Fixed bug in gamepad dpad processing, removed old unused trackball code, random 64-bit fixes

This commit is contained in:
Sergii Pylypenko
2014-10-23 23:30:12 +03:00
parent 3c4fd3c0d4
commit fad0e66666
12 changed files with 39 additions and 206 deletions

View File

@@ -80,7 +80,6 @@ class Globals
public static boolean HorizontalOrientation = true;
public static boolean ImmersiveMode = true;
public static boolean DownloadToSdcard = true;
public static boolean PhoneHasTrackball = false;
public static boolean PhoneHasArrowKeys = false;
public static boolean UseAccelerometerAsArrowKeys = false;
public static boolean UseTouchscreenKeyboard = true;
@@ -92,7 +91,6 @@ class Globals
public static boolean FloatingScreenJoystick = false;
public static int AccelerometerSensitivity = 2;
public static int AccelerometerCenterPos = 2;
public static int TrackballDampening = 0;
public static int AudioBufferConfig = 0;
public static boolean OptionalDataDownload[] = null;
public static int LeftClickMethod = ForceRelativeMouseMode ? Mouse.LEFT_CLICK_WITH_TAP_OR_TIMEOUT : Mouse.LEFT_CLICK_NORMAL;