Updated readme with info about SDL joystick API
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@@ -203,7 +203,7 @@ class Settings
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idx = ii;
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Globals.RemapScreenKbKeycode[i] = idx;
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}
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Globals.ScreenKbControlsShown[0] = Globals.AppNeedsArrowKeys;
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Globals.ScreenKbControlsShown[0] = (Globals.AppNeedsArrowKeys || Globals.AppUsesJoystick);
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Globals.ScreenKbControlsShown[1] = Globals.AppNeedsTextInput;
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for( int i = 2; i < Globals.ScreenKbControlsShown.length; i++ )
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Globals.ScreenKbControlsShown[i] = ( i - 2 < Globals.AppTouchscreenKeyboardKeysAmount );
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