hostname); M_Print (64, 56, "Your name"); M_DrawTextBox (160, 48, 16, 1); M_Print (168, 56, setup_myname); M_Print (64, 80, "Shirt color"); M_Print (64, 104, "Pants color"); M_DrawTextBox (64, 140-8, 14, 1); M_Print (72, 140, "Accept Changes"); p = Draw_CachePic ("gfx/bigbox.lmp"); M_DrawTransPic (160, 64, p); p = Draw_CachePic ("gfx/menuplyr.lmp"); M_BuildTranslationTable(setup_top*16, setup_bottom*16); M_DrawTransPicTranslate (172, 72, p); M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1)); if (setup_cursor == 0) M_DrawCharacter (168 + 8*strlen(setup_hostname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1)); if (setup_cursor == 1) M_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1)); } void M_Setup_Key (int k) { int l; switch (k) { case K_ESCAPE: case K_ALT: M_Menu_MultiPlayer_f (); break; case K_UPARROW: S_LocalSound ("misc/menu1.wav"); setup_cursor--; if (setup_cursor < 0) setup_cursor = NUM_SETUP_CMDS-1; break; case K_DOWNARROW: S_LocalSound ("misc/menu1.wav"); setup_cursor++; if (setup_cursor >= NUM_SETUP_CMDS) setup_cursor = 0; break; case K_LEFTARROW: if (setup_cursor < 2) return; S_LocalSound ("misc/menu3.wav"); if (setup_cursor == 2) setup_top = setup_top - 1; if (setup_cursor == 3) setup_bottom = setup_bottom - 1; break; case K_RIGHTARROW: if (setup_cursor < 2) return; forward: S_LocalSound ("misc/menu3.wav"); if (setup_cursor == 2) setup_top = setup_top + 1; if (setup_cursor == 3) setup_bottom = setup_bottom + 1; break; case K_MOUSE1: case K_CTRL: if (setup_cursor == 0) return; if (setup_cursor == 1) { m_entersound = true; command_kayboard = 0; M_Menu_NameMaker_f (); break; } if (setup_cursor == 2 || setup_cursor == 3) goto forward; // setup_cursor == 4 (OK) if (Q_strcmp(cl_name.string, setup_myname) != 0) Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) ); if (Q_strcmp(hostname.string, setup_hostname) != 0) Cvar_Set("hostname", setup_hostname); if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom) Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) ); m_entersound = true; M_Menu_MultiPlayer_f (); break; case K_BACKSPACE: if (setup_cursor == 0) { if (strlen(setup_hostname)) setup_hostname[strlen(setup_hostname)-1] = 0; } if (setup_cursor == 1) { if (strlen(setup_myname)) setup_myname[strlen(setup_myname)-1] = 0; } break; default: if (k < 32 || k > 127) break; if (setup_cursor == 0) { l = strlen(setup_hostname); if (l < 15) { setup_hostname[l+1] = 0; setup_hostname[l] = k; } } if (setup_cursor == 1) { l = strlen(setup_myname); if (l < 15) { setup_myname[l+1] = 0; setup_myname[l] = k; } } } if (setup_top > 13) setup_top = 0; if (setup_top < 0) setup_top = 13; if (setup_bottom > 13) setup_bottom = 0; if (setup_bottom < 0) setup_bottom = 13; } //============================================================================= /* NAME MAKER MENU */ int namemaker_cursor_x, namemaker_cursor_y; #define NAMEMAKER_TABLE_SIZE 16 char command_name[16]; char namemaker_name[16]; void M_Menu_NameMaker_f (void) { key_dest = key_menu; m_state = m_namemaker; m_entersound = true; Q_strncpyz (command_name, command.string, sizeof(command_name)); Q_strncpyz (namemaker_name, cl_name.string, sizeof(namemaker_name)); } void M_NameMaker_Draw (void) { int x, y; M_DrawTextBox (92, 32, 15, 1); if (command_kayboard == 1) { M_Print (20, 40, "Command"); M_PrintWhite (104, 40, command_name); } else { M_Print (20, 40, "Your name"); M_PrintWhite (104, 40, namemaker_name); } M_DrawTextBox (16, 48, 33, 18); M_DrawTextBox (240, 32, 6, 1); M_Print (252, 40, "Enter"); for (y = 0; y < NAMEMAKER_TABLE_SIZE ;y++) for (x=0 ; x NAMEMAKER_TABLE_SIZE) namemaker_cursor_y = 0; break; case K_PGUP: S_LocalSound ("misc/menu1.wav"); namemaker_cursor_y = 0; break; case K_PGDN: S_LocalSound ("misc/menu1.wav"); namemaker_cursor_y = NAMEMAKER_TABLE_SIZE; break; case K_LEFTARROW: S_LocalSound ("misc/menu1.wav"); namemaker_cursor_x--; if (namemaker_cursor_x < 0) namemaker_cursor_x = NAMEMAKER_TABLE_SIZE - 1; break; case K_RIGHTARROW: S_LocalSound ("misc/menu1.wav"); namemaker_cursor_x++; if (namemaker_cursor_x >= NAMEMAKER_TABLE_SIZE) namemaker_cursor_x = 0; break; case K_HOME: S_LocalSound ("misc/menu1.wav"); namemaker_cursor_x = 0; break; case K_END: S_LocalSound ("misc/menu1.wav"); namemaker_cursor_x = NAMEMAKER_TABLE_SIZE - 1; break; case K_SPACE: if (command_kayboard == 1) { if ((l = strlen(command_name))) command_name[l-1] = 0; } else { if ((l = strlen(namemaker_name))) namemaker_name[l-1] = 0; } break; case K_CTRL: if (namemaker_cursor_y == NAMEMAKER_TABLE_SIZE) { if (command_kayboard == 1) { sprintf (command, "%s\n", command_name); Cbuf_InsertText (command); Con_ToggleConsole_f (); } else { Q_strncpyz (setup_myname, namemaker_name, sizeof(setup_myname)); from_namemaker = true; M_Menu_Setup_f (); } } else { if (command_kayboard == 1) { l = strlen(command_name); if (l < 15) { command_name[l] = NAMEMAKER_TABLE_SIZE * namemaker_cursor_y + namemaker_cursor_x; command_name[l+1] = 0; } } else { l = strlen(namemaker_name); if (l < 15) { namemaker_name[l] = NAMEMAKER_TABLE_SIZE * namemaker_cursor_y + namemaker_cursor_x; namemaker_name[l+1] = 0; } } } break; default: if (key < 32 || key > 127) break; Key_Extra (&key); if (command_kayboard == 1) { l = strlen(command_name); if (l < 15) { command_name[l] = key; command_name[l+1] = 0; } } else { l = strlen(namemaker_name); if (l < 15) { namemaker_name[l] = key; namemaker_name[l+1] = 0; } } break; } } //============================================================================= /* NET MENU */ int m_net_cursor; int m_net_items; int m_net_saveHeight; char *net_helpMessage [] = { /* .........1.........2.... */ " ", " Two computers connected", " through two modems. ", " ", " ", " Two computers connected", " by a null-modem cable. ", " ", " Novell network LANs ", " or Windows 95 DOS-box. ", " ", "(LAN=Local Area Network)", " Commonly used to play ", " over the Internet, but ", " also used on a Local ", " Area Network. " }; void M_Menu_Net_f (void) { key_dest = key_menu; m_state = m_net; m_entersound = true; m_net_items = 4; if (m_net_cursor >= m_net_items) m_net_cursor = 0; m_net_cursor--; M_Net_Key (K_DOWNARROW); } void M_Net_Draw (void) { int f; qpic_t *p; M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") ); p = Draw_CachePic ("gfx/p_multi.lmp"); M_DrawPic ( (/*320*/min_vid_width-p->width)/2, 4, p); f = 32; if (serialAvailable) { p = Draw_CachePic ("gfx/netmen1.lmp"); } else { #ifdef _WIN32 p = NULL; #else p = Draw_CachePic ("gfx/dim_modm.lmp"); #endif } if (p) M_DrawTransPic (72, f, p); f += 19; if (serialAvailable) { p = Draw_CachePic ("gfx/netmen2.lmp"); } else { #ifdef _WIN32 p = NULL; #else p = Draw_CachePic ("gfx/dim_drct.lmp"); #endif } if (p) M_DrawTransPic (72, f, p); f += 19; if (ipxAvailable) p = Draw_CachePic ("gfx/netmen3.lmp"); else p = Draw_CachePic ("gfx/dim_ipx.lmp"); M_DrawTransPic (72, f, p); f += 19; if (tcpipAvailable) p = Draw_CachePic ("gfx/netmen4.lmp"); else p = Draw_CachePic ("gfx/dim_tcp.lmp"); M_DrawTransPic (72, f, p); if (m_net_items == 5) // JDC, could just be removed { f += 19; p = Draw_CachePic ("gfx/netmen5.lmp"); M_DrawTransPic (72, f, p); } f = (/*320*/min_vid_width-26*8)/2; M_DrawTextBox (f, 134, 24, 4); f += 8; M_Print (f, 142, net_helpMessage[m_net_cursor*4+0]); M_Print (f, 150, net_helpMessage[m_net_cursor*4+1]); M_Print (f, 158, net_helpMessage[m_net_cursor*4+2]); M_Print (f, 166, net_helpMessage[m_net_cursor*4+3]); f = (int)(host_time * 10)%6; M_DrawTransPic (54, 32 + m_net_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) ); } void M_Net_Key (int k) { again: switch (k) { case K_ESCAPE: case K_ALT: M_Menu_MultiPlayer_f (); break; case K_DOWNARROW: S_LocalSound ("misc/menu1.wav"); if (++m_net_cursor >= m_net_items) m_net_cursor = 0; break; case K_UPARROW: S_LocalSound ("misc/menu1.wav"); if (--m_net_cursor < 0) m_net_cursor = m_net_items - 1; break; case K_MOUSE1: case K_CTRL: m_entersound = true; switch (m_net_cursor) { case 0: M_Menu_SerialConfig_f (); break; case 1: M_Menu_SerialConfig_f (); break; case 2: M_Menu_LanConfig_f (); break; case 3: M_Menu_LanConfig_f (); break; case 4: // multiprotocol break; } } if (m_net_cursor == 0 && !serialAvailable) goto again; if (m_net_cursor == 1 && !serialAvailable) goto again; if (m_net_cursor == 2 && !ipxAvailable) goto again; if (m_net_cursor == 3 && !tcpipAvailable) goto again; } //============================================================================= /* OPTIONS MENU */ #ifdef _WIN32 #define OPTIONS_ITEMS 14 #else #define OPTIONS_ITEMS 12 #endif #define SLIDER_RANGE 10 int options_cursor; void M_Menu_Options_f (void) { key_dest = key_menu; m_state = m_options; m_entersound = true; #ifdef _WIN32 if ((options_cursor == 13) && (modestate != MS_WINDOWED)) { options_cursor = 0; } #endif } void M_AdjustSliders (int dir) { S_LocalSound ("misc/menu3.wav"); switch (options_cursor) { case 0: // Load Configs Cvar_SetValue ("cl_config", cl_config.value + dir*1); if (cl_config.value > 2) Cvar_SetValue ("cl_config", 0); if (cl_config.value == 0) Cbuf_InsertText ("exec config1.cfg\n"); if (cl_config.value == 1) Cbuf_InsertText ("exec config2.cfg\n"); if (cl_config.value == 2) Cbuf_InsertText ("exec userconfig.cfg\n"); if (cl_config.value < 0) Cvar_SetValue ("cl_config", 2); break; case 4: // screen size scr_viewsize.value += dir * 10; if (scr_viewsize.value < 30) scr_viewsize.value = 30; if (scr_viewsize.value > 120) scr_viewsize.value = 120; Cvar_SetValue ("viewsize", scr_viewsize.value); break; case 5: // gamma v_gamma.value -= (float)(dir * 0.05); if (v_gamma.value < 0.5) v_gamma.value = 0.5; if (v_gamma.value > 1) v_gamma.value = 1; Cvar_SetValue ("gamma", v_gamma.value); break; /* case 5: // mouse speed sensitivity.value += (float)(dir * 0.5); if (sensitivity.value < 1) sensitivity.value = 1; if (sensitivity.value > 11) sensitivity.value = 11; Cvar_SetValue ("sensitivity", sensitivity.value); break; */ case 6: // music volume #ifdef _WIN32 bgmvolume.value += (float)(dir * 1.0); #else bgmvolume.value += (float)(dir * 0.1); #endif if (bgmvolume.value < 0) { bgmvolume.value = 0; CDAudio_Pause(); } if ((bgmvolume.value>0) && (bgmvolume.value<0.2) && (dir==1)) { CDAudio_Resume(); } if (bgmvolume.value > 1) bgmvolume.value = 1; Cvar_SetValue ("bgmvolume", bgmvolume.value); break; case 7: // sfx volume volume.value += (float)(dir * 0.1); if (volume.value < 0) volume.value = 0; if (volume.value > 1) volume.value = 1; Cvar_SetValue ("volume", volume.value); break; case 8: // allways run if (cl_forwardspeed.value > 200) { Cvar_SetValue ("cl_forwardspeed", 200); Cvar_SetValue ("cl_backspeed", 200); } else { Cvar_SetValue ("cl_forwardspeed", 400); Cvar_SetValue ("cl_backspeed", 400); } break; /* case 9: // invert mouse Cvar_SetValue ("m_pitch", -m_pitch.value); break; */ case 9: // lookspring Cvar_SetValue ("lookspring", (float)!lookspring.value); break; case 10: // lookstrafe Cvar_SetValue ("lookstrafe", (float)!lookstrafe.value); break; case 11: // Show FPS Cvar_SetValue ("cl_showfps", (float)!cl_showfps.value); break; /* case 10: // doublesizeset Cvar_SetValue ("doublesizeset", (int)!doublesizeset.value); if (doublesizeset.value) { scr_viewsize.value = 50; } else { scr_viewsize.value = 100; } Cvar_SetValue ("viewsize", scr_viewsize.value); vid.recalc_refdef = 1; break; case 11: // doublesize status bar Cvar_SetValue ("doublesizestatus", (int)!doublesizestatus.value); vid.recalc_refdef = 1; break; */ #ifdef _WIN32 case 13: // _windowed_mouse Cvar_SetValue ("_windowed_mouse", (float)!_windowed_mouse.value); break; #endif } } void M_DrawSlider (int x, int y, float range) { int i; if (range < 0) range = 0; if (range > 1) range = 1; M_DrawCharacter (x-8, y, 128); for (i=0 ; iwidth)/2, 4, p); M_Print (16, 32, " Setting"); if (cl_config.value == 0) M_Print (140, 32, "Config 1"); if (cl_config.value == 1) M_Print (140, 32, "Config 2"); if (cl_config.value == 2) M_Print (140, 32, "Custom Config"); M_Print (16, 40, " Controls"); //M_Print (16, 32, " Customize controls"); M_Print (16, 48, " Command"); M_Print (16, 56, " Defaults"); M_Print (16, 64, " Screen size"); r = (scr_viewsize.value - 30) / (120 - 30); M_DrawSlider (148/*220*/, 64, r); M_Print (16, 72, " Brightness"); r = (float)((1.0 - v_gamma.value) / 0.5); M_DrawSlider (148/*220*/, 72, r); /* M_Print (16, 72, " Mouse Speed"); r = (sensitivity.value - 1)/10; M_DrawSlider (148, 72, r); */ M_Print (16, 80, " CD Volume"); r = bgmvolume.value; M_DrawSlider (148/*220*/, 80, r); M_Print (16, 88, " Sound Volume"); r = volume.value; M_DrawSlider (148/*220*/, 88, r); M_Print (16, 96, " Always Run"); M_DrawCheckbox (140/*220*/, 96, cl_forwardspeed.value > 200); /* M_Print (16, 104, " Invert Mouse"); M_DrawCheckbox (140, 104, m_pitch.value < 0); */ M_Print (16, 