SDL: Tentative fix for buggy keyboards that send ASCII symbols without keysym
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@@ -188,8 +188,6 @@ extern void SDL_ANDROID_MainThreadPushKeyboardKey(int pressed, SDL_scancode key,
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keysym.unicode = unicode;
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if( (keysym.unicode & 0xFF80) != 0 )
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keysym.sym = SDLK_WORLD_0;
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//else if( keysym.sym < 0x80 )
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// keysym.unicode = keysym.sym;
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if( pressed == SDL_RELEASED )
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keysym.unicode = 0;
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