# The application settings for Android libSDL port AppSettingVersion=16 LibSdlVersion=1.2 AppName="LTris" AppFullName=net.sourceforge.lgames.ltris ScreenOrientation=h InhibitSuspend=y AppDataDownloadUrl="App data size is 1 Mb|data.zip" SdlVideoResize=y SdlVideoResizeKeepAspect=y NeedDepthBuffer=n AppUsesMouse=n AppNeedsTwoButtonMouse=y AppNeedsArrowKeys=y AppNeedsTextInput=y AppUsesJoystick=n AppHandlesJoystickSensitivity=n AppUsesMultitouch=n NonBlockingSwapBuffers=y RedefinedKeys="RETURN SPACE PAGEUP PAGEDOWN" AppTouchscreenKeyboardKeysAmount=1 AppTouchscreenKeyboardKeysAmountAutoFire=0 RedefinedKeysScreenKb="RETURN SPACE PAGEUP PAGEDOWN" MultiABI=n AppVersionCode=1015 AppVersionName="1.0.15" CompiledLibraries="sdl_mixer sdl_image intl" CustomBuildScript=y AppCflags='-DHAVE_CONFIG_H -finline-functions -O2' AppLdflags='' AppSubdirsBuild='src/dummy' AppUseCrystaXToolchain=y AppCmdline='' ReadmeText='^You may press "Home" now - the data will be downloaded in background'