/* REminiscence - Flashback interpreter * Copyright (C) 2005-2007 Gregory Montoir * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "mod_player.h" #include "resource.h" #include "systemstub.h" #include "video.h" #include "cutscene.h" Cutscene::Cutscene(ModPlayer *ply, Resource *res, SystemStub *stub, Video *vid, Version ver) : _ply(ply), _res(res), _stub(stub), _vid(vid), _ver(ver) { memset(_palBuf, 0, sizeof(_palBuf)); } void Cutscene::sync() { // XXX input handling if (!(_stub->_pi.dbgMask & PlayerInput::DF_FASTMODE)) { int32 delay = _stub->getTimeStamp() - _tstamp; int32 pause = _frameDelay * TIMER_SLICE - delay; if (pause > 0) { _stub->sleep(pause); } } _tstamp = _stub->getTimeStamp(); } void Cutscene::copyPalette(const uint8 *pal, uint16 num) { uint8 *dst = (uint8 *)_palBuf; if (num != 0) { dst += 0x20; } memcpy(dst, pal, 0x20); _newPal = true; } void Cutscene::updatePalette() { if (_newPal) { const uint8 *p = _palBuf; for (int i = 0; i < 32; ++i) { uint16 color = READ_BE_UINT16(p); p += 2; uint8 t = (color == 0) ? 0 : 3; Color c; c.r = ((color & 0xF00) >> 6) | t; c.g = ((color & 0x0F0) >> 2) | t; c.b = ((color & 0x00F) << 2) | t; _stub->setPaletteEntry(0xC0 + i, &c); } _newPal = false; } } void Cutscene::setPalette() { sync(); updatePalette(); SWAP(_page0, _page1); _stub->copyRect(0, 0, Video::GAMESCREEN_W, Video::GAMESCREEN_H, _page0, 256); _stub->updateScreen(0); } void Cutscene::initRotationData(uint16 a, uint16 b, uint16 c) { int16 n1 = _sinTable[a]; int16 n2 = _cosTable[a]; int16 n3 = _sinTable[c]; int16 n4 = _cosTable[c]; int16 n5 = _sinTable[b]; int16 n6 = _cosTable[b]; _rotData[0] = ((n2 * n6) >> 8) - ((((n4 * n1) >> 8) * n5) >> 8); _rotData[1] = ((n1 * n6) >> 8) + ((((n4 * n2) >> 8) * n5) >> 8); _rotData[2] = ( n3 * n1) >> 8; _rotData[3] = (-n3 * n2) >> 8; } uint16 Cutscene::findTextSeparators(const uint8 *p) { uint8 *q = _textSep; uint16 ret = 0; uint16 pos = 0; for (; *p != 0xA; ++p) { if (*p == 0x7C) { *q++ = pos; if (pos > ret) { ret = pos; } pos = 0; } else { ++pos; } } *q++ = pos; if (pos > ret) { ret = pos; } *q++ = 0; return ret; } void Cutscene::drawText(int16 x, int16 y, const uint8 *p, uint16 color, uint8 *page, uint8 n) { debug(DBG_CUT, "Cutscene::drawText(x=%d, y=%d, c=%d)", x, y, color); uint16 last_sep = 0; if (n != 0) { last_sep = findTextSeparators(p); if (n != 2) { last_sep = 30; } } const uint8 *sep = _textSep; y += 50; x += 8; int16 yy = y; int16 xx = x; if (n != 0) { xx += ((last_sep - *sep++) & 0xFE) * 4; } for (; *p != 0xA; ++p) { if (*p == 0x7C) { yy += 8; xx = x; if (n != 0) { xx += ((last_sep - *sep++) & 0xFE) * 4; } } else if (*p == 0x20) { xx += 8; } else { uint8 *dst_char = page + 256 * yy + xx; const uint8 *src = _res->_fnt + (*p - 32) * 32; for (int h = 0; h < 8; ++h) { for (int w = 0; w < 4; ++w) { uint8 c1 = (*src & 0xF0) >> 4; uint8 c2 = (*src & 0x0F) >> 0; ++src; if (c1 != 0) { *dst_char = (c1 == 0xF) ? color : (0xE0 + c1); } ++dst_char; if (c2 != 0) { *dst_char = (c2 == 0xF) ? color : (0xE0 + c2); } ++dst_char; } dst_char += 256 - 8; } xx += 8; } } } void Cutscene::swapLayers() { if (_clearScreen == 0) { memcpy(_page1, _pageC, Video::GAMESCREEN_W * Video::GAMESCREEN_H); } else { memset(_page1, 0xC0, Video::GAMESCREEN_W * Video::GAMESCREEN_H); } } void Cutscene::drawCreditsText() { if (_creditsSequence) { if (_textUnk2 != 0) { if (_varText == 0) { _textUnk2 = 0; } else { return; } } if (_creditsTextCounter <= 0) { // XXX uint8 code = *_textCurPtr; if (code == 0xFF) { _textBuf[0] = 0xA; // _cut_status = 0; } else if (code == 0xFE) { ++_textCurPtr; code = *_textCurPtr++; _creditsTextCounter = code; } else if (code == 1) { ++_textCurPtr; _creditsTextPosX = *_textCurPtr++; _creditsTextPosY = *_textCurPtr++; } else if (code == 0) { _textCurBuf = _textBuf; _textBuf[0] = 0xA; ++_textCurPtr; if (_varText != 0) { _textUnk2 = 0xFF; } } else { *_textCurBuf++ = code; _textCurBuf = _textCurBuf; *_textCurBuf = 0xA; ++_textCurPtr; } } else { _creditsTextCounter -= 10; // XXX adjust } drawText((_creditsTextPosX - 1) * 8, _creditsTextPosY * 8, _textBuf, 0xEF, _page1, 0); } } void Cutscene::drawProtectionShape(uint8 shapeNum, int16 zoom) { debug(DBG_CUT, "Cutscene::drawProtectionShape() shapeNum = %d", shapeNum); _shape_ix = 64; _shape_iy = 64; _shape_count = 0; int16 x = 0; int16 y = 0; zoom += 512; initRotationData(0, 180, 90); const uint8 *shapeOffsetTable = _protectionShapeData + READ_BE_UINT16(_protectionShapeData + 0x02); const uint8 *shapeDataTable = _protectionShapeData + READ_BE_UINT16(_protectionShapeData + 0x0E); const uint8 *verticesOffsetTable = _protectionShapeData + READ_BE_UINT16(_protectionShapeData + 0x0A); const uint8 *verticesDataTable = _protectionShapeData + READ_BE_UINT16(_protectionShapeData + 0x12); ++shapeNum; const uint8 *shapeData = shapeDataTable + READ_BE_UINT16(shapeOffsetTable + (shapeNum & 0x7FF) * 2); uint16 primitiveCount = READ_BE_UINT16(shapeData); shapeData += 2; while (primitiveCount--) { uint16 verticesOffset = READ_BE_UINT16(shapeData); shapeData += 2; const uint8 *p = verticesDataTable + READ_BE_UINT16(verticesOffsetTable + (verticesOffset & 0x3FFF) * 2); int16 dx = 0; int16 dy = 0; if (verticesOffset & 0x8000) { dx = READ_BE_UINT16(shapeData); shapeData += 2; dy = READ_BE_UINT16(shapeData); shapeData += 2; } _hasAlphaColor = (verticesOffset & 0x4000) != 0; _primitiveColor = 0xC0 + *shapeData++; drawShapeScaleRotate(p, zoom, dx, dy, x, y, 0, 0); ++_shape_count; } } void Cutscene::op_markCurPos() { debug(DBG_CUT, "Cutscene::op_markCurPos()"); _cmdPtrBak = _cmdPtr; drawCreditsText(); _frameDelay = 5; setPalette(); swapLayers(); _varText = 0; } void Cutscene::op_refreshScreen() { debug(DBG_CUT, "Cutscene::op_refreshScreen()"); _clearScreen = fetchNextCmdByte(); if (_clearScreen != 0) { swapLayers(); _varText = 0; } } void Cutscene::op_waitForSync() { debug(DBG_CUT, "Cutscene::op_waitForSync()"); if (_creditsSequence) { uint16 n = fetchNextCmdByte() * 2; do { _varText = 0xFF; _frameDelay = 3; if (_textBuf == _textCurBuf) { _creditsTextCounter = 20; } memcpy(_page1, _page0, Video::GAMESCREEN_W * Video::GAMESCREEN_H); drawCreditsText(); setPalette(); } while (--n); swapLayers(); _varText = 0; } else { _frameDelay = fetchNextCmdByte() * 4; sync(); // XXX handle input } } void Cutscene::drawShape(const uint8 *data, int16 x, int16 y) { debug(DBG_CUT, "Cutscene::drawShape()"); _gfx._layer = _page1; uint8 numVertices = *data++; if (numVertices & 0x80) { Point pt; pt.x = READ_BE_UINT16(data) + x; data += 2; pt.y = READ_BE_UINT16(data) + y; data += 2; uint16 rx = READ_BE_UINT16(data); data += 2; uint16 ry = READ_BE_UINT16(data); data += 2; _gfx.drawEllipse(_primitiveColor, _hasAlphaColor, &pt, rx, ry); } else if (numVertices == 0) { Point pt; pt.x = READ_BE_UINT16(data) + x; data += 2; pt.y = READ_BE_UINT16(data) + y; data += 2; _gfx.drawPoint(_primitiveColor, &pt); } else { Point *pt = _vertices; int16 ix = READ_BE_UINT16(data); data += 2; int16 iy = READ_BE_UINT16(data); data += 2; pt->x = ix + x; pt->y = iy + y; ++pt; int16 n = numVertices - 1; ++numVertices; for (; n >= 0; --n) { int16 dx = (int8)*data++; int16 dy = (int8)*data++; if (dy == 0 && n != 0 && *(data + 1) == 0) { ix += dx; --numVertices; } else { ix += dx; iy += dy; pt->x = ix + x; pt->y = iy + y; ++pt; } } _gfx.drawPolygon(_primitiveColor, _hasAlphaColor, _vertices, numVertices); } } void Cutscene::op_drawShape() { debug(DBG_CUT, "Cutscene::op_drawShape()"); int16 x = 0; int16 y = 0; uint16 shapeOffset = fetchNextCmdWord(); if (shapeOffset & 0x8000) { x = fetchNextCmdWord(); y = fetchNextCmdWord(); } const uint8 *shapeOffsetTable = _polPtr + READ_BE_UINT16(_polPtr + 0x02); const uint8 *shapeDataTable = _polPtr + READ_BE_UINT16(_polPtr + 0x0E); const uint8 *verticesOffsetTable = _polPtr + READ_BE_UINT16(_polPtr + 0x0A); const uint8 *verticesDataTable = _polPtr + READ_BE_UINT16(_polPtr + 0x12); const uint8 *shapeData = shapeDataTable + READ_BE_UINT16(shapeOffsetTable + (shapeOffset & 0x7FF) * 2); uint16 primitiveCount = READ_BE_UINT16(shapeData); shapeData += 2; while (primitiveCount--) { uint16 verticesOffset = READ_BE_UINT16(shapeData); shapeData += 2; const uint8 *primitiveVertices = verticesDataTable + READ_BE_UINT16(verticesOffsetTable + (verticesOffset & 0x3FFF) * 2); int16 dx = 0; int16 dy = 0; if (verticesOffset & 0x8000) { dx = READ_BE_UINT16(shapeData); shapeData += 2; dy = READ_BE_UINT16(shapeData); shapeData += 2; } _hasAlphaColor = (verticesOffset & 0x4000) != 0; uint8 color = *shapeData++; if (_clearScreen == 0) { color += 0x10; } _primitiveColor = 0xC0 + color; drawShape(primitiveVertices, x + dx, y + dy); } if (_clearScreen != 0) { memcpy(_pageC, _page1, Video::GAMESCREEN_W * Video::GAMESCREEN_H); } } void Cutscene::op_setPalette() { debug(DBG_CUT, "Cutscene::op_setPalette()"); uint8 num = fetchNextCmdByte(); uint8 palNum = fetchNextCmdByte(); uint16 off = READ_BE_UINT16(_polPtr + 6); const uint8 *p = _polPtr + off + num * 32; copyPalette(p, palNum ^ 1); if (_creditsSequence) { _palBuf[0x20] = 0x0F; _palBuf[0x21] = 0xFF; } } void Cutscene::op_drawStringAtBottom() { debug(DBG_CUT, "Cutscene::op_drawStringAtBottom()"); uint16 strId = fetchNextCmdWord(); if (!_creditsSequence) { memset(_pageC + 179 * 256, 0xC0, 45 * 256); memset(_page1 + 179 * 256, 0xC0, 45 * 256); memset(_page0 + 179 * 256, 0xC0, 45 * 256); if (strId != 0xFFFF) { uint16 offset = READ_BE_UINT16(_res->_cine_off + strId * 2); drawText(0, 129, _res->_cine_txt + offset, 0xEF, _page1, 1); drawText(0, 129, _res->_cine_txt + offset, 0xEF, _pageC, 1); } } } void Cutscene::op_nop() { debug(DBG_CUT, "Cutscene::op_nop()"); } void Cutscene::op_skip3() { debug(DBG_CUT, "Cutscene::op_skip3()"); _cmdPtr += 3; } void Cutscene::op_refreshAll() { debug(DBG_CUT, "Cutscene::op_refreshAll()"); _frameDelay = 5; setPalette(); swapLayers(); _varText = 0xFF; op_handleKeys(); } void Cutscene::drawShapeScale(const uint8 *data, int16 zoom, int16 b, int16 c, int16 d, int16 e, int16 f, int16 g) { debug(DBG_CUT, "Cutscene::drawShapeScale(%d, %d, %d, %d, %d, %d, %d)", zoom, b, c, d, e, f, g); _gfx._layer = _page1; uint8 numVertices = *data++; if (numVertices & 0x80) { int16 x, y; Point *pt = _vertices; Point pr[2]; _shape_cur_x = b + READ_BE_UINT16(data); data += 2; _shape_cur_y = c + READ_BE_UINT16(data); data += 2; x = READ_BE_UINT16(data); data += 2; y = READ_BE_UINT16(data); data += 2; _shape_cur_x16 = 0; _shape_cur_y16 = 0; pr[0].x = 0; pr[0].y = -y; pr[1].x = -x; pr[1].y = y; if (_shape_count == 0) { f -= ((((_shape_ix - _shape_ox) * zoom) * 128) + 0x8000) >> 16; g -= ((((_shape_iy - _shape_oy) * zoom) * 128) + 0x8000) >> 16; pt->x = f; pt->y = g; ++pt; _shape_cur_x16 = f << 16; _shape_cur_y16 = g << 16; } else { _shape_cur_x16 = _shape_prev_x16 + ((_shape_cur_x - _shape_prev_x) * zoom) * 128; pt->x = (_shape_cur_x16 + 0x8000) >> 16; _shape_cur_y16 = _shape_prev_y16 + ((_shape_cur_y - _shape_prev_y) * zoom) * 128; pt->y = (_shape_cur_y16 + 0x8000) >> 16; ++pt; } for (int i = 0; i < 2; ++i) { _shape_cur_x += pr[i].x; _shape_cur_x16 += pr[i].x * zoom * 128; pt->x = (_shape_cur_x16 + 0x8000) >> 16; _shape_cur_y += pr[i].y; _shape_cur_y16 += pr[i].y * zoom * 128; pt->y = (_shape_cur_y16 + 0x8000) >> 16; ++pt; } _shape_prev_x = _shape_cur_x; _shape_prev_y = _shape_cur_y; _shape_prev_x16 = _shape_cur_x16; _shape_prev_y16 = _shape_cur_y16; Point po; po.x = _vertices[0].x + d + _shape_ix; po.y = _vertices[0].y + e + _shape_iy; int16 rx = _vertices[0].x - _vertices[2].x; int16 ry = _vertices[0].y - _vertices[1].y; _gfx.drawEllipse(_primitiveColor, _hasAlphaColor, &po, rx, ry); } else if (numVertices == 0) { Point pt; pt.x = _shape_cur_x = b + READ_BE_UINT16(data); data += 2; pt.y = _shape_cur_y = c + READ_BE_UINT16(data); data += 2; if (_shape_count == 0) { f -= ((((_shape_ix - pt.x) * zoom) * 128) + 0x8000) >> 16; g -= ((((_shape_iy - pt.y) * zoom) * 128) + 0x8000) >> 16; pt.x = f + _shape_ix + d; pt.y = g + _shape_iy + e; _shape_cur_x16 = f << 16; _shape_cur_y16 = g << 16; } else { _shape_cur_x16 = _shape_prev_x16 + ((pt.x - _shape_prev_x) * zoom) * 128; _shape_cur_y16 = _shape_prev_y16 + ((pt.y - _shape_prev_y) * zoom) * 128; pt.x = ((_shape_cur_x16 + 0x8000) >> 16) + _shape_ix + d; pt.y = ((_shape_cur_y16 + 0x8000) >> 16) + _shape_iy + e; } _shape_prev_x = _shape_cur_x; _shape_prev_y = _shape_cur_y; _shape_prev_x16 = _shape_cur_x16; _shape_prev_y16 = _shape_cur_y16; _gfx.drawPoint(_primitiveColor, &pt); } else { Point *pt = _vertices; int16 ix, iy; _shape_cur_x = ix = READ_BE_UINT16(data) + b; data += 2; _shape_cur_y = iy = READ_BE_UINT16(data) + c; data += 2; if (_shape_count == 0) { f -= ((((_shape_ix - _shape_ox) * zoom) * 128) + 0x8000) >> 16; g -= ((((_shape_iy - _shape_oy) * zoom) * 128) + 0x8000) >> 16; pt->x = f + _shape_ix + d; pt->y = g + _shape_iy + e; ++pt; _shape_cur_x16 = f << 16; _shape_cur_y16 = g << 16; } else { _shape_cur_x16 = _shape_prev_x16 + ((_shape_cur_x - _shape_prev_x) * zoom) * 128; _shape_cur_y16 = _shape_prev_y16 + ((_shape_cur_y - _shape_prev_y) * zoom) * 128; pt->x = ix = ((_shape_cur_x16 + 0x8000) >> 16) + _shape_ix + d; pt->y = iy = ((_shape_cur_y16 + 0x8000) >> 16) + _shape_iy + e; ++pt; } int16 n = numVertices - 1; ++numVertices; int16 sx = 0; for (; n >= 0; --n) { ix = (int8)(*data++) + sx; iy = (int8)(*data++); if (iy == 0 && n != 0 && *(data + 1) == 0) { sx = ix; --numVertices; } else { sx = 0; _shape_cur_x += ix; _shape_cur_y += iy; _shape_cur_x16 += ix * zoom * 128; _shape_cur_y16 += iy * zoom * 128; pt->x = ((_shape_cur_x16 + 0x8000) >> 16) + _shape_ix + d; pt->y = ((_shape_cur_y16 + 0x8000) >> 16) + _shape_iy + e; ++pt; } } _shape_prev_x = _shape_cur_x; _shape_prev_y = _shape_cur_y; _shape_prev_x16 = _shape_cur_x16; _shape_prev_y16 = _shape_cur_y16; _gfx.drawPolygon(_primitiveColor, _hasAlphaColor, _vertices, numVertices); } } void Cutscene::op_drawShapeScale() { debug(DBG_CUT, "Cutscene::op_drawShapeScale()"); _shape_count = 0; int16 x = 0; int16 y = 0; uint16 shapeOffset = fetchNextCmdWord(); if (shapeOffset & 0x8000) { x = fetchNextCmdWord(); y = fetchNextCmdWord(); } uint16 zoom = fetchNextCmdWord() + 512; _shape_ix = fetchNextCmdByte(); _shape_iy = fetchNextCmdByte(); const uint8 *shapeOffsetTable = _polPtr + READ_BE_UINT16(_polPtr + 0x02); const uint8 *shapeDataTable = _polPtr + READ_BE_UINT16(_polPtr + 0x0E); const uint8 *verticesOffsetTable = _polPtr + READ_BE_UINT16(_polPtr + 0x0A); const uint8 *verticesDataTable = _polPtr + READ_BE_UINT16(_polPtr + 0x12); const uint8 *shapeData = shapeDataTable + READ_BE_UINT16(shapeOffsetTable + (shapeOffset & 0x7FF) * 2); uint16 primitiveCount = READ_BE_UINT16(shapeData); shapeData += 2; if (primitiveCount != 0) { uint16 verticesOffset = READ_BE_UINT16(shapeData); int16 dx = 0; int16 dy = 0; if (verticesOffset & 0x8000) { dx = READ_BE_UINT16(shapeData + 2); dy = READ_BE_UINT16(shapeData + 4); } const uint8 *p = verticesDataTable + READ_BE_UINT16(verticesOffsetTable + (verticesOffset & 0x3FFF) * 2) + 1; _shape_ox = READ_BE_UINT16(p) + dx; p += 2; _shape_oy = READ_BE_UINT16(p) + dy; p += 2; while (primitiveCount--) { verticesOffset = READ_BE_UINT16(shapeData); shapeData += 2; p = verticesDataTable + READ_BE_UINT16(verticesOffsetTable + (verticesOffset & 0x3FFF) * 2); dx = 0; dy = 0; if (verticesOffset & 0x8000) { dx = READ_BE_UINT16(shapeData); shapeData += 2; dy = READ_BE_UINT16(shapeData); shapeData += 2; } _hasAlphaColor = (verticesOffset & 0x4000) != 0; uint8 color = *shapeData++; if (_clearScreen == 0) { color += 0x10; // 2nd pal buf } _primitiveColor = 0xC0 + color; drawShapeScale(p, zoom, dx, dy, x, y, 0, 0); ++_shape_count; } } } void Cutscene::drawShapeScaleRotate(const uint8 *data, int16 zoom, int16 b, int16 c, int16 d, int16 e, int16 f, int16 g) { debug(DBG_CUT, "Cutscene::drawShapeScaleRotate(%d, %d, %d, %d, %d, %d, %d)", zoom, b, c, d, e, f, g); _gfx._layer = _page1; uint8 numVertices = *data++; if (numVertices & 0x80) { int16 x, y, ix, iy; Point pr[2]; Point *pt = _vertices; _shape_cur_x = ix = b + READ_BE_UINT16(data); data += 2; _shape_cur_y = iy = c + READ_BE_UINT16(data); data += 2; x = READ_BE_UINT16(data); data += 2; y = READ_BE_UINT16(data); data += 2; _shape_cur_x16 = _shape_ix - ix; _shape_cur_y16 = _shape_iy - iy; _shape_ox = _shape_cur_x = _shape_ix + ((_shape_cur_x16 * _rotData[0] + _shape_cur_y16 * _rotData[1]) >> 8); _shape_oy = _shape_cur_y = _shape_iy + ((_shape_cur_x16 * _rotData[2] + _shape_cur_y16 * _rotData[3]) >> 8); pr[0].x = 0; pr[0].y = -y; pr[1].x = -x; pr[1].y = y; if (_shape_count == 0) { f -= ((_shape_ix - _shape_cur_x) * zoom * 128 + 0x8000) >> 16; g -= ((_shape_iy - _shape_cur_y) * zoom * 128 + 0x8000) >> 16; pt->x = f; pt->y = g; ++pt; _shape_cur_x16 = f << 16; _shape_cur_y16 = g << 16; } else { _shape_cur_x16 = _shape_prev_x16 + (_shape_cur_x - _shape_prev_x) * zoom * 128; _shape_cur_y16 = _shape_prev_y16 + (_shape_cur_y - _shape_prev_y) * zoom * 128; pt->x = (_shape_cur_x16 + 0x8000) >> 16; pt->y = (_shape_cur_y16 + 0x8000) >> 16; ++pt; } for (int i = 0; i < 2; ++i) { _shape_cur_x += pr[i].x; _shape_cur_x16 += pr[i].x * zoom * 128; pt->x = (_shape_cur_x16 + 0x8000) >> 16; _shape_cur_y += pr[i].y; _shape_cur_y16 += pr[i].y * zoom * 128; pt->y = (_shape_cur_y16 + 0x8000) >> 16; ++pt; } _shape_prev_x = _shape_cur_x; _shape_prev_y = _shape_cur_y; _shape_prev_x16 = _shape_cur_x16; _shape_prev_y16 = _shape_cur_y16; Point po; po.x = _vertices[0].x + d + _shape_ix; po.y = _vertices[0].y + e + _shape_iy; int16 rx = _vertices[0].x - _vertices[2].x; int16 ry = _vertices[0].y - _vertices[1].y; _gfx.drawEllipse(_primitiveColor, _hasAlphaColor, &po, rx, ry); } else if (numVertices == 0) { Point pt; pt.x = b + READ_BE_UINT16(data); data += 2; pt.y = c + READ_BE_UINT16(data); data += 2; _shape_cur_x16 = _shape_ix - pt.x; _shape_cur_y16 = _shape_iy - pt.y; _shape_cur_x = _shape_ix + ((_rotData[0] * _shape_cur_x16 + _rotData[1] * _shape_cur_y16) >> 8); _shape_cur_y = _shape_iy + ((_rotData[2] * _shape_cur_x16 + _rotData[3] * _shape_cur_y16) >> 8); if (_shape_count != 0) { _shape_cur_x16 = _shape_prev_x16 + (_shape_cur_x - _shape_prev_x) * zoom * 128; pt.x = ((_shape_cur_x16 + 0x8000) >> 16) + _shape_ix + d; _shape_cur_y16 = _shape_prev_y16 + (_shape_cur_y - _shape_prev_y) * zoom * 128; pt.y = ((_shape_cur_y16 + 0x8000) >> 16) + _shape_iy + e; } else { f -= (((_shape_ix - _shape_cur_x) * zoom * 128) + 0x8000) >> 16; g -= (((_shape_iy - _shape_cur_y) * zoom * 128) + 0x8000) >> 16; _shape_cur_x16 = f << 16; _shape_cur_y16 = g << 16; pt.x = f + _shape_ix + d; pt.y = g + _shape_iy + e; } _shape_prev_x = _shape_cur_x; _shape_prev_y = _shape_cur_y; _shape_prev_x16 = _shape_cur_x16; _shape_prev_y16 = _shape_cur_y16; _gfx.drawPoint(_primitiveColor, &pt); } else { int16 x, y, a, shape_last_x, shape_last_y; Point tempVertices[40]; _shape_cur_x = b + READ_BE_UINT16(data); data += 2; x = _shape_cur_x; _shape_cur_y = c + READ_BE_UINT16(data); data += 2; y = _shape_cur_y; _shape_cur_x16 = _shape_ix - x; _shape_cur_y16 = _shape_iy - y; a = _shape_ix + ((_rotData[0] * _shape_cur_x16 + _rotData[1] * _shape_cur_y16) >> 8); if (_shape_count == 0) { _shape_ox = a; } _shape_cur_x = shape_last_x = a; a = _shape_iy + ((_rotData[2] * _shape_cur_x16 + _rotData[3] * _shape_cur_y16) >> 8); if (_shape_count == 0) { _shape_oy = a; } _shape_cur_y = shape_last_y = a; int16 ix = x; int16 iy = y; Point *pt2 = tempVertices; int16 sx = 0; for (int16 n = numVertices - 1; n >= 0; --n) { x = (int8)(*data++) + sx; y = (int8)(*data++); if (y == 0 && n != 0 && *(data + 1) == 0) { sx = x; --numVertices; } else { ix += x; iy += y; sx = 0; _shape_cur_x16 = _shape_ix - ix; _shape_cur_y16 = _shape_iy - iy; a = _shape_ix + ((_rotData[0] * _shape_cur_x16 + _rotData[1] * _shape_cur_y16) >> 8); pt2->x = a - shape_last_x; shape_last_x = a; a = _shape_iy + ((_rotData[2] * _shape_cur_x16 + _rotData[3] * _shape_cur_y16) >> 8); pt2->y = a - shape_last_y; shape_last_y = a; ++pt2; } } Point *pt = _vertices; if (_shape_count == 0) { ix = _shape_ox; iy = _shape_oy; f -= (((_shape_ix - ix) * zoom * 128) + 0x8000) >> 16; g -= (((_shape_iy - iy) * zoom * 128) + 0x8000) >> 16; pt->x = f + _shape_ix + d; pt->y = g + _shape_iy + e; ++pt; _shape_cur_x16 = f << 16; _shape_cur_y16 = g << 16; } else { _shape_cur_x16 = _shape_prev_x16 + ((_shape_cur_x - _shape_prev_x) * zoom * 128); pt->x = _shape_ix + d + ((_shape_cur_x16 + 0x8000) >> 16); _shape_cur_y16 = _shape_prev_y16 + ((_shape_cur_y - _shape_prev_y) * zoom * 128); pt->y = _shape_iy + e + ((_shape_cur_y16 + 0x8000) >> 16); ++pt; } for (int i = 0; i < numVertices; ++i) { _shape_cur_x += tempVertices[i].x; _shape_cur_x16 += tempVertices[i].x * zoom * 128; pt->x = d + _shape_ix + ((_shape_cur_x16 + 0x8000) >> 16); _shape_cur_y += tempVertices[i].y; _shape_cur_y16 += tempVertices[i].y * zoom * 128; pt->y = e + _shape_iy + ((_shape_cur_y16 + 0x8000) >> 16); ++pt; } _shape_prev_x = _shape_cur_x; _shape_prev_y = _shape_cur_y; _shape_prev_x16 = _shape_cur_x16; _shape_prev_y16 = _shape_cur_y16; _gfx.drawPolygon(_primitiveColor, _hasAlphaColor, _vertices, numVertices + 1); } } void Cutscene::op_drawShapeScaleRotate() { debug(DBG_CUT, "Cutscene::op_drawShapeScaleRotate()"); _shape_count = 0; int16 x = 0; int16 y = 0; uint16 shapeOffset = fetchNextCmdWord(); if (shapeOffset & 0x8000) { x = fetchNextCmdWord(); y = fetchNextCmdWord(); } uint16 zoom = 512; if (shapeOffset & 0x4000) { zoom += fetchNextCmdWord(); } _shape_ix = fetchNextCmdByte(); _shape_iy = fetchNextCmdByte(); uint16 r1, r2, r3; r1 = fetchNextCmdWord(); r2 = 180; if (shapeOffset & 0x2000) { r2 = fetchNextCmdWord(); } r3 = 90; if (shapeOffset & 0x1000) { r3 = fetchNextCmdWord(); } initRotationData(r1, r2, r3); const uint8 *shapeOffsetTable = _polPtr + READ_BE_UINT16(_polPtr + 0x02); const uint8 *shapeDataTable = _polPtr + READ_BE_UINT16(_polPtr + 0x0E); const uint8 *verticesOffsetTable = _polPtr + READ_BE_UINT16(_polPtr + 0x0A); const uint8 *verticesDataTable = _polPtr + READ_BE_UINT16(_polPtr + 0x12); const uint8 *shapeData = shapeDataTable + READ_BE_UINT16(shapeOffsetTable + (shapeOffset & 0x7FF) * 2); uint16 primitiveCount = READ_BE_UINT16(shapeData); shapeData += 2; while (primitiveCount--) { uint16 verticesOffset = READ_BE_UINT16(shapeData); shapeData += 2; const uint8 *p = verticesDataTable + READ_BE_UINT16(verticesOffsetTable + (verticesOffset & 0x3FFF) * 2); int16 dx = 0; int16 dy = 0; if (verticesOffset & 0x8000) { dx = READ_BE_UINT16(shapeData); shapeData += 2; dy = READ_BE_UINT16(shapeData); shapeData += 2; } _hasAlphaColor = (verticesOffset & 0x4000) != 0; uint8 color = *shapeData++; if (_clearScreen == 0) { color += 0x10; // 2nd pal buf } _primitiveColor = 0xC0 + color; drawShapeScaleRotate(p, zoom, dx, dy, x, y, 0, 0); ++_shape_count; } } void Cutscene::op_drawCreditsText() { debug(DBG_CUT, "Cutscene::op_drawCreditsText()"); _varText = 0xFF; if (_textCurBuf == _textBuf) { ++_creditsTextCounter; } memcpy(_page1, _page0, Video::GAMESCREEN_W * Video::GAMESCREEN_H); _frameDelay = 10; setPalette(); } void Cutscene::op_drawStringAtPos() { debug(DBG_CUT, "Cutscene::op_drawStringAtPos()"); uint16 strId = fetchNextCmdWord(); if (strId != 0xFFFF) { int16 x = (int8)fetchNextCmdByte() * 8; int16 y = (int8)fetchNextCmdByte() * 8; if (!_creditsSequence) { uint8 color = 0xD0 + (strId >> 0xC); uint16 offset = READ_BE_UINT16(_res->_cine_off + (strId & 0xFFF) * 2); drawText(x, y, _res->_cine_txt + offset, color, _page1, 2); // workaround for buggy cutscene script if (_id == 0x34 && (strId & 0xFFF) == 0x45) { if ((_cmdPtr - _cmdPtrBak) == 0xA) { _stub->copyRect(0, 0, Video::GAMESCREEN_W, Video::GAMESCREEN_H, _page1, 256); _stub->updateScreen(0); } else { _stub->sleep(15); } } } } } void Cutscene::op_handleKeys() { debug(DBG_CUT, "Cutscene::op_handleKeys()"); while (1) { uint8 key_mask = fetchNextCmdByte(); if (key_mask == 0xFF) { return; } bool b = true; switch (key_mask) { case 1: b = (_stub->_pi.dirMask & PlayerInput::DIR_UP) != 0; break; case 2: b = (_stub->_pi.dirMask & PlayerInput::DIR_DOWN) != 0; break; case 4: b = (_stub->_pi.dirMask & PlayerInput::DIR_LEFT) != 0; break; case 8: b = (_stub->_pi.dirMask & PlayerInput::DIR_RIGHT) != 0; break; case 0x80: b = _stub->_pi.space || _stub->_pi.enter || _stub->_pi.shift; break; } if (b) { break; } _cmdPtr += 2; } _stub->_pi.dirMask = 0; _stub->_pi.enter = false; _stub->_pi.space = false; _stub->_pi.shift = false; int16 n = fetchNextCmdWord(); if (n < 0) { n = -n - 1; if (_varKey == 0) { _stop = true; return; } if (_varKey != n) { _cmdPtr = _cmdPtrBak; return; } _varKey = 0; --n; _cmdPtr = _res->_cmd; n = READ_BE_UINT16(_cmdPtr + n * 2 + 2); } _cmdPtr = _cmdPtrBak = _res->_cmd + n + _startOffset; } uint8 Cutscene::fetchNextCmdByte() { return *_cmdPtr++; } uint16 Cutscene::fetchNextCmdWord() { uint16 i = READ_BE_UINT16(_cmdPtr); _cmdPtr += 2; return i; } void Cutscene::mainLoop(uint16 offset) { _frameDelay = 5; _tstamp = _stub->getTimeStamp(); Color c; c.r = c.g = c.b = 0; for (int i = 0; i < 0x20; ++i) { _stub->setPaletteEntry(0xC0 + i, &c); } if (_id != 0x4A && !_creditsSequence) { _ply->play(_musicTable[_id]); } _newPal = false; _hasAlphaColor = false; uint8 *p = _res->_cmd; if (offset != 0) { offset = READ_BE_UINT16(p + (offset + 1) * 2); } _startOffset = (READ_BE_UINT16(p) + 1) * 2; _varKey = 0; _cmdPtr = _cmdPtrBak = p + _startOffset + offset; _polPtr = _res->_pol; debug(DBG_CUT, "_startOffset = %d offset = %d", _startOffset, offset); while (!_stub->_pi.quit && !_interrupted && !_stop) { uint8 op = fetchNextCmdByte(); debug(DBG_CUT, "Cutscene::play() opcode = 0x%X (%d)", op, (op >> 2)); if (op & 0x80) { break; } op >>= 2; if (op >= NUM_OPCODES) { error("Invalid cutscene opcode = 0x%02X", op); } (this->*_opcodeTable[op])(); _stub->processEvents(); if (_stub->_pi.backspace) { _stub->_pi.backspace = false; _interrupted = true; } } if (_interrupted || _id != 0x0D) { _ply->stop(); } } void Cutscene::load(uint16 cutName) { assert(cutName != 0xFFFF); const char *name = _namesTable[cutName & 0xFF]; _res->load(name, Resource::OT_CMD); _res->load(name, Resource::OT_POL); _res->load_CINE(); } void Cutscene::prepare() { _page0 = _vid->_frontLayer; _page1 = _vid->_tempLayer; _pageC = _vid->_tempLayer2; _stub->_pi.dirMask = 0; _stub->_pi.enter = false; _stub->_pi.space = false; _stub->_pi.shift = false; _interrupted = false; _stop = false; _gfx.setClippingRect(8, 50, 240, 128); } void Cutscene::startCredits() { _textCurPtr = _creditsData; _textBuf[0] = 0xA; _textCurBuf = _textBuf; _creditsSequence = true; // _cut_status = 1; _varText = 0; _textUnk2 = 0; _creditsTextCounter = 0; _interrupted = false; const uint16 *cut_seq = _creditsCutSeq; while (!_stub->_pi.quit && !_interrupted) { uint16 cut_id = *cut_seq++; if (cut_id == 0xFFFF) { break; } prepare(); uint16 cutName = _offsetsTable[cut_id * 2 + 0]; uint16 cutOff = _offsetsTable[cut_id * 2 + 1]; load(cutName); mainLoop(cutOff); } _creditsSequence = false; } void Cutscene::play() { if (_id != 0xFFFF) { _textCurBuf = NULL; debug(DBG_CUT, "Cutscene::play() _id=0x%X", _id); _creditsSequence = false; prepare(); uint16 cutName = _offsetsTable[_id * 2 + 0]; uint16 cutOff = _offsetsTable[_id * 2 + 1]; if (cutName != 0xFFFF) { load(cutName); mainLoop(cutOff); if (_id == 0x3D) { startCredits(); } } _vid->fullRefresh(); if (_id != 0x3D) { _id = 0xFFFF; } } }