/* -*- C++ -*- */ /* GAV - Gpl Arcade Volleyball Copyright (C) 2002 GAV team (http://sourceforge.net/projects/gav/) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include "FrameSeq.h" #define max(x, y) ((x)>(y)?(x):(y)) #define min(x, y) ((x)<(y)?(x):(y)) void FrameSeq::blitRect(int idx, SDL_Surface * dest, SDL_Rect * rect) { SDL_Rect r; r.x = (idx % _nframes) * _width; r.y = 0; r.w = rect->w; r.h = rect->h; SDL_BlitSurface(_surface, &r, dest, rect); } void FrameSeq::blit(int idx, SDL_Surface * dest, SDL_Rect * rect) { SDL_Rect r; r.x = (idx % _nframes) * _width; r.y = 0; r.w = _width; r.h = _surface->h; SDL_BlitSurface(_surface, &r, dest, rect); } Uint32 CreateHicolorPixel(SDL_PixelFormat *fmt, Uint8 red, Uint8 green, Uint8 blue) { return( ((red >> fmt->Rloss) << fmt->Rshift) + ((green >> fmt->Gloss) << fmt->Gshift) + ((blue >> fmt->Bloss) << fmt->Bshift) ); } inline Uint32 getPix(void *v, int i, Uint8 bpp) { switch ( bpp ) { case 4: return (Uint32) ((Uint32 *)v)[i]; break; case 3: std::cerr << "Unsupported pixel format: please, report to the GAV team!\n"; exit(0); break; //(Uint32) ((Uint24 *)v)[i]; break; there's no such thing as Uint24! case 2: return (Uint32) ((Uint16 *)v)[i]; break; case 1: return (Uint32) ((Uint8 *)v)[i]; break; } std::cerr << "Unsupported pixel format (" << bpp << "): please, report to the GAV team!\n"; exit(0); return 0; } bool FrameSeq::collidesWith(FrameSeq *fs, int idx1, int idx2, SDL_Rect * rect1, SDL_Rect * rect2) { int xmin = max(rect1->x, rect2->x); int xmax = min(rect1->x + _width, rect2->x + fs->_width); int ymin = max(rect1->y, rect2->y); int ymax = min(rect1->y + _height, rect2->y + fs->_height); if ( (xmin > xmax) || (ymin > ymax) ) return(false); void *pix1 = _surface->pixels; void *pix2 = fs->_surface->pixels; Uint8 pixfmt = screen->format->BytesPerPixel; Uint32 empty_pixel = 0; // faster than CreateHicolorPixel(screen->format, 0, 0, 0); int sp1 = _surface->pitch / pixfmt; int sp2 = fs->_surface->pitch / pixfmt; int xdisp1 = ((idx1 % _nframes) * _width); int xdisp2 = ((idx2 % fs->_nframes) * fs->_width); while ( ymin < ymax ) { // was ymin <= ymax int xrun = xmin; while ( xrun < xmax ) { // was xrun <= xmax int p1off = sp1 * (ymin - rect1->y) + xdisp1 + (xrun - rect1->x); int p2off = sp2 * (ymin - rect2->y) + xdisp2 + (xrun - rect2->x); if ( ( getPix(pix1, p1off, pixfmt) != empty_pixel ) && ( getPix(pix2, p2off, pixfmt) != empty_pixel) ) { return(true); } xrun++; } ymin++; } return(false); }