104, " Lookspring"); M_DrawCheckbox (140/*220*/, 104, (int)lookspring.value); M_Print (16, 112, " Lookstrafe"); M_DrawCheckbox (140/*220*/, 112, (int)lookstrafe.value); M_Print (16, 120, " Show FPS"); M_DrawCheckbox (140/*220*/, 120, (int)cl_showfps.value); /* M_Print (16, 112, " Double Size"); M_DrawCheckbox (140, 112, (int)doublesizeset.value); M_Print (16, 120, " DS SBar"); M_DrawCheckbox (140, 120, (int)doublesizestatus.value); */ if (vid_menudrawfn) M_Print (16, 128, " Video"); #ifdef _WIN32 if (modestate == MS_WINDOWED) { M_Print (16, 136, " Use Mouse"); M_DrawCheckbox (148/*220*/, 136, (int)_windowed_mouse.value); } #endif // cursor M_DrawCharacter (132/*220*/, 32 + options_cursor*8, 12+((int)(realtime*4)&1)); // Config Info if (options_cursor == 3) { if (cl_config.value == 2) M_Print (48, 212, "Press A-Button to set Default"); else M_Print (40, 212, "Can use only with Custom Config"); } } void M_Options_Key (int k) { switch (k) { case K_ESCAPE: case K_ALT: M_Menu_Main_f (); break; case K_CTRL: case K_MOUSE1: m_entersound = true; switch (options_cursor) { case 1: if (cl_config.value == 2) M_Menu_Keys_f (); break; case 2: m_state = m_none; command_kayboard = 1; M_Menu_NameMaker_f (); // Con_ToggleConsole_f (); break; case 3: if (cl_config.value == 2) Cbuf_AddText ("exec default.cfg\n"); break; // case 12: // M_Menu_Video_f (); // break; default: M_AdjustSliders (1); break; } return; case K_UPARROW: S_LocalSound ("misc/menu1.wav"); options_cursor--; if (options_cursor < 0) options_cursor = OPTIONS_ITEMS-1; break; case K_DOWNARROW: S_LocalSound ("misc/menu1.wav"); options_cursor++; if (options_cursor >= OPTIONS_ITEMS) options_cursor = 0; break; case K_LEFTARROW: M_AdjustSliders (-1); break; case K_RIGHTARROW: M_AdjustSliders (1); break; } if (options_cursor == 13 && vid_menudrawfn == NULL) { if (k == K_UPARROW) options_cursor = 12; else options_cursor = 0; } #ifdef _WIN32 if ((options_cursor == 13) && (modestate != MS_WINDOWED)) { if (k == K_UPARROW) options_cursor = 12; else options_cursor = 0; } #endif } //============================================================================= /* KEYS MENU */ char *bindnames[][2] = { {"+attack", "attack"}, {"impulse 10", "change weapon"}, {"+jump", "jump / swim up"}, {"+forward", "walk forward"}, {"+back", "backpedal"}, {"+left", "turn left"}, {"+right", "turn right"}, {"+speed", "run"}, {"+moveleft", "step left"}, {"+moveright", "step right"}, {"+strafe", "sidestep"}, {"+lookup", "look up"}, {"+lookdown", "look down"}, {"centerview", "center view"}, {"+mlook", "mouse look"}, {"+klook", "keyboard look"}, {"+moveup", "swim up"}, {"+movedown", "swim down"} }; #define NUMCOMMANDS (sizeof(bindnames)/sizeof(bindnames[0])) int keys_cursor; int bind_grab; void M_Menu_Keys_f (void) { key_dest = key_menu; m_state = m_keys; m_entersound = true; } void M_FindKeysForCommand (char *command, int *twokeys) { int count; int j; int l; char *b; twokeys[0] = twokeys[1] = -1; l = strlen(command); count = 0; for (j=0 ; j<256 ; j++) { b = keybindings[j]; if (!b) continue; if (!strncmp (b, command, l) ) { twokeys[count] = j; count++; if (count == 2) break; } } } void M_UnbindCommand (char *command) { int j; int l; char *b; l = strlen(command); for (j=0 ; j<256 ; j++) { b = keybindings[j]; if (!b) continue; if (!strncmp (b, command, l) ) Key_SetBinding (j, ""); } } void M_Keys_Draw (void) { int i, l; int keys[2]; char *name; int x, y; qpic_t *p; p = Draw_CachePic ("gfx/ttl_cstm.lmp"); M_DrawPic ( (/*320*/min_vid_width-p->width)/2, 4, p); if (bind_grab) M_Print (12, 32, "Press a key or button for this action"); else M_Print (18, 32, "Enter to change, backspace to clear"); // search for known bindings for (i=0 ; i= NUMCOMMANDS) keys_cursor = 0; break; case K_CTRL: case K_MOUSE1: // go into bind mode M_FindKeysForCommand (bindnames[keys_cursor][0], keys); S_LocalSound ("misc/menu2.wav"); if (keys[1] != -1) M_UnbindCommand (bindnames[keys_cursor][0]); bind_grab = true; break; case K_BACKSPACE: // delete bindings case K_DEL: // delete bindings S_LocalSound ("misc/menu2.wav"); M_UnbindCommand (bindnames[keys_cursor][0]); break; } } //============================================================================= /* VIDEO MENU */ void M_Menu_Video_f (void) { key_dest = key_menu; m_state = m_video; m_entersound = true; } void M_Video_Draw (void) { (*vid_menudrawfn) (); } void M_Video_Key (int key) { (*vid_menukeyfn) (key); } //============================================================================= /* HELP MENU */ int help_page; #define NUM_HELP_PAGES 6 void M_Menu_Help_f (void) { key_dest = key_menu; m_state = m_help; m_entersound = true; help_page = 0; } void M_Help_Draw (void) { M_DrawPic (0, 0, Draw_CachePic ( va("gfx/help%i.lmp", help_page)) ); } void M_Help_Key (int key) { switch (key) { case K_ESCAPE: case K_ALT: M_Menu_Main_f (); break; case K_UPARROW: case K_RIGHTARROW: m_entersound = true; if (++help_page >= NUM_HELP_PAGES) help_page = 0; break; case K_DOWNARROW: case K_LEFTARROW: m_entersound = true; if (--help_page < 0) help_page = NUM_HELP_PAGES-1; break; } } //============================================================================= /* QUIT MENU */ int msgNumber; int m_quit_prevstate; qboolean wasInMenus; #ifndef _WIN32 char *quitMessage [] = { /* .........1.........2.... */ " Are you gonna quit ", " this game just like ", " everything else? ", " ", " Milord, methinks that ", " thou art a lowly ", " quitter. Is this true? ", " ", " Do I need to bust your ", " face open for trying ", " to quit? ", " ", " Man, I oughta smack you", " for trying to quit! ", " Press Y to get ", " smacked out. ", " Press Y to quit like a ", " big loser in life. ", " Press N to stay proud ", " and successful! ", " Um, Asmodeus dislikes ", " his children trying to ", " quit. Press Y to return", " to your Tinkertoys. ", " If you quit now, I'll ", " throw a blanket-party ", " for you next time! ", " " }; #endif void M_Menu_Quit_f (void) { if (m_state == m_quit) return; wasInMenus = (key_dest == key_menu); key_dest = key_menu; m_quit_prevstate = m_state; m_state = m_quit; m_entersound = true; msgNumber = rand()&6; } void M_Quit_Key (int key) { switch (key) { case K_ESCAPE: case K_ALT: case 'n': case 'N': if (wasInMenus) { m_state = m_quit_prevstate; m_entersound = true; } else { key_dest = key_game; m_state = m_none; } break; case 'Y': case 'y': case K_CTRL: