Fixed bug in gamepad dpad processing, removed old unused trackball code, random 64-bit fixes
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@@ -80,7 +80,6 @@ class Globals
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public static boolean HorizontalOrientation = true;
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public static boolean ImmersiveMode = true;
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public static boolean DownloadToSdcard = true;
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public static boolean PhoneHasTrackball = false;
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public static boolean PhoneHasArrowKeys = false;
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public static boolean UseAccelerometerAsArrowKeys = false;
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public static boolean UseTouchscreenKeyboard = true;
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@@ -92,7 +91,6 @@ class Globals
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public static boolean FloatingScreenJoystick = false;
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public static int AccelerometerSensitivity = 2;
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public static int AccelerometerCenterPos = 2;
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public static int TrackballDampening = 0;
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public static int AudioBufferConfig = 0;
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public static boolean OptionalDataDownload[] = null;
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public static int LeftClickMethod = ForceRelativeMouseMode ? Mouse.LEFT_CLICK_WITH_TAP_OR_TIMEOUT : Mouse.LEFT_CLICK_NORMAL;
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