# The application settings for Android libSDL port AppSettingVersion=16 LibSdlVersion=1.2 AppName="GLXGears" AppFullName=org.opengl.glxgears ScreenOrientation=h InhibitSuspend=n AppDataDownloadUrl="Game data|data.zip" SdlVideoResize=n SdlVideoResizeKeepAspect=n NeedDepthBuffer=y AppUsesMouse=n AppNeedsTwoButtonMouse=n AppNeedsArrowKeys=n AppNeedsTextInput=n AppUsesJoystick=n AppHandlesJoystickSensitivity=n AppUsesMultitouch=n NonBlockingSwapBuffers=n RedefinedKeys="RETURN" AppTouchscreenKeyboardKeysAmount=0 AppTouchscreenKeyboardKeysAmountAutoFire=0 RedefinedKeysScreenKb="RETURN" MultiABI=n AppVersionCode=1 AppVersionName="1" CompiledLibraries="" CustomBuildScript=n AppCflags='-finline-functions -O2' AppLdflags='' AppSubdirsBuild='' AppUseCrystaXToolchain=n AppCmdline='' ReadmeText='^text'