Fixed start menu bug for unreachable entries. Fixed string problems with CLogFile under hq_sound.cpp
git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@122 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
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@@ -26,7 +26,9 @@ short HQSndDrv_Load(SDL_AudioSpec *AudioSpec, stHQSound *psound, const std::stri
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#ifdef BUILD_WITH_OGG
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#ifdef BUILD_WITH_OGG
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if(openOGGSound(fp, &AudioFileSpec, AudioSpec->format, psound) != 0)
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if(openOGGSound(fp, &AudioFileSpec, AudioSpec->format, psound) != 0)
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{
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{
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g_pLogFile->ftextOut(PURPLE,"OGG file could not be opened: \"%s\". The file was detected, but appears to be damaged. Trying to load the classical sound<br>", soundfile.c_str());
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std::string buf2;
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buf2 = "OGG file \"" + buf +"\"could not be opened. The file was detected, but appears to be damaged. Trying to load the classical sound<br>";
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g_pLogFile->ftextOut(PURPLE,buf2.c_str());
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return 1;
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return 1;
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}
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}
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psound->enabled = true;
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psound->enabled = true;
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@@ -17,7 +17,7 @@
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char controlsmenu(stCloneKeenPlus *pCKP);
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char controlsmenu(stCloneKeenPlus *pCKP);
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int mainmenu(stCloneKeenPlus *pCKP,int defaultopt);
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int mainmenu(stCloneKeenPlus *pCKP,int defaultopt);
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char configmenu(stCloneKeenPlus *pCKP);
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char configmenu(stCloneKeenPlus *pCKP);
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short loadStartMenu(stCloneKeenPlus *pCKP);
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bool loadStartMenu(stCloneKeenPlus *pCKP);
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void keensleft(stCloneKeenPlus *pCKP);
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void keensleft(stCloneKeenPlus *pCKP);
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void showmapatpos(int level, int xoff, int yoff, int wm, stCloneKeenPlus *pCKP);
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void showmapatpos(int level, int xoff, int yoff, int wm, stCloneKeenPlus *pCKP);
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short loadResourcesforStartMenu(stCloneKeenPlus *pCKP, CGame *Game);
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short loadResourcesforStartMenu(stCloneKeenPlus *pCKP, CGame *Game);
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@@ -167,10 +167,11 @@ int main(int argc, char *argv[])
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if(!CKP.Control.skipstarting)
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if(!CKP.Control.skipstarting)
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{
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{
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if(loadStartMenu(&CKP) == 1)
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while(!loadStartMenu(&CKP))
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{
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{
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cleanupResources(&CKP);
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g_pLogFile->textOut(PURPLE,"Error! You have chosen a Game that doesn't exist. Please correct the \"games.cfg\" File under \"data\" and choose another game.<br>");
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return 0;
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//cleanupResources(&CKP);
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//return 0;
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}
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}
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}
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}
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15
src/menu.cpp
15
src/menu.cpp
@@ -144,10 +144,11 @@ short loadResourcesforStartMenu(stCloneKeenPlus *pCKP, CGame *Game)
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#define MAINMENU_GOTO_DEMO_TIME 4000
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#define MAINMENU_GOTO_DEMO_TIME 4000
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extern char fade_black;
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extern char fade_black;
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short loadStartMenu(stCloneKeenPlus *pCKP)
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bool loadStartMenu(stCloneKeenPlus *pCKP)
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{
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{
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CDialog *GamesMenu;
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CDialog *GamesMenu;
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int i;
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int i;
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bool ret;
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fade.mode = FADE_GO;
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fade.mode = FADE_GO;
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fade.rate = FADE_NORM;
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fade.rate = FADE_NORM;
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@@ -194,8 +195,14 @@ short loadStartMenu(stCloneKeenPlus *pCKP)
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fade.fadetimer = 0;
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fade.fadetimer = 0;
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fade.rate = FADE_NORM;
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fade.rate = FADE_NORM;
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fade.mode = FADE_GO;
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fade.mode = FADE_GO;
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pCKP->Resources.GameSelected = GamesMenu->getSelection()+1;
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pCKP->Control.levelcontrol.episode = pCKP->GameData[pCKP->Resources.GameSelected-1].Episode;
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if( GamesMenu->getSelection()+1 < pCKP->numGames )
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{
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ret = true;
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pCKP->Resources.GameSelected = GamesMenu->getSelection()+1;
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pCKP->Control.levelcontrol.episode = pCKP->GameData[pCKP->Resources.GameSelected-1].Episode;
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}
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else ret = false;
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break;
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break;
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}
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}
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@@ -208,7 +215,7 @@ short loadStartMenu(stCloneKeenPlus *pCKP)
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delete GamesMenu;
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delete GamesMenu;
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return 0;
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return ret;
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}
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}
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int mainmenu(stCloneKeenPlus *pCKP,int defaultopt)
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int mainmenu(stCloneKeenPlus *pCKP,int defaultopt)
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