SDL: Fixed Play game services not compiling
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@@ -29,7 +29,6 @@ import android.os.Bundle;
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import android.os.Handler;
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import android.util.Log;
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import com.google.android.gms.appstate.AppStateManager;
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import com.google.android.gms.common.ConnectionResult;
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import com.google.android.gms.common.GooglePlayServicesUtil;
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import com.google.android.gms.common.api.Api.ApiOptions.NoOptions;
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@@ -289,11 +288,6 @@ public class GameHelper implements GoogleApiClient.ConnectionCallbacks,
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builder.addScope(Plus.SCOPE_PLUS_LOGIN);
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}
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if (0 != (mRequestedClients & CLIENT_APPSTATE)) {
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builder.addApi(AppStateManager.API);
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builder.addScope(AppStateManager.SCOPE_APP_STATE);
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}
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if (0 != (mRequestedClients & CLIENT_SNAPSHOT)) {
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builder.addScope(Drive.SCOPE_APPFOLDER);
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builder.addApi(Drive.API);
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