/*************************************************************************** alienBlaster Copyright (C) 2004 Paul Grathwohl, Arne Hormann, Daniel Kuehn, Soenke Schwardt This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ***************************************************************************/ #ifndef _SETTINGS_H_ #define _SETTINGS_H_ #include #include #include #include "SDL.h" #include "SdlForwardCompat.h" class Font; class Options; enum PlayerEvent { PE_UNKNOWN = 0, PE_UP, PE_DOWN, PE_LEFT, PE_RIGHT, PE_CHOOSE_WEAPON_SECONDARY, PE_CHOOSE_WEAPON_SPECIALS, PE_FIRE_WEAPONS, PE_FIRE_SPECIALS }; const int PlayerEventCnt = 9; enum SettingsChoices { SC_UP1 = 0, SC_DOWN1, SC_LEFT1, SC_RIGHT1, SC_CHOOSE_WEAP_SEC_1, SC_CHOOSE_WEAP_SPEC_1, SC_FIRE_WEAP_1, SC_FIRE_SPEC_1, SC_UP2, SC_DOWN2, SC_LEFT2, SC_RIGHT2, SC_CHOOSE_WEAP_SEC_2, SC_CHOOSE_WEAP_SPEC_2, SC_FIRE_WEAP_2, SC_FIRE_SPEC_2, SC_DEFAULTS, SC_CANCEL, SC_FINISH }; const int NR_SETTINGS_CHOICES = 19; typedef std::map< PlayerEvent, SDLKey > PlayerEventKeys; typedef std::map< SDLKey, PlayerEvent > PlayerKeys; typedef std::map< PlayerEvent, std::string > PlayerEventName; typedef std::map< std::string, SDLKey > DefaultSettings; class Settings; extern Settings *settings; class Settings { public: Settings(); ~Settings(); void settingsDialog(SdlCompat_AcceleratedSurface *screen); const PlayerKeys getPlayerKeys(unsigned int player) const; const PlayerEventKeys & getPlayerEventKeys(unsigned int player) const; private: SdlCompat_AcceleratedSurface *introSprite; SdlCompat_AcceleratedSurface *activeChoiceSprite; SdlCompat_AcceleratedSurface *bluePlain; SdlCompat_AcceleratedSurface *whitePlain; SettingsChoices actChoice; bool wasLeftColumn; Options *opfile; Font *fontMenu; Font *fontMenuHighlighted; Font *fontNormal; Font *fontKey; Font *fontHighlighted; std::vector< PlayerEventKeys > playerKeys; //std::map< SDLKey, std::string > keyName; PlayerEventName playerEventNames; DefaultSettings defaultSettings; void getNewKeyFromUser(); void loadDefaultSettings(); void loadSettings(); void saveSettings(); void draw( SdlCompat_AcceleratedSurface *screen, bool getNewKey=false ); void showSpecialKeys( SdlCompat_AcceleratedSurface *screen ); void showSettings( SdlCompat_AcceleratedSurface *screen, bool getNewKey ); void showMenu( SdlCompat_AcceleratedSurface *screen ); void changeCurrentSettings(SdlCompat_AcceleratedSurface *screen, int player); void setKeyNames(); }; #endif