SDL: fixed multithreaded video rendering crashing
This commit is contained in:
@@ -138,5 +138,4 @@ class Globals
|
||||
public static boolean MultiThreadedVideo = false;
|
||||
|
||||
public static boolean OuyaEmulation = false; // For debugging
|
||||
public static boolean RedirectStdout = false; // For debugging
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user