case K_MOUSE1: key_dest = key_console; Host_Quit_f (); break; default: break; } } void M_Quit_Draw (void) { if (wasInMenus) { m_state = m_quit_prevstate; m_recursiveDraw = true; M_Draw (); m_state = m_quit; } M_DrawTextBox (56, 76, 24, 4); M_Print (64, 84, quitMessage[msgNumber*4+0]); M_Print (64, 92, quitMessage[msgNumber*4+1]); M_Print (64, 100, quitMessage[msgNumber*4+2]); M_Print (64, 108, quitMessage[msgNumber*4+3]); } //============================================================================= /* SERIAL CONFIG MENU */ int serialConfig_cursor; int serialConfig_cursor_table[] = {48, 64, 80, 96, 112, 132}; #define NUM_SERIALCONFIG_CMDS 6 static int ISA_uarts[] = {0x3f8,0x2f8,0x3e8,0x2e8}; static int ISA_IRQs[] = {4,3,4,3}; int serialConfig_baudrate[] = {9600,14400,19200,28800,38400,57600}; int serialConfig_comport; int serialConfig_irq ; int serialConfig_baud; char serialConfig_phone[16]; void M_Menu_SerialConfig_f (void) { int n; int port; int baudrate; qboolean useModem; key_dest = key_menu; m_state = m_serialconfig; m_entersound = true; if (JoiningGame && SerialConfig) serialConfig_cursor = 4; else serialConfig_cursor = 5; (*GetComPortConfig) (0, &port, &serialConfig_irq, &baudrate, &useModem); // map uart's port to COMx for (n = 0; n < 4; n++) if (ISA_uarts[n] == port) break; if (n == 4) { n = 0; serialConfig_irq = 4; } serialConfig_comport = n + 1; // map baudrate to index for (n = 0; n < 6; n++) if (serialConfig_baudrate[n] == baudrate) break; if (n == 6) n = 5; serialConfig_baud = n; m_return_onerror = false; m_return_reason[0] = 0; } void M_SerialConfig_Draw (void) { qpic_t *p; int basex; char *startJoin; char *directModem; // M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") ); p = Draw_CachePic ("gfx/p_multi.lmp"); basex = (/*320*/min_vid_width-p->width)/2; M_DrawPic (basex, 4, p); if (StartingGame) startJoin = "New Game"; else startJoin = "Join Game"; if (SerialConfig) directModem = "Modem"; else directModem = "Direct Connect"; M_Print (basex, 32, va ("%s - %s", startJoin, directModem)); basex += 8; M_Print (basex, serialConfig_cursor_table[0], "Port"); M_DrawTextBox (160, 40, 4, 1); M_Print (168, serialConfig_cursor_table[0], va("COM%u", serialConfig_comport)); M_Print (basex, serialConfig_cursor_table[1], "IRQ"); M_DrawTextBox (160, serialConfig_cursor_table[1]-8, 1, 1); M_Print (168, serialConfig_cursor_table[1], va("%u", serialConfig_irq)); M_Print (basex, serialConfig_cursor_table[2], "Baud"); M_DrawTextBox (160, serialConfig_cursor_table[2]-8, 5, 1); M_Print (168, serialConfig_cursor_table[2], va("%u", serialConfig_baudrate[serialConfig_baud])); if (SerialConfig) { M_Print (basex, serialConfig_cursor_table[3], "Modem Setup..."); if (JoiningGame) { M_Print (basex, serialConfig_cursor_table[4], "Phone number"); M_DrawTextBox (160, serialConfig_cursor_table[4]-8, 16, 1); M_Print (168, serialConfig_cursor_table[4], serialConfig_phone); } } if (JoiningGame) { M_DrawTextBox (basex, serialConfig_cursor_table[5]-8, 7, 1); M_Print (basex+8, serialConfig_cursor_table[5], "Connect"); } else { M_DrawTextBox (basex, serialConfig_cursor_table[5]-8, 2, 1); M_Print (basex+8, serialConfig_cursor_table[5], "OK"); } M_DrawCharacter (basex-8, serialConfig_cursor_table [serialConfig_cursor], 12+((int)(realtime*4)&1)); if (serialConfig_cursor == 4) M_DrawCharacter (168 + 8*strlen(serialConfig_phone), serialConfig_cursor_table [serialConfig_cursor], 10+((int)(realtime*4)&1)); if (*m_return_reason) M_PrintWhite (basex, 148, m_return_reason); } void M_SerialConfig_Key (int key) { int l; switch (key) { case K_ESCAPE: case K_ALT: M_Menu_Net_f (); break; case K_UPARROW: S_LocalSound ("misc/menu1.wav"); serialConfig_cursor--; if (serialConfig_cursor < 0) serialConfig_cursor = NUM_SERIALCONFIG_CMDS-1; break; case K_DOWNARROW: S_LocalSound ("misc/menu1.wav"); serialConfig_cursor++; if (serialConfig_cursor >= NUM_SERIALCONFIG_CMDS) serialConfig_cursor = 0; break; case K_LEFTARROW: if (serialConfig_cursor > 2) break; S_LocalSound ("misc/menu3.wav"); if (serialConfig_cursor == 0) { serialConfig_comport--; if (serialConfig_comport == 0) serialConfig_comport = 4; serialConfig_irq = ISA_IRQs[serialConfig_comport-1]; } if (serialConfig_cursor == 1) { serialConfig_irq--; if (serialConfig_irq == 6) serialConfig_irq = 5; if (serialConfig_irq == 1) serialConfig_irq = 7; } if (serialConfig_cursor == 2) { serialConfig_baud--; if (serialConfig_baud < 0) serialConfig_baud = 5; } break; case K_RIGHTARROW: if (serialConfig_cursor > 2) break; forward: S_LocalSound ("misc/menu3.wav"); if (serialConfig_cursor == 0) { serialConfig_comport++; if (serialConfig_comport > 4) serialConfig_comport = 1; serialConfig_irq = ISA_IRQs[serialConfig_comport-1]; } if (serialConfig_cursor == 1) { serialConfig_irq++; if (serialConfig_irq == 6) serialConfig_irq = 7; if (serialConfig_irq == 8) serialConfig_irq = 2; } if (serialConfig_cursor == 2) { serialConfig_baud++; if (serialConfig_baud > 5) serialConfig_baud = 0; } break; case K_CTRL: case K_MOUSE1: if (serialConfig_cursor < 3) goto forward; m_entersound = true; if (serialConfig_cursor == 3) { (*SetComPortConfig) (0, ISA_uarts[serialConfig_comport-1], serialConfig_irq, serialConfig_baudrate[serialConfig_baud], SerialConfig); M_Menu_ModemConfig_f (); break; } if (serialConfig_cursor == 4) { serialConfig_cursor = 5; break; } // serialConfig_cursor == 5 (OK/CONNECT) (*SetComPortConfig) (0, ISA_uarts[serialConfig_comport-1], serialConfig_irq, serialConfig_baudrate[serialConfig_baud], SerialConfig); M_ConfigureNetSubsystem (); if (StartingGame) { M_Menu_GameOptions_f (); break; } m_return_state = m_state; m_return_onerror = true; key_dest = key_game; m_state = m_none; if (SerialConfig) Cbuf_AddText (va ("connect \"%s\"\n", serialConfig_phone)); else Cbuf_AddText ("connect\n"); break; case K_BACKSPACE: if (serialConfig_cursor == 4) { if (strlen(serialConfig_phone)) serialConfig_phone[strlen(serialConfig_phone)-1] = 0; } break; default: if (key < 32 || key > 127) break; if (serialConfig_cursor == 4) { l = strlen(serialConfig_phone); if (l < 15) { serialConfig_phone[l+1] = 0; serialConfig_phone[l] = key; } } } if (DirectConfig && (serialConfig_cursor == 3 || serialConfig_cursor == 4)) if (key == K_UPARROW) serialConfig_cursor = 2; else serialConfig_cursor = 5; if (SerialConfig && StartingGame && serialConfig_cursor == 4) if (key == K_UPARROW) serialConfig_cursor = 3; else serialConfig_cursor = 5; } //============================================================================= /* MODEM CONFIG MENU */ int modemConfig_cursor; int modemConfig_cursor_table [] = {40, 56, 88, 120, 156}; #define NUM_MODEMCONFIG_CMDS 5 char modemConfig_dialing; char modemConfig_clear [16]; char modemConfig_init [32]; char modemConfig_hangup [16]; void M_Menu_ModemConfig_f (void) { key_dest = key_menu; m_state = m_modemconfig; m_entersound = true; (*GetModemConfig) (0, &modemConfig_dialing, modemConfig_clear, modemConfig_init, modemConfig_hangup); } void M_ModemConfig_Draw (void) { qpic_t *p; int basex; // M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") ); p = Draw_CachePic ("gfx/p_multi.lmp"); basex = (/*320*/min_vid_width-p->width)/2; M_DrawPic (basex, 4, p); basex += 8; if (modemConfig_dialing == 'P') M_Print (basex, modemConfig_cursor_table[0], "Pulse Dialing"); else M_Print (basex, modemConfig_cursor_table[0], "Touch Tone Dialing"); M_Print (basex, modemConfig_cursor_table[1], "Clear"); M_DrawTextBox (basex, modemConfig_cursor_table[1]+4, 16, 1); M_Print (basex+8, modemConfig_cursor_table[1]+12, modemConfig_clear); if (modemConfig_cursor == 1) M_DrawCharacter (basex+8 + 8*strlen(modemConfig_clear), modemConfig_cursor_table[1]+12, 10+((int)(realtime*4)&1)); M_Print (basex, modemConfig_cursor_table[2], "Init"); M_DrawTextBox (basex, modemConfig_cursor_table[2]+4, 30, 1); M_Print (basex+8, modemConfig_cursor_table[2]+12, modemConfig_init); if (modemConfig_cursor == 2) M_DrawCharacter (basex+8 + 8*strlen(modemConfig_init), modemConfig_cursor_table[2]+12, 10+((int)(realtime*4)&1)); M_Print (basex, modemConfig_cursor_table[3], "Hangup"); M_DrawTextBox (basex, modemConfig_cursor_table[3]+4, 16, 1); M_Print (basex+8, modemConfig_cursor_table[3]+12, modemConfig_hangup); if (modemConfig_cursor == 3) M_DrawCharacter (basex+8 + 8*strlen(modemConfig_hangup), modemConfig_cursor_table[3]+12, 10+((int)(realtime*4)&1)); M_DrawTextBox (basex, modemConfig_cursor_table[4]-8, 2, 1); M_Print (basex+8, modemConfig_cursor_table[4], "OK"); M_DrawCharacter (basex-8, modemConfig_cursor_table [modemConfig_cursor], 12+((int)(realtime*4)&1)); } void M_ModemConfig_Key (int key) { int l; switch (key) { case K_ESCAPE: case K_ALT: M_Menu_SerialConfig_f (); break; case K_UPARROW: S_LocalSound ("misc/menu1.wav"); modemConfig_cursor--; if (modemConfig_cursor < 0) modemConfig_cursor = NUM_MODEMCONFIG_CMDS-1; break; case K_DOWNARROW: S_LocalSound ("misc/menu1.wav"); modemConfig_cursor++; if (modemConfig_cursor >= NUM_MODEMCONFIG_CMDS) modemConfig_cursor = 0; break; case K_LEFTARROW: case K_RIGHTARROW: if (modemConfig_cursor == 0) { if (modemConfig_dialing == 'P') modemConfig_dialing = 'T'; else modemConfig_dialing = 'P'; S_LocalSound ("misc/menu1.wav"); } break; case K_CTRL: case K_MOUSE1: if (modemConfig_cursor == 0) { if (modemConfig_dialing == 'P') modemConfig_dialing = 'T'; else modemConfig_dialing = 'P'; m_entersound = true; } if (modemConfig_cursor == 4) { (*SetModemConfig) (0, va ("%c", modemConfig_dialing), modemConfig_clear, modemConfig_init, modemConfig_hangup); m_entersound = true; M_Menu_SerialConfig_f (); } break; case K_BACKSPACE: if (modemConfig_cursor == 1) { if (strlen(modemConfig_clear)) modemConfig_clear[strlen(modemConfig_clear)-1] = 0; } if (modemConfig_cursor == 2) { if (strlen(modemConfig_init)) modemConfig_init[strlen(modemConfig_init)-1] = 0; } if (modemConfig_cursor == 3) { if (strlen(modemConfig_hangup)) modemConfig_hangup[strlen(modemConfig_hangup)-1] = 0; } break; default: if (key < 32 || key > 127) break; if (modemConfig_cursor == 1) { l = strlen(modemConfig_clear); if (l < 15) { modemConfig_clear[l+1] = 0; modemConfig_clear[l] = key; } } if (modemConfig_cursor == 2) { l = strlen(modemConfig_init); if (l < 29) { modemConfig_init[l+1] = 0; modemConfig_init[l] = key; } } if (modemConfig_cursor == 3) { l = strlen(modemConfig_hangup); if (l < 15) { modemConfig_hangup[l+1] = 0; modemConfig_hangup[l] = key; } } } } //============================================================================= /* LAN CONFIG MENU */ int lanConfig_cursor = -1; int lanConfig_cursor_table [] = {72, 92, 124}; #define NUM_LANCONFIG_CMDS 3 int lanConfig_port; char lanConfig_portname[6]; char lanConfig_joinname[22]; void M_Menu_LanConfig_f (void) { key_dest = key_menu; m_state = m_lanconfig; m_entersound = true; if (lanConfig_cursor == -1) { if (JoiningGame && TCPIPConfig) lanConfig_cursor = 2; else lanConfig_cursor = 1; } if (StartingGame && lanConfig_cursor == 2) lanConfig_cursor = 1; lanConfig_port = DEFAULTnet_hostport; sprintf(lanConfig_portname, "%u", lanConfig_port); m_return_onerror = false; m_return_reason[0] = 0; } void M_LanConfig_Draw (void) { qpic_t *p; int basex; char *startJoin; char *protocol; // M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") ); p = Draw_CachePic ("gfx/p_multi.lmp"); basex = (/*320*/min_vid_width-p->width)/2; M_DrawPic (basex, 4, p); if (StartingGame) startJoin = "New Game"; else startJoin = "Join Game"; if (IPXConfig) protocol = "IPX"; else protocol = "TCP/IP"; M_Print (basex, 32, va ("%s - %s", startJoin, protocol)); basex += 8; M_Print (basex, 52, "Address:"); if (IPXConfig) M_Print (basex+9*8, 52, my_ipx_address); else M_Print (basex+9*8, 52, my_tcpip_address); M_Print (basex, lanConfig_cursor_table[0], "Port"); M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1); M_Print (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname); if (JoiningGame) { M_Print (basex, lanConfig_cursor_table[1], "Search for local games..."); M_Print (basex, 108, "Join game at:"); M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1); M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname); } else { M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1); M_Print (basex+8, lanConfig_cursor_table[1], "OK"); } M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1)); if (lanConfig_cursor == 0) M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1)); if (lanConfig_cursor == 2) M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1)); if (*m_return_reason) M_PrintWhite (basex, 148, m_return_reason); } void M_LanConfig_Key (int key) { int l; switch (key) { case K_ESCAPE: case K_ALT: M_Menu_Net_f (); break; case K_UPARROW: S_LocalSound ("misc/menu1.wav"); lanConfig_cursor--; if (lanConfig_cursor < 0) lanConfig_cursor = NUM_LANCONFIG_CMDS-1; break; case K_DOWNARROW: S_LocalSound ("misc/menu1.wav"); lanConfig_cursor++; if (lanConfig_cursor >= NUM_LANCONFIG_CMDS) lanConfig_cursor = 0; break; case K_CTRL: case K_MOUSE1: if (lanConfig_cursor == 0) break; m_entersound = true; M_ConfigureNetSubsystem (); if (lanConfig_cursor == 1) { if (StartingGame) { M_Menu_GameOptions_f (); break; } M_Menu_Search_f(); break; } if (lanConfig_cursor == 2) { m_return_state = m_state; m_return_onerror = true; key_dest = key_game; m_state = m_none; Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) ); break; } break; case K_BACKSPACE: if (lanConfig_cursor == 0) { if (strlen(lanConfig_portname)) lanConfig_portname[strlen(lanConfig_portname)-1] = 0; } if (lanConfig_cursor == 2) { if (strlen(lanConfig_joinname)) lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0; } break; default: if (key < 32 || key > 127) break; if (lanConfig_cursor == 2) { l = strlen(lanConfig_joinname); if (l < 21) { lanConfig_joinname[l+1] = 0; lanConfig_joinname[l] = key; } } if (key < '0' || key > '9') break; if (lanConfig_cursor == 0) { l = strlen(lanConfig_portname); if (l < 5) { lanConfig_portname[l+1] = 0; lanConfig_portname[l] = key; } } } if (StartingGame && lanConfig_cursor == 2) if (key == K_UPARROW) lanConfig_cursor = 1; else lanConfig_cursor = 0; l = Q_atoi(lanConfig_portname); if (l > 65535) l = lanConfig_port; else lanConfig_port = l; sprintf(lanConfig_portname, "%u", lanConfig_port); } //============================================================================= /* GAME OPTIONS MENU */ typedef struct { char *name; char *description; } level_t; level_t levels[] = { {"start", "Entrance"}, // 0 {"e1m1", "Slipgate Complex"}, // 1 {"e1m2", "Castle of the Damned"}, {"e1m3", "The Necropolis"}, {"e1m4", "The Grisly Grotto"}, {"e1m5", "Gloom Keep"}, {"e1m6", "The Door To Chthon"}, {"e1m7", "The House of Chthon"}, {"e1m8", "Ziggurat Vertigo"}, {"e2m1", "The Installation"}, // 9 {"e2m2", "Ogre Citadel"}, {"e2m3", "Crypt of Decay"}, {"e2m4", "The Ebon Fortress"}, {"e2m5", "The Wizard's Manse"}, {"e2m6", "The Dismal Oubliette"}, {"e2m7", "Underearth"}, {"e3m1", "Termination Central"}, // 16 {"e3m2", "The Vaults of Zin"}, {"e3m3", "The Tomb of Terror"}, {"e3m4", "Satan's Dark Delight"}, {"e3m5", "Wind Tunnels"}, {"e3m6", "Chambers of Torment"}, {"e3m7", "The Haunted Halls"}, {"e4m1", "The Sewage System"}, // 23 {"e4m2", "The Tower of Despair"}, {"e4m3", "The Elder God Shrine"}, {"e4m4", "The Palace of Hate"}, {"e4m5", "Hell's Atrium"}, {"e4m6", "The Pain Maze"}, {"e4m7", "Azure Agony"}, {"e4m8", "The Nameless City"}, {"end", "Shub-Niggurath's Pit"}, // 31 {"dm1", "Place of Two Deaths"}, // 32 {"dm2", "Claustrophobopolis"}, {"dm3", "The Abandoned Base"}, {"dm4", "The Bad Place"}, {"dm5", "The Cistern"}, {"dm6", "The Dark Zone"} }; //MED 01/06/97 added hipnotic levels level_t hipnoticlevels[] = { {"start", "Command HQ"}, // 0 {"hip1m1", "The Pumping Station"}, // 1 {"hip1m2", "Storage Facility"}, {"hip1m3", "The Lost Mine"}, {"hip1m4", "Research Facility"}, {"hip1m5", "Military Complex"}, {"hip2m1", "Ancient Realms"}, // 6 {"hip2m2", "The Black Cathedral"}, {"hip2m3", "The Catacombs"}, {"hip2m4", "The Crypt"}, {"hip2m5", "Mortum's Keep"}, {"hip2m6", "The Gremlin's Domain"}, {"hip3m1", "Tur Torment"}, // 12 {"hip3m2", "Pandemonium"}, {"hip3m3", "Limbo"}, {"hip3m4", "The Gauntlet"}, {"hipend", "Armagon's Lair"}, // 16 {"hipdm1", "The Edge of Oblivion"} // 17 }; //PGM 01/07/97 added rogue levels //PGM 03/02/97 added dmatch level level_t roguelevels[] = { {"start", "Split Decision"}, {"r1m1", "Deviant's Domain"}, {"r1m2", "Dread Portal"}, {"r1m3", "Judgement Call"}, {"r1m4", "Cave of Death"}, {"r1m5", "Towers of Wrath"}, {"r1m6", "Temple of Pain"}, {"r1m7", "Tomb of the Overlord"}, {"r2m1", "Tempus Fugit"}, {"r2m2", "Elemental Fury I"}, {"r2m3", "Elemental Fury II"}, {"r2m4", "Curse of Osiris"}, {"r2m5", "Wizard's Keep"}, {"r2m6", "Blood Sacrifice"}, {"r2m7", "Last Bastion"}, {"r2m8", "Source of Evil"}, {"ctf1", "Division of Change"} }; typedef struct { char *description; int firstLevel; int levels; } episode_t; episode_t episodes[] = { {"Welcome to Quake", 0, 1}, {"Doomed Dimension", 1, 8}, {"Realm of Black Magic", 9, 7}, {"Netherworld", 16, 7}, {"The Elder World", 23, 8}, {"Final Level", 31, 1}, {"Deathmatch Arena", 32, 6} }; //MED 01/06/97 added hipnotic episodes episode_t hipnoticepisodes[] = { {"Scourge of Armagon", 0, 1}, {"Fortress of the Dead", 1, 5}, {"Dominion of Darkness", 6, 6}, {"The Rift", 12, 4}, {"Final Level", 16, 1}, {"Deathmatch Arena", 17, 1} }; //PGM 01/07/97 added rogue episodes //PGM 03/02/97 added dmatch episode episode_t rogueepisodes[] = { {"Introduction", 0, 1}, {"Hell's Fortress", 1, 7}, {"Corridors of Time", 8, 8}, {"Deathmatch Arena", 16, 1} }; int startepisode; int startlevel; int maxplayers; qboolean m_serverInfoMessage = false; double m_serverInfoMessageTime; void M_Menu_GameOptions_f (void) { key_dest = key_menu; m_state = m_gameoptions; m_entersound = true; if (maxplayers == 0) maxplayers = svs.maxclients; if (maxplayers < 2) maxplayers = svs.maxclientslimit; } int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 112, 120}; #define NUM_GAMEOPTIONS 9 int gameoptions_cursor; void M_GameOptions_Draw (void) { qpic_t *p; int x; // M_DrawTransPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") ); p = Draw_CachePic ("gfx/p_multi.lmp"); M_DrawPic ( (/*320*/min_vid_width-p->width)/2, 4, p); M_DrawTextBox (152, 32, 10, 1); M_Print (160, 40, "begin game"); M_Print (0, 56, " Max players"); M_Print (160, 56, va("%i", maxplayers) ); M_Print (0, 64, " Game Type"); if (coop.value) M_Print (160, 64, "Cooperative"); else M_Print (160, 64, "Deathmatch"); M_Print (0, 72, " Teamplay"); if (rogue) { char *msg; switch((int)teamplay.value) { case 1: msg = "No Friendly Fire"; break; case 2: msg = "Friendly Fire"; break; case 3: msg = "Tag"; break; case 4: msg = "Capture the Flag"; break; case 5: msg = "One Flag CTF"; break; case 6: msg = "Three Team CTF"; break; default: msg = "Off"; break; } M_Print (160, 72, msg); } else { char *msg; switch((int)teamplay.value) { case 1: msg = "No Friendly Fire"; break; case 2: msg = "Friendly Fire"; break; default: msg = "Off"; break; } M_Print (160, 72, msg); } M_Print (0, 80, " Skill"); if (skill.value == 0) M_Print (160, 80, "Easy difficulty"); else if (skill.value == 1) M_Print (160, 80, "Normal difficulty"); else if (skill.value == 2) M_Print (160, 80, "Hard difficulty"); else M_Print (160, 80, "Nightmare difficulty"); M_Print (0, 88, " Frag Limit"); if (fraglimit.value == 0) M_Print (160, 88, "none"); else M_Print (160, 88, va("%i frags", (int)fraglimit.value)); M_Print (0, 96, " Time Limit"); if (timelimit.value == 0) M_Print (160, 96, "none"); else M_Print (160, 96, va("%i minutes", (int)timelimit.value)); M_Print (0, 112, " Episode"); //MED 01/06/97 added hipnotic episodes if (r2_mod == 1) M_Print (160, 112, hipnoticepisodes[startepisode].description); //PGM 01/07/97 added rogue episodes else if (r2_mod == 2) M_Print (160, 112, rogueepisodes[startepisode].description); else M_Print (160, 112, episodes[startepisode].description); M_Print (0, 120, " Level"); //MED 01/06/97 added hipnotic episodes if (r2_mod == 1) { M_Print (160, 120, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].description); M_Print (160, 128, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name); } //PGM 01/07/97 added rogue episodes else if (r2_mod == 2) { M_Print (160, 120, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].description); M_Print (160, 128, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name); } else { M_Print (160, 120, levels[episodes[startepisode].firstLevel + startlevel].description); M_Print (160, 128, levels[episodes[startepisode].firstLevel + startlevel].name); } // line cursor M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(realtime*4)&1)); if (m_serverInfoMessage) { if ((realtime - m_serverInfoMessageTime) < 5.0) { x = (/*320*/min_vid_width-26*8)/2; M_DrawTextBox (x, 138, 24, 4); x += 8; M_Print (x, 146, " More than 4 players "); M_Print (x, 154, " requires using command "); M_Print (x, 162, "line parameters; please "); M_Print (x, 170, " see techinfo.txt. "); } else { m_serverInfoMessage = false; } } } void M_NetStart_Change (int dir) { int count; switch (gameoptions_cursor) { case 1: maxplayers += dir; if (maxplayers > svs.maxclientslimit) { maxplayers = svs.maxclientslimit; m_serverInfoMessage = true; m_serverInfoMessageTime = realtime; } if (maxplayers < 2) maxplayers = 2; break; case 2: Cvar_SetValue ("coop", (float)(coop.value ? 0 : 1)); break; case 3: if (rogue) count = 6; else count = 2; Cvar_SetValue ("teamplay", teamplay.value + dir); if (teamplay.value > count) Cvar_SetValue ("teamplay", 0); else if (teamplay.value < 0) Cvar_SetValue ("teamplay", (float)count); break; case 4: Cvar_SetValue ("skill", skill.value + dir); if (skill.value > 3) Cvar_SetValue ("skill", 0); if (skill.value < 0) Cvar_SetValue ("skill", 3); break; case 5: Cvar_SetValue ("fraglimit", fraglimit.value + dir*10); if (fraglimit.value > 100) Cvar_SetValue ("fraglimit", 0); if (fraglimit.value < 0) Cvar_SetValue ("fraglimit", 100); break; case 6: Cvar_SetValue ("timelimit", timelimit.value + dir*5); if (timelimit.value > 60) Cvar_SetValue ("timelimit", 0); if (timelimit.value < 0) Cvar_SetValue ("timelimit", 60); break; case 7: startepisode += dir; //MED 01/06/97 added hipnotic count if (r2_mod == 1) count = 6; //PGM 01/07/97 added rogue count //PGM 03/02/97 added 1 for dmatch episode else if (r2_mod == 2) count = 4; else if (registered.value) count = 7; else count = 2; if (startepisode < 0) startepisode = count - 1; if (startepisode >= count) startepisode = 0; startlevel = 0; break; case 8: startlevel += dir; //MED 01/06/97 added hipnotic episodes if (r2_mod == 1) count = hipnoticepisodes[startepisode].levels; //PGM 01/06/97 added hipnotic episodes else if (r2_mod == 2) count = rogueepisodes[startepisode].levels; else count = episodes[startepisode].levels; if (startlevel < 0) startlevel = count - 1; if (startlevel >= count) startlevel = 0; break; } } void M_GameOptions_Key (int key) { switch (key) { case K_ESCAPE: case K_ALT: M_Menu_Net_f (); break; case K_UPARROW: S_LocalSound ("misc/menu1.wav"); gameoptions_cursor--; if (gameoptions_cursor < 0) gameoptions_cursor = NUM_GAMEOPTIONS-1; break; case K_DOWNARROW: S_LocalSound ("misc/menu1.wav"); gameoptions_cursor++; if (gameoptions_cursor >= NUM_GAMEOPTIONS) gameoptions_cursor = 0; break; case K_LEFTARROW: if (gameoptions_cursor == 0) break; S_LocalSound ("misc/menu3.wav"); M_NetStart_Change (-1); break; case K_RIGHTARROW: if (gameoptions_cursor == 0) break; S_LocalSound ("misc/menu3.wav"); M_NetStart_Change (1); break; case K_CTRL: case K_MOUSE1: S_LocalSound ("misc/menu2.wav"); if (gameoptions_cursor == 0) { if (sv.active) Cbuf_AddText ("disconnect\n"); Cbuf_AddText ("listen 0\n"); // so host_netport will be re-examined Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) ); SCR_BeginLoadingPlaque (); if (r2_mod == 1) Cbuf_AddText ( va ("map %s\n", hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name) ); else if (r2_mod == 2) Cbuf_AddText ( va ("map %s\n", roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name) ); else Cbuf_AddText ( va ("map %s\n", levels[episodes[startepisode].firstLevel + startlevel].name) ); return; } M_NetStart_Change (1); break; } } //============================================================================= /* SEARCH MENU */ qboolean searchComplete = false; double searchCompleteTime; void M_Menu_Search_f (void) { key_dest = key_menu; m_state = m_search; m_entersound = false; slistSilent = true; slistLocal = false; searchComplete = false; NET_Slist_f(); } void M_Search_Draw (void) { qpic_t *p; int x; p = Draw_CachePic ("gfx/p_multi.lmp"); M_DrawPic ( (/*320*/min_vid_width-p->width)/2, 4, p); x = (/*320*/min_vid_width/2) - ((12*8)/2) + 4; M_DrawTextBox (x-8, 32, 12, 1); M_Print (x, 40, "Searching..."); if(slistInProgress) { NET_Poll(); return; } if (! searchComplete) { searchComplete = true; searchCompleteTime = realtime; } if (hostCacheCount) { M_Menu_ServerList_f (); return; } M_PrintWhite ((/*320*/min_vid_width/2) - ((22*8)/2), 64, "No Quake servers found"); if ((realtime - searchCompleteTime) < 3.0) return; M_Menu_LanConfig_f (); } void M_Search_Key (int key) { } //============================================================================= /* SERVER LIST MENU */ #define MENU_X 50 #define MENU_Y 21 #define TITLE_Y 4 #define STAT_Y 166 int slist_cursor = 0, slist_mins = 0, slist_maxs = 15, slist_state; void M_Menu_ServerList_f (void) { key_dest = key_menu; m_state = m_slist; m_entersound = true; slist_state = 0; } void M_ServerList_Draw (void) { int serv, line; // M_DrawTransPic (16, 4, Draw_CachePic("gfx/qplaque.lmp")); M_DrawTextBox (MENU_X, TITLE_Y, 23, 1); M_PrintWhite (MENU_X + 60, TITLE_Y + 8, "Server List"); if (!slist[0].server) { M_PrintWhite (84, MENU_Y + 16 + 16, "Empty server list"); M_Print (40, MENU_Y + 192, "Press Y-Button to add a server"); return; } M_DrawTextBox (MENU_X, STAT_Y, 23, 1); M_DrawTextBox (MENU_X, MENU_Y, 23, slist_maxs - slist_mins + 1); for (serv = slist_mins, line = 1 ; serv <= slist_maxs && serv < MAX_SERVER_LIST && slist[serv].server ; serv++, line++) M_Print (MENU_X + 18, line * 8 + MENU_Y, va("%1.21s", slist[serv].description)); M_Print (40, MENU_Y + 192, "Press Y-Button to add a server"); M_Print (28, MENU_Y + 200, "Press X-Button to remove a server"); M_PrintWhite (MENU_X + 18, STAT_Y + 8, va("%1.22s", slist[slist_cursor].server)); M_DrawCharacter (MENU_X + 8, (slist_cursor - slist_mins + 1) * 8 + MENU_Y, 12+((int)(realtime*4)&1)); } void M_ServerList_Key (key) { int slist_length; //if (!slist[0].server && key != K_ESCAPE && key != K_INS) // return; switch (key) { case K_ESCAPE: case K_ALT: M_Menu_MultiPlayer_f (); break; case K_UPARROW: S_LocalSound ("misc/menu1.wav"); if (slist_cursor > 0) { SList_Switch (slist_cursor, slist_cursor - 1); slist_cursor--; } break; case K_DOWNARROW: S_LocalSound ("misc/menu1.wav"); if (slist_cursor != SList_Length() - 1) { SList_Switch (slist_cursor, slist_cursor + 1); slist_cursor++; } else if (slist_cursor < MAX_SERVER_LIST - 1 && slist[slist_cursor+1].server) slist_cursor++; break; case K_HOME: S_LocalSound ("misc/menu1.wav"); slist_cursor = 0; break; case K_END: S_LocalSound ("misc/menu1.wav"); slist_cursor = SList_Length() - 1; break; case K_MOUSE1: case K_CTRL: m_state = m_main; M_ToggleMenu_f (); Cbuf_AddText (va("connect \"%s\"\n", slist[slist_cursor].server)); break; case K_SHIFT: S_LocalSound ("misc/menu2.wav"); if ((slist_length = SList_Length()) < MAX_SERVER_LIST) { if (slist_length > 0) { if (slist_cursor < slist_length - 1) memmove (&slist[slist_cursor+2], &slist[slist_cursor+1], (slist_length - slist_cursor - 1) * sizeof(slist[0])); SList_Reset_NoFree (slist_cursor + 1); SList_Set (slist_cursor + 1, "127.0.0.1", ""); if (slist_length) slist_cursor++; } else { memmove (&slist[slist_cursor+1], &slist[slist_cursor], (slist_length - slist_cursor) * sizeof(slist[0])); SList_Reset_NoFree (slist_cursor); SList_Set (slist_cursor, "127.0.0.1", ""); } } break; case K_SPACE: S_LocalSound("misc/menu2.wav"); if ((slist_length = SList_Length()) > 0) { SList_Reset (slist_cursor); if (slist_cursor > 0 && slist_length - 1 == slist_cursor) { slist_cursor--; } else { memmove (&slist[slist_cursor], &slist[slist_cursor+1], (slist_length - slist_cursor - 1) * sizeof(slist[0])); SList_Reset_NoFree (slist_length - 1); } } break; } if (slist_cursor < slist_mins) { slist_maxs -= (slist_mins - slist_cursor); slist_mins = slist_cursor; } if (slist_cursor > slist_maxs) { slist_mins += (slist_cursor - slist_maxs); slist_maxs = slist_cursor; } } //============================================================================= /* Menu Subsystem */ void M_Init (void) { Cmd_AddCommand ("togglemenu", M_ToggleMenu_f); Cmd_AddCommand ("menu_main", M_Menu_Main_f); Cmd_AddCommand ("menu_singleplayer", M_Menu_SinglePlayer_f); Cmd_AddCommand ("menu_load", M_Menu_Load_f); Cmd_AddCommand ("menu_save", M_Menu_Save_f); Cmd_AddCommand ("menu_multiplayer", M_Menu_MultiPlayer_f); Cmd_AddCommand ("menu_setup", M_Menu_Setup_f); Cmd_AddCommand ("menu_namemaker", M_Menu_NameMaker_f); Cmd_AddCommand ("menu_options", M_Menu_Options_f); Cmd_AddCommand ("menu_keys", M_Menu_Keys_f); Cmd_AddCommand ("menu_video", M_Menu_Video_f); Cmd_AddCommand ("help", M_Menu_Help_f); Cmd_AddCommand ("menu_quit", M_Menu_Quit_f); Cmd_AddCommand ("menu_serverlist", M_Menu_ServerList_f); } void M_Draw (void) { if (m_state == m_none || key_dest != key_menu) return; if (!m_recursiveDraw) { scr_copyeverything = 1; if (scr_con_current) { Draw_ConsoleBackground (vid.height); VID_UnlockBuffer (); S_ExtraUpdate (); VID_LockBuffer (); } else Draw_FadeScreen (); scr_fullupdate = 0; } else { m_recursiveDraw = false; } switch (m_state) { case m_none: break; case m_main: M_Main_Draw (); break; case m_singleplayer: M_SinglePlayer_Draw (); break; case m_load: M_Load_Draw (); break; case m_save: M_Save_Draw (); break; case m_multiplayer: M_MultiPlayer_Draw (); break; case m_setup: M_Setup_Draw (); break; case m_namemaker: M_NameMaker_Draw (); break; case m_net: M_Net_Draw (); break; case m_options: M_Options_Draw (); break; case m_keys: M_Keys_Draw (); break; case m_video: M_Video_Draw (); break; case m_help: M_Help_Draw (); break; case m_quit: M_Quit_Draw (); break; case m_serialconfig: M_SerialConfig_Draw (); break; case m_modemconfig: M_ModemConfig_Draw (); break; case m_lanconfig: M_LanConfig_Draw (); break; case m_gameoptions: M_GameOptions_Draw (); break; case m_search: M_Search_Draw (); break; case m_slist: M_ServerList_Draw (); break; } if (m_entersound) { S_LocalSound ("misc/menu2.wav"); m_entersound = false; } VID_UnlockBuffer (); S_ExtraUpdate (); VID_LockBuffer (); } void M_Keydown (int key) { //Dan: // if (!bind_grab&&key==K_JOY1) key=K_MOUSE1; switch (m_state) { case m_none: return; case m_main: M_Main_Key (key); return; case m_singleplayer: M_SinglePlayer_Key (key); return; case m_load: M_Load_Key (key); return; case m_save: M_Save_Key (key); return; case m_multiplayer: M_MultiPlayer_Key (key); return; case m_setup: M_Setup_Key (key); return; case m_namemaker: M_NameMaker_Key (key); return; case m_net: M_Net_Key (key); return; case m_options: M_Options_Key (key); return; case m_keys: M_Keys_Key (key); return; case m_video: M_Video_Key (key); return; case m_help: M_Help_Key (key); return; case m_quit: M_Quit_Key (key); return; case m_serialconfig: M_SerialConfig_Key (key); return; case m_modemconfig: M_ModemConfig_Key (key); return; case m_lanconfig: M_LanConfig_Key (key); return; case m_gameoptions: M_GameOptions_Key (key); return; case m_search: M_Search_Key (key); break; case m_slist: M_ServerList_Key (key); return; } } void M_ConfigureNetSubsystem(void) { // enable/disable net systems to match desired config Cbuf_AddText ("stopdemo\n"); if (SerialConfig || DirectConfig) { Cbuf_AddText ("com1 enable\n"); } if (IPXConfig || TCPIPConfig) net_hostport = lanConfig_port; }