/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // mathlib.h #ifndef __MATHLIB_H__ #define __MATHLIB_H__ //Dan East: #include "FixedPointMath.h" #ifdef USE_PQ_OPT typedef int fpvec3[3]; #endif typedef fixedpoint_t vec3_FPM_t[3]; typedef fixedpoint8_24_t vec3_8_24FPM_t[3]; typedef fixedpoint_t vec5_FPM_t[5]; //End Dan typedef float vec_t; typedef vec_t vec3_t[3]; typedef vec_t vec5_t[5]; typedef int fixed4_t; typedef int fixed8_t; typedef int fixed16_t; #ifndef M_PI #define M_PI 3.14159265358979323846 // matches value in gcc v2 math.h #endif //struct mplane_s; extern vec3_t vec3_origin; extern vec3_FPM_t vec3_originFPM; extern int nanmask; #define IS_NAN(x) (((*(int *)&x)&nanmask)==nanmask) //Dan East: #define DotProductFPM(x,y) FPM_ADD3(FPM_MUL(x[0],y[0]),FPM_MUL(x[1],y[1]),FPM_MUL(x[2],y[2])) #define DotProduct8_24FPM(x,y) fpm_Add3(fpm_MulMixed8_24(x[0],y[0]),fpm_MulMixed8_24(x[1],y[1]),fpm_MulMixed8_24(x[2],y[2])) #define VectorSubtractFPM(a,b,c) {c[0]=FPM_SUB(a[0],b[0]);c[1]=FPM_SUB(a[1],b[1]);c[2]=FPM_SUB(a[2],b[2]);} #define VectorAddFPM(a,b,c) {c[0]=FPM_ADD(a[0],b[0]);c[1]=FPM_ADD(a[1],b[1]);c[2]=FPM_ADD(a[2],b[2]);} //Int the following two macros b represents the destination (following ID's convention) #define VectorToFPM(a,b) {b[0]=FPM_FROMFLOAT(a[0]);b[1]=FPM_FROMFLOAT(a[1]);b[2]=FPM_FROMFLOAT(a[2]);} #define FPMToVector(a,b) {b[0]=FPM_TOFLOAT(a[0]);b[1]=FPM_TOFLOAT(a[1]);b[2]=FPM_TOFLOAT(a[2]);} //End Dan #define DotProduct(x,y) (x[0]*y[0]+x[1]*y[1]+x[2]*y[2]) #define VectorSubtract(a,b,c) {c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];} #define VectorAdd(a,b,c) {c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];} //Dan: Can't this be done with memcpy? #define VectorCopy(a,b) {b[0]=a[0];b[1]=a[1];b[2]=a[2];} void VectorMA (vec3_t veca, float scale, vec3_t vecb, vec3_t vecc); void VectorMAFPM (vec3_FPM_t veca, fixedpoint_t scale, vec3_FPM_t vecb, vec3_FPM_t vecc); int VectorCompare (vec3_t v1, vec3_t v2); vec_t Length (vec3_t v); fixedpoint_t LengthFPM (vec3_FPM_t v); void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross); void CrossProductFPM (vec3_FPM_t v1, vec3_FPM_t v2, vec3_FPM_t cross); float VectorNormalize (vec3_t v); // returns vector length fixedpoint_t VectorNormalizeFPM (vec3_FPM_t v); // returns vector length void VectorInverse (vec3_t v); void VectorInverseFPM (vec3_FPM_t v); void VectorScale (vec3_t in, vec_t scale, vec3_t out); void VectorScaleFPM (vec3_FPM_t in, fixedpoint_t scale, vec3_FPM_t out); int Q_log2(int val); void R_ConcatRotations (float in1[3][3], float in2[3][3], float out[3][3]); void R_ConcatRotationsFPM (fixedpoint_t in1[3][3], fixedpoint_t in2[3][3], fixedpoint_t out[3][3]); void R_ConcatTransforms (float in1[3][4], float in2[3][4], float out[3][4]); void R_ConcatTransformsFPM (fixedpoint_t in1[3][4], fixedpoint_t in2[3][4], fixedpoint_t out[3][4]); void R_ConcatTransforms8_24FPM (fixedpoint_t in1[3][4], fixedpoint_t in2[3][4], fixedpoint8_24_t out[3][4]); void FloorDivMod (double numer, double denom, int *quotient, int *rem); fixed16_t Invert24To16(fixed16_t val); int GreatestCommonDivisor (int i1, int i2); void AngleVectors (vec3_t angles, vec3_t forward, vec3_t right, vec3_t up); void AngleVectorsFPM (vec3_FPM_t angles, vec3_FPM_t forward, vec3_FPM_t right, vec3_FPM_t up); //int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct mplane_s *plane); //int BoxOnPlaneSideFPM (vec3_FPM_t emins, vec3_FPM_t emaxs, struct mplane_FPM_s *plane); float anglemod(float a); fixedpoint_t anglemodFPM(fixedpoint_t a); #define BOX_ON_PLANE_SIDE(emins, emaxs, p) \ (((p)->type < 3)? \ ( \ ((p)->dist <= (emins)[(p)->type])? \ 1 \ : \ ( \ ((p)->dist >= (emaxs)[(p)->type])?\ 2 \ : \ 3 \ ) \ ) \ : \ BoxOnPlaneSide( (emins), (emaxs), (p))) #define BOX_ON_PLANE_SIDE_FPM(emins, emaxs, p) \ (((p)->type < 3)? \ ( \ ((p)->dist <= (emins)[(p)->type])? \ 1 \ : \ ( \ ((p)->dist >= (emaxs)[(p)->type])?\ 2 \ : \ 3 \ ) \ ) \ : \ BoxOnPlaneSideFPM( (emins), (emaxs), (p))) int ParseFloats(char *s, float *f, int *f_size); #endif // _MATHLIB_H_