Commit Graph

47 Commits

Author SHA1 Message Date
pelya 858dd2fdb2 Option for calibrating touchscreen 2010-12-28 13:46:13 +00:00
pelya 2e2527a1a7 Fixed nasty bug in a mouse input 2010-12-27 11:27:21 +00:00
pelya 1228dbe4b0 Multitouch gestures 2010-12-23 16:07:37 +00:00
pelya c13ac6856f Updated Simple Theme by Beholder, fixed small bug in config dialogs 2010-12-23 08:19:17 +00:00
pelya 910035c859 Also swapped accelerometer joystick 2010-12-22 17:19:21 +00:00
pelya 420852470c Transparency option for on-screen keyboard, also swapped joystick axis as it is used this way in most games 2010-12-22 17:16:39 +00:00
pelya d86319f50d Fixed bug in on-screen keyboard layout 2010-12-20 14:23:42 +00:00
pelya e34e40f4c1 Fix for on-screen keymapping dialog, it's still buggy yet 2010-12-20 11:18:27 +00:00
pelya 278506fd45 Fixes for text input 2010-12-17 09:26:02 +00:00
pelya fed1bc383b Fixed typo in header file, implemented changing keycodes for on-screen keyboard 2010-12-16 15:20:29 +00:00
pelya 8c7f63e62b Menu for editing on-screen controls, not finished yet! 2010-12-15 17:56:20 +00:00
pelya 1490b815af Fixes to text input 2010-12-10 17:25:26 +00:00
pelya 658bec6205 SDL keycodes now can be redefined by user 2010-12-10 16:42:55 +00:00
pelya 3dd4da9b0b Generic physical phone key to SDL key remapper, only dialog is implemented - it's not saved and not working yet 2010-12-07 20:05:52 +02:00
pelya 4bdec438c6 Configurable speed and accel to move mouse with joystick 2010-12-06 13:12:03 +02:00
pelya abf128bb3c Bigger button for text input 2010-12-02 17:14:35 +02:00
pelya dc40a4066d Separated touch pointers for on-screen keys and mouse events (you should play TeeWorlds to see the new behavior) 2010-12-02 17:12:25 +02:00
pelya 1193aed354 Fixed infinite recursion in move-mouse-with-keyboard code 2010-11-30 17:39:46 +02:00
pelya 94a10e5ffc Separate option for mouse click via DPAD center/trackball, fixed moving mouse via cursor keys 2010-11-29 15:46:44 +02:00
pelya 6a8b3039ce Fixed SDL 1.3 compilation 2010-11-29 12:22:27 +02:00
pelya 6d09ef7de4 Final fixes to controlling mouse with trackball 2010-11-26 23:14:50 +02:00
pelya 3259404912 Fixed trackball mouse 2010-11-26 22:57:42 +02:00
pelya 0bd530be88 Added option for left click with double-tap, added option for moving mouse via trackball 2010-11-26 22:17:55 +02:00
pelya dc74908472 Added a frame around screen magnifying glass 2010-11-26 19:33:04 +02:00
pelya a0cc34138b WARNING: SDL 1.3 won't compile! All SDL events now pushed from main SDL thread - this fixes some GFX problems in point-and-click games like OpenTTD. 2010-11-24 20:03:25 +02:00
pelya 4bc5978d78 More random fixes 2010-11-23 20:15:52 +02:00
pelya 79af9388f8 Updated ScummVM, fixed UQM, new option: keep screen ratio aspect 2010-11-17 23:05:40 +02:00
pelya f36162fdbe Updated ScummVM project 2010-11-17 15:03:15 +02:00
pelya 0a9bbef6ab Fix to mouse input, tried to force libintl to load translations but failed 2010-11-15 19:01:26 +02:00
pelya 4558ec8e91 Left mouse click can be triggered by multitouch too now - this is configurabe 2010-11-15 18:39:39 +02:00
pelya 988fa75f57 Fixed SDL 1.2 compilation, force screen update when "Show screen under finger" selected and user releases finger 2010-11-15 17:58:48 +02:00
pelya 8f6f72b1fb Added advanced point-and-click features: right mouse click via several methods, left click configurable, and showing part of screen under finger in small window 2010-11-09 16:05:39 +02:00
pelya 97e78bdb82 Added another warning to GLES renderer about max texture size 2010-11-09 11:21:12 +02:00
pelya 3c44578e93 Settings to support right mouse click, no real code yet. 2010-11-05 18:01:55 +02:00
pelya a55b8be6a5 Fixed max buttons setting ignored 2010-11-04 19:04:36 +02:00
pelya 7f582a107b Added QWERTY on-screen keyboard input, using built-in Android virtual keyboard and EditText widget 2010-11-04 19:01:23 +02:00
pelya 194f420523 Added warning when app allocates too large texture to GLES renderer 2010-11-02 13:42:03 +02:00
pelya 9e2d61c75b Enabled more aggressive optimizations for all apps and libs 2010-11-02 12:35:21 +02:00
pelya 584a43282d Added Pachi el Martiano game, it's 640x480 so it's slow like hell 2010-10-27 19:41:25 +03:00
pelya 5c9f98c11a Report 0 joysticks to SDL if neither accelerometer nor on-screen keyboard is used 2010-10-27 14:44:00 +03:00
Michi a65fc33be4 commented out debug code which generated too many log messages 2010-10-19 22:07:16 +02:00
pelya 695077be94 Fixed accelerometer reverting X and Y coordinates 2010-10-18 15:49:35 +03:00
pelya 6986ee8084 Fixed incoherent logic in SDL_Surface pitch calculation 2010-10-18 12:28:05 +03:00
pelya a6dba1278e Fixed accelerometer joystick, added on-screen keyboard DPAD acting as a joystick 2010-10-15 19:41:13 +03:00
pelya a8f3d8b6b7 Integrated Michi's changes to accelerometer joystick and to video aspect ratio 2010-10-15 16:04:42 +03:00
pelya 3400f1ab92 Fixed bug in SDL 1.3 with waking up from background and recreating textures 2010-10-14 18:16:13 +03:00
pelya 2e1a4992d3 Changed directory structure to contain less symlinks so dependencies will get recalculated correctly by make 2010-10-12 19:04:21 +03:00