/*************************************************************************** alienBlaster Copyright (C) 2004 Paul Grathwohl, Arne Hormann, Daniel Kuehn, Soenke Schwardt This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ***************************************************************************/ #ifndef SHIELD_GLOW_H #define SHIELD_GLOW_H #include "SDL.h" #include "geometry.h" #include "global.h" class ShieldGlow { SdlCompat_AcceleratedSurface *spriteShieldGlow; int nrFrames; int frameWidth; int halfFrameWidth; int halfFrameHeight; int timePerFrame; public: ShieldGlow( ShipTypes shipType ); ~ShieldGlow(); void draw( SdlCompat_AcceleratedSurface *screen, Vector2D drawPos, int time ); }; #endif