diff --git a/src/main.cpp b/src/main.cpp index f18718934..3cdab500b 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -219,10 +219,12 @@ int main(int argc, char *argv[]) } } + Settings.saveGameCfg(CKP.Option); + cleanupResources(&CKP); Settings.saveDrvCfg(); - + printf("Thank you very much for playing this wonderful game!"); return 0; diff --git a/src/sdl/CSettings.cpp b/src/sdl/CSettings.cpp index 3272e74c1..95e849f51 100644 --- a/src/sdl/CSettings.cpp +++ b/src/sdl/CSettings.cpp @@ -137,12 +137,13 @@ void CSettings::loadDefaultGameCfg(stOption *Option) short CSettings::loadGameCfg(stOption *Option) { - short retval = 0; int i; CParser Parser; - if(!Parser.loadParseFile()) + if(!Parser.loadParseFile()) { + loadDefaultGameCfg(Option); return 1; + } for (i = 0; i < NUM_OPTIONS; i++) { @@ -150,11 +151,10 @@ short CSettings::loadGameCfg(stOption *Option) if(Option[i].value == -1) { loadDefaultGameCfg(Option); - break; + return 1; } } - return retval; g_pLogFile->ftextOut("
Your personal settings were loaded successfully...
"); return 0;