# The application settings for Android libSDL port AppSettingVersion=17 LibSdlVersion=1.2 AppName="OpenAL demo" AppFullName=net.openal.demo ScreenOrientation=h InhibitSuspend=n AppDataDownloadUrl="Game data is 1 Mb|ballfield.zip" VideoDepthBpp=16 NeedDepthBuffer=n NeedStencilBuffer=n NeedGles2=n SwVideoMode=y SdlVideoResize=y SdlVideoResizeKeepAspect=n CompatibilityHacks=n AppUsesMouse=n AppNeedsTwoButtonMouse=n ForceRelativeMouseMode=n AppNeedsArrowKeys=n AppNeedsTextInput=n AppUsesJoystick=n AppHandlesJoystickSensitivity=n AppUsesMultitouch=n NonBlockingSwapBuffers=n RedefinedKeys="SPACE" AppTouchscreenKeyboardKeysAmount=0 AppTouchscreenKeyboardKeysAmountAutoFire=0 RedefinedKeysScreenKb="1 2 3 4 5 6 1 2 3 4" StartupMenuButtonTimeout=3000 HiddenMenuOptions='' FirstStartMenuOptions='' MultiABI=n AppVersionCode=101 AppVersionName="1.01" CompiledLibraries="sdl_mixer sdl_image openal" CustomBuildScript=n AppCflags='-O2 -finline-functions' AppLdflags='' AppSubdirsBuild='' AppCmdline='' ReadmeText='^Readme